Add some hacks to get stdin piping working more correctly in windows
The way pipes work in windows is not the same as unix, though I'm not entirely clear on the differences. This patch changes the windows pipe method to return non-inheritable fds, and the windows rust_run_program method to duplicate them before spawning the new process. This allows make-check-pretty to work on windows.
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3 changed files with 80 additions and 6 deletions
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@ -12,9 +12,20 @@ rust_run_program(void* task, const char* argv[],
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ZeroMemory(&si, sizeof(STARTUPINFO));
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si.cb = sizeof(STARTUPINFO);
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si.dwFlags = STARTF_USESTDHANDLES;
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si.hStdInput = (HANDLE)_get_osfhandle(in_fd ? in_fd : 0);
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si.hStdOutput = (HANDLE)_get_osfhandle(out_fd ? out_fd : 1);
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si.hStdError = (HANDLE)_get_osfhandle(err_fd ? err_fd : 2);
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HANDLE curproc = GetCurrentProcess();
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HANDLE origStdin = (HANDLE)_get_osfhandle(in_fd ? in_fd : 0);
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if (!DuplicateHandle(curproc, origStdin,
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curproc, &si.hStdInput, 0, 1, DUPLICATE_SAME_ACCESS))
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return -1;
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HANDLE origStdout = (HANDLE)_get_osfhandle(out_fd ? out_fd : 1);
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if (!DuplicateHandle(curproc, origStdout,
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curproc, &si.hStdOutput, 0, 1, DUPLICATE_SAME_ACCESS))
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return -1;
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HANDLE origStderr = (HANDLE)_get_osfhandle(err_fd ? err_fd : 2);
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if (!DuplicateHandle(curproc, origStderr,
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curproc, &si.hStdError, 0, 1, DUPLICATE_SAME_ACCESS))
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return -1;
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size_t cmd_len = 0;
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for (const char** arg = argv; *arg; arg++) {
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@ -32,6 +43,10 @@ rust_run_program(void* task, const char* argv[],
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PROCESS_INFORMATION pi;
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BOOL created = CreateProcess(NULL, cmd, NULL, NULL, TRUE,
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0, NULL, NULL, &si, &pi);
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CloseHandle(si.hStdInput);
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CloseHandle(si.hStdOutput);
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CloseHandle(si.hStdError);
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free(cmd);
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if (!created) return -1;
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