From 2213898c1905b3497419221f0ff942dd639696e7 Mon Sep 17 00:00:00 2001 From: Simon Kern Date: Fri, 8 May 2015 00:42:10 +0200 Subject: [PATCH] two minor fixes --- src/doc/trpl/ownership.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/doc/trpl/ownership.md b/src/doc/trpl/ownership.md index 3003156f875a..1da21345aa44 100644 --- a/src/doc/trpl/ownership.md +++ b/src/doc/trpl/ownership.md @@ -3,7 +3,7 @@ This guide is one of three presenting Rust’s ownership system. This is one of Rust’s most unique and compelling features, with which Rust developers should become quite acquainted. Ownership is how Rust achieves its largest goal, -memory safety. The there are a few distinct concepts, each with its own +memory safety. There are a few distinct concepts, each with its own chapter: * ownership, which you’re reading now. @@ -59,6 +59,7 @@ deterministically, at the end of the scope. [vect]: ../std/vec/struct.Vec.html [heap]: the-stack-and-the-heap.html +[bindings]: variable-bindings.html # Move semantics