Add some mutable variants of vector functions to the standard library
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2 changed files with 31 additions and 0 deletions
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@ -20,6 +20,7 @@ native "rust" mod rustrt {
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* want to invoke this as vec_alloc[vec[U], U].
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*/
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fn vec_alloc[T, U](uint n_elts) -> vec[U];
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fn vec_alloc_mut[T, U](uint n_elts) -> vec[mutable U];
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fn refcount[T](vec[T] v) -> uint;
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@ -30,6 +31,10 @@ fn alloc[T](uint n_elts) -> vec[T] {
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ret rustrt.vec_alloc[vec[T], T](n_elts);
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}
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fn alloc_mut[T](uint n_elts) -> vec[mutable T] {
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ret rustrt.vec_alloc_mut[vec[mutable T], T](n_elts);
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}
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fn refcount[T](vec[T] v) -> uint {
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auto r = rustrt.refcount[T](v);
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if (r == dbg.const_refcount) {
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@ -52,6 +57,16 @@ fn init_fn[T](&init_op[T] op, uint n_elts) -> vec[T] {
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ret v;
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}
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fn init_fn_mut[T](&init_op[T] op, uint n_elts) -> vec[mutable T] {
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let vec[mutable T] v = alloc_mut[T](n_elts);
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let uint i = 0u;
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while (i < n_elts) {
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v += vec(mutable op(i));
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i += 1u;
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}
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ret v;
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}
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fn init_elt[T](&T t, uint n_elts) -> vec[T] {
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/**
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* FIXME (issue #81): should be:
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@ -69,6 +84,16 @@ fn init_elt[T](&T t, uint n_elts) -> vec[T] {
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ret v;
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}
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fn init_elt_mut[T](&T t, uint n_elts) -> vec[mutable T] {
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let vec[mutable T] v = alloc_mut[T](n_elts);
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let uint i = n_elts;
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while (i > 0u) {
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i -= 1u;
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v += vec(mutable t);
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}
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ret v;
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}
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fn buf[T](vec[T] v) -> vbuf {
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ret rustrt.vec_buf[T](v, 0u);
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}
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@ -100,6 +100,12 @@ vec_alloc(rust_task *task, type_desc *t, type_desc *elem_t, size_t n_elts)
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return vec;
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}
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extern "C" CDECL rust_vec*
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vec_alloc_mut(rust_task *task, type_desc *t, type_desc *elem_t, size_t n_elts)
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{
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return vec_alloc(task, t, elem_t, n_elts);
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}
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extern "C" CDECL void *
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vec_buf(rust_task *task, type_desc *ty, rust_vec *v, size_t offset)
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{
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