Refactor AddCallGuards in two loops.
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1 changed files with 83 additions and 58 deletions
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@ -1,3 +1,20 @@
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//! Breaks outgoing critical edges for call terminators in the MIR.
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//!
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//! Critical edges are edges that are neither the only edge leaving a
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//! block, nor the only edge entering one.
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//!
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//! When you want something to happen "along" an edge, you can either
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//! do at the end of the predecessor block, or at the start of the
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//! successor block. Critical edges have to be broken in order to prevent
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//! "edge actions" from affecting other edges. We need this for calls that are
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//! codegened to LLVM invoke instructions, because invoke is a block terminator
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//! in LLVM so we can't insert any code to handle the call's result into the
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//! block that performs the call.
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//!
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//! This function will break those edges by inserting new blocks along them.
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//!
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//! NOTE: Simplify CFG will happily undo most of the work this pass does.
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use rustc_index::{Idx, IndexVec};
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use rustc_middle::mir::*;
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use rustc_middle::ty::TyCtxt;
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@ -10,26 +27,6 @@ pub(super) enum AddCallGuards {
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}
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pub(super) use self::AddCallGuards::*;
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/**
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* Breaks outgoing critical edges for call terminators in the MIR.
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*
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* Critical edges are edges that are neither the only edge leaving a
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* block, nor the only edge entering one.
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*
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* When you want something to happen "along" an edge, you can either
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* do at the end of the predecessor block, or at the start of the
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* successor block. Critical edges have to be broken in order to prevent
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* "edge actions" from affecting other edges. We need this for calls that are
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* codegened to LLVM invoke instructions, because invoke is a block terminator
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* in LLVM so we can't insert any code to handle the call's result into the
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* block that performs the call.
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*
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* This function will break those edges by inserting new blocks along them.
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*
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* NOTE: Simplify CFG will happily undo most of the work this pass does.
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*
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*/
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impl<'tcx> crate::MirPass<'tcx> for AddCallGuards {
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fn run_pass(&self, _tcx: TyCtxt<'tcx>, body: &mut Body<'tcx>) {
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let mut pred_count = IndexVec::from_elem(0u8, &body.basic_blocks);
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@ -39,8 +36,52 @@ impl<'tcx> crate::MirPass<'tcx> for AddCallGuards {
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}
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}
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enum Action {
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Call,
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Asm { target_index: usize },
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}
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let mut work = Vec::with_capacity(body.basic_blocks.len());
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for (bb, block) in body.basic_blocks.iter_enumerated() {
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let term = block.terminator();
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match term.kind {
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TerminatorKind::Call { target: Some(destination), unwind, .. }
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if pred_count[destination] > 1
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&& (generates_invoke(unwind) || self == &AllCallEdges) =>
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{
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// It's a critical edge, break it
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work.push((bb, Action::Call));
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}
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TerminatorKind::InlineAsm {
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asm_macro: InlineAsmMacro::Asm,
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ref targets,
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ref operands,
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unwind,
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..
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} if self == &CriticalCallEdges => {
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let has_outputs = operands.iter().any(|op| {
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matches!(op, InlineAsmOperand::InOut { .. } | InlineAsmOperand::Out { .. })
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});
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let has_labels =
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operands.iter().any(|op| matches!(op, InlineAsmOperand::Label { .. }));
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if has_outputs && (has_labels || generates_invoke(unwind)) {
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for (target_index, target) in targets.iter().enumerate() {
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if pred_count[*target] > 1 {
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work.push((bb, Action::Asm { target_index }));
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}
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}
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}
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}
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_ => {}
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}
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}
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if work.is_empty() {
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return;
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}
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// We need a place to store the new blocks generated
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let mut new_blocks = Vec::new();
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let mut new_blocks = Vec::with_capacity(work.len());
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let cur_len = body.basic_blocks.len();
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let mut new_block = |source_info: SourceInfo, is_cleanup: bool, target: BasicBlock| {
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@ -53,48 +94,32 @@ impl<'tcx> crate::MirPass<'tcx> for AddCallGuards {
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BasicBlock::new(idx)
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};
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for block in body.basic_blocks_mut() {
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match block.terminator {
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Some(Terminator {
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kind: TerminatorKind::Call { target: Some(ref mut destination), unwind, .. },
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source_info,
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}) if pred_count[*destination] > 1
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&& (generates_invoke(unwind) || self == &AllCallEdges) =>
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{
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// It's a critical edge, break it
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*destination = new_block(source_info, block.is_cleanup, *destination);
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let basic_blocks = body.basic_blocks.as_mut();
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for (source, action) in work {
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let block = &mut basic_blocks[source];
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let is_cleanup = block.is_cleanup;
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let term = block.terminator_mut();
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let source_info = term.source_info;
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let destination = match action {
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Action::Call => {
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let TerminatorKind::Call { target: Some(ref mut destination), .. } = term.kind
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else {
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unreachable!()
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};
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destination
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}
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Some(Terminator {
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kind:
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TerminatorKind::InlineAsm {
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asm_macro: InlineAsmMacro::Asm,
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ref mut targets,
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ref operands,
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unwind,
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..
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},
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source_info,
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}) if self == &CriticalCallEdges => {
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let has_outputs = operands.iter().any(|op| {
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matches!(op, InlineAsmOperand::InOut { .. } | InlineAsmOperand::Out { .. })
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});
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let has_labels =
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operands.iter().any(|op| matches!(op, InlineAsmOperand::Label { .. }));
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if has_outputs && (has_labels || generates_invoke(unwind)) {
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for target in targets.iter_mut() {
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if pred_count[*target] > 1 {
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*target = new_block(source_info, block.is_cleanup, *target);
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}
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}
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}
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Action::Asm { target_index } => {
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let TerminatorKind::InlineAsm { ref mut targets, .. } = term.kind else {
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unreachable!()
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};
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&mut targets[target_index]
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}
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_ => {}
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}
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};
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*destination = new_block(source_info, is_cleanup, *destination);
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}
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debug!("Broke {} N edges", new_blocks.len());
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body.basic_blocks_mut().extend(new_blocks);
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basic_blocks.extend(new_blocks);
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}
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fn is_required(&self) -> bool {
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