From 18955203d374fa9a39f8dfdbcdd92fda5895e41f Mon Sep 17 00:00:00 2001 From: Trevor Spiteri Date: Fri, 16 Apr 2021 21:48:41 +0200 Subject: [PATCH] doc: use U+2212 for minus sign in floating-point -0.0 remarks Also remove plus sign in `-0.0 == +0.0` to make it a valid expression. --- library/std/src/primitive_docs.rs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/library/std/src/primitive_docs.rs b/library/std/src/primitive_docs.rs index 64b22b64f4bf..e6fb6ff42fce 100644 --- a/library/std/src/primitive_docs.rs +++ b/library/std/src/primitive_docs.rs @@ -807,10 +807,10 @@ mod prim_tuple {} /// /// Additionally, `f32` can represent some special values: /// -/// - -0.0: IEEE 754 floating point numbers have a bit that indicates their sign, so -0.0 is a -/// possible value. For comparison `-0.0 == +0.0` is true but floating point operations can -/// carry the sign bit through arithmetic operations. This means `-1.0 * 0.0` produces -0.0 and -/// a negative number rounded to a value smaller than a float can represent also produces -0.0. +/// - −0.0: IEEE 754 floating point numbers have a bit that indicates their sign, so −0.0 is a +/// possible value. For comparison `-0.0 == 0.0` is true but floating point operations can +/// carry the sign bit through arithmetic operations. This means `-1.0 * 0.0` produces −0.0 and +/// a negative number rounded to a value smaller than a float can represent also produces −0.0. /// - [∞](#associatedconstant.INFINITY) and /// [−∞](#associatedconstant.NEG_INFINITY): these result from calculations /// like `1.0 / 0.0`.