[workspace]
resolver = "1"
members = [
  "std",
  "sysroot",
]

exclude = [
  # stdarch has its own Cargo workspace
  "stdarch",
  "windows_targets"
]

[profile.release.package.compiler_builtins]
# For compiler-builtins we always use a high number of codegen units.
# The goal here is to place every single intrinsic into its own object
# file to avoid symbol clashes with the system libgcc if possible. Note
# that this number doesn't actually produce this many object files, we
# just don't create more than this number of object files.
#
# It's a bit of a bummer that we have to pass this here, unfortunately.
# Ideally this would be specified through an env var to Cargo so Cargo
# knows how many CGUs are for this specific crate, but for now
# per-crate configuration isn't specifiable in the environment.
codegen-units = 10000

# These dependencies of the standard library implement symbolication for
# backtraces on most platforms. Their debuginfo causes both linking to be slower
# (more data to chew through) and binaries to be larger without really all that
# much benefit. This section turns them all to down to have no debuginfo which
# helps to improve link times a little bit.
[profile.release.package]
addr2line.debug = 0
adler.debug = 0
gimli.debug = 0
miniz_oxide.debug = 0
object.debug = 0
rustc-demangle.debug = 0

[patch.crates-io]
# See comments in `library/rustc-std-workspace-core/README.md` for what's going on
# here
rustc-std-workspace-core = { path = 'rustc-std-workspace-core' }
rustc-std-workspace-alloc = { path = 'rustc-std-workspace-alloc' }
rustc-std-workspace-std = { path = 'rustc-std-workspace-std' }
