rollup merge of #23764: tshepang/no-guessing-anymore

This commit is contained in:
Alex Crichton 2015-03-27 10:07:50 -07:00
commit 19ed61eabd
4 changed files with 4 additions and 9 deletions

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@ -11,8 +11,7 @@ navigate through the menu on the left.
<h2 class="section-header"><a href="basic.html">Basics</a></h2>
This section is a linear introduction to the basic syntax and semantics of
Rust. It has individual sections on each part of Rust's syntax, and culminates
in a small project: a guessing game.
Rust. It has individual sections on each part of Rust's syntax.
After reading "Basics," you will have a good foundation to learn more about
Rust, and can write very simple programs.

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@ -99,7 +99,5 @@ You can also take a slice of a vector, `String`, or `&str`, because they are
backed by arrays. Slices have type `&[T]`, which we'll talk about when we cover
generics.
We have now learned all of the most basic Rust concepts. We're ready to start
building ourselves a guessing game, we just need to know one last thing: how to
get input from the keyboard. You can't have a guessing game without the ability
to guess!
We have now learned all of the most basic Rust concepts. Next, we learn how to
get input from the keyboard.

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@ -1,8 +1,7 @@
% Basics
This section is a linear introduction to the basic syntax and semantics of
Rust. It has individual sections on each part of Rust's syntax, and cumulates
in a small project: a guessing game.
Rust. It has individual sections on each part of Rust's syntax.
After reading "Basics," you will have a good foundation to learn more about
Rust, and can write very simple programs.

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@ -361,5 +361,4 @@ and brittle `if`/`else`s.
[arity]: ./glossary.html#arity
[match]: ./match.html
[game]: ./guessing-game.html#comparing-guesses
[generics]: ./generics.html