Rollup merge of #27193 - aidanhs:aphs-advanced-linking-doc, r=steveklabnik
Continuation of #25685.
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commit
43edc1c35a
4 changed files with 156 additions and 26 deletions
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@ -1636,6 +1636,10 @@ The type of a function declared in an extern block is `extern "abi" fn(A1, ...,
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An) -> R`, where `A1...An` are the declared types of its arguments and `R` is
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the declared return type.
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It is valid to add the `link` attribute on an empty extern block. You can use
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this to satisfy the linking requirements of extern blocks elsewhere in your code
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(including upstream crates) instead of adding the attribute to each extern block.
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## Visibility and Privacy
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These two terms are often used interchangeably, and what they are attempting to
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@ -63,7 +63,7 @@
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* [No stdlib](no-stdlib.md)
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* [Intrinsics](intrinsics.md)
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* [Lang items](lang-items.md)
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* [Link args](link-args.md)
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* [Advanced linking](advanced-linking.md)
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* [Benchmark Tests](benchmark-tests.md)
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* [Box Syntax and Patterns](box-syntax-and-patterns.md)
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* [Slice Patterns](slice-patterns.md)
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151
src/doc/trpl/advanced-linking.md
Normal file
151
src/doc/trpl/advanced-linking.md
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@ -0,0 +1,151 @@
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% Advanced Linking
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The common cases of linking with Rust have been covered earlier in this book,
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but supporting the range of linking possibilities made available by other
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languages is important for Rust to achieve seamless interaction with native
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libraries.
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# Link args
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There is one other way to tell `rustc` how to customize linking, and that is via
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the `link_args` attribute. This attribute is applied to `extern` blocks and
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specifies raw flags which need to get passed to the linker when producing an
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artifact. An example usage would be:
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``` no_run
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#![feature(link_args)]
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#[link_args = "-foo -bar -baz"]
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extern {}
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# fn main() {}
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```
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Note that this feature is currently hidden behind the `feature(link_args)` gate
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because this is not a sanctioned way of performing linking. Right now `rustc`
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shells out to the system linker (`gcc` on most systems, `link.exe` on MSVC),
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so it makes sense to provide extra command line
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arguments, but this will not always be the case. In the future `rustc` may use
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LLVM directly to link native libraries, in which case `link_args` will have no
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meaning. You can achieve the same effect as the `link-args` attribute with the
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`-C link-args` argument to `rustc`.
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It is highly recommended to *not* use this attribute, and rather use the more
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formal `#[link(...)]` attribute on `extern` blocks instead.
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# Static linking
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Static linking refers to the process of creating output that contain all
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required libraries and so don't need libraries installed on every system where
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you want to use your compiled project. Pure-Rust dependencies are statically
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linked by default so you can use created binaries and libraries without
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installing the Rust everywhere. By contrast, native libraries
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(e.g. `libc` and `libm`) usually dynamically linked, but it is possible to
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change this and statically link them as well.
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Linking is a very platform dependent topic — on some platforms, static linking
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may not be possible at all! This section assumes some basic familiarity with
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linking on your platform of choice.
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## Linux
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By default, all Rust programs on Linux will link to the system `libc` along with
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a number of other libraries. Let's look at an example on a 64-bit Linux machine
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with GCC and `glibc` (by far the most common `libc` on Linux):
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``` text
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$ cat example.rs
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fn main() {}
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$ rustc example.rs
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$ ldd example
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linux-vdso.so.1 => (0x00007ffd565fd000)
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libdl.so.2 => /lib/x86_64-linux-gnu/libdl.so.2 (0x00007fa81889c000)
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libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x00007fa81867e000)
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librt.so.1 => /lib/x86_64-linux-gnu/librt.so.1 (0x00007fa818475000)
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libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007fa81825f000)
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libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007fa817e9a000)
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/lib64/ld-linux-x86-64.so.2 (0x00007fa818cf9000)
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libm.so.6 => /lib/x86_64-linux-gnu/libm.so.6 (0x00007fa817b93000)
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```
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Dynamic linking on Linux can be undesirable if you wish to use new library
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features on old systems or target systems which do not have the required
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dependencies for your program to run.
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Static linking is supported via an alternative `libc`, `musl` - this must be
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enabled at Rust compile-time with some prerequisites available. You can compile
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your own version of Rust with `musl` enabled and install it into a custom
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directory with the instructions below:
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```text
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$ mkdir musldist
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$ PREFIX=$(pwd)/musldist
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$
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$ # Build musl
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$ wget http://www.musl-libc.org/releases/musl-1.1.10.tar.gz
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[...]
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$ tar xf musl-1.1.10.tar.gz
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$ cd musl-1.1.10/
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musl-1.1.10 $ ./configure --disable-shared --prefix=$PREFIX
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[...]
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musl-1.1.10 $ make
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[...]
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musl-1.1.10 $ make install
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[...]
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musl-1.1.10 $ cd ..
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$ du -h musldist/lib/libc.a
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2.2M musldist/lib/libc.a
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$
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$ # Build libunwind.a
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$ wget http://llvm.org/releases/3.6.1/llvm-3.6.1.src.tar.xz
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$ tar xf llvm-3.6.1.src.tar.xz
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$ cd llvm-3.6.1.src/projects/
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llvm-3.6.1.src/projects $ svn co http://llvm.org/svn/llvm-project/libcxxabi/trunk/ libcxxabi
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llvm-3.6.1.src/projects $ svn co http://llvm.org/svn/llvm-project/libunwind/trunk/ libunwind
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llvm-3.6.1.src/projects $ sed -i 's#^\(include_directories\).*$#\0\n\1(../libcxxabi/include)#' libunwind/CMakeLists.txt
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llvm-3.6.1.src/projects $ mkdir libunwind/build
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llvm-3.6.1.src/projects $ cd libunwind/build
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llvm-3.6.1.src/projects/libunwind/build $ cmake -DLLVM_PATH=../../.. -DLIBUNWIND_ENABLE_SHARED=0 ..
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llvm-3.6.1.src/projects/libunwind/build $ make
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llvm-3.6.1.src/projects/libunwind/build $ cp lib/libunwind.a $PREFIX/lib/
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llvm-3.6.1.src/projects/libunwind/build $ cd cd ../../../../
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$ du -h musldist/lib/libunwind.a
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164K musldist/lib/libunwind.a
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$
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$ # Build musl-enabled rust
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$ git clone https://github.com/rust-lang/rust.git muslrust
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$ cd muslrust
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muslrust $ ./configure --target=x86_64-unknown-linux-musl --musl-root=$PREFIX --prefix=$PREFIX
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muslrust $ make
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muslrust $ make install
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muslrust $ cd ..
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$ du -h musldist/bin/rustc
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12K musldist/bin/rustc
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```
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You now have a build of a `musl`-enabled Rust! Because we've installed it to a
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custom prefix we need to make sure our system can the binaries and appropriate
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libraries when we try and run it:
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```text
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$ export PATH=$PREFIX/bin:$PATH
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$ export LD_LIBRARY_PATH=$PREFIX/lib:$LD_LIBRARY_PATH
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```
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Let's try it out!
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```text
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$ echo 'fn main() { println!("hi!"); panic!("failed"); }' > example.rs
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$ rustc --target=x86_64-unknown-linux-musl example.rs
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$ ldd example
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not a dynamic executable
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$ ./example
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hi!
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thread '<main>' panicked at 'failed', example.rs:1
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```
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Success! This binary can be copied to almost any Linux machine with the same
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machine architecture and run without issues.
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`cargo build` also permits the `--target` option so you should be able to build
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your crates as normal. However, you may need to recompile your native libraries
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against `musl` before they can be linked against.
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@ -1,25 +0,0 @@
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% Link args
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There is one other way to tell rustc how to customize linking, and that is via
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the `link_args` attribute. This attribute is applied to `extern` blocks and
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specifies raw flags which need to get passed to the linker when producing an
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artifact. An example usage would be:
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``` no_run
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#![feature(link_args)]
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#[link_args = "-foo -bar -baz"]
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extern {}
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# fn main() {}
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```
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Note that this feature is currently hidden behind the `feature(link_args)` gate
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because this is not a sanctioned way of performing linking. Right now rustc
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shells out to the system linker, so it makes sense to provide extra command line
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arguments, but this will not always be the case. In the future rustc may use
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LLVM directly to link native libraries, in which case `link_args` will have no
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meaning.
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It is highly recommended to *not* use this attribute, and rather use the more
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formal `#[link(...)]` attribute on `extern` blocks instead.
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