78: force PR code to be formatted r=japaric a=japaric



Co-authored-by: Jorge Aparicio <jorge@japaric.io>
This commit is contained in:
bors[bot] 2018-07-14 03:16:10 +00:00
commit 664a00f9ac
13 changed files with 155 additions and 149 deletions

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@ -15,6 +15,8 @@ matrix:
- env: TARGET=powerpc64-unknown-linux-gnu
- env: TARGET=powerpc64le-unknown-linux-gnu
- env: TARGET=x86_64-unknown-linux-gnu
- env: TARGET=cargo-fmt
rust: beta
before_install: set -e

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@ -1,6 +1,11 @@
set -euxo pipefail
main() {
if [ $TARGET = cargo-fmt ]; then
rustup component add rustfmt-preview
return
fi
if ! hash cross >/dev/null 2>&1; then
cargo install cross
fi

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@ -1,6 +1,11 @@
set -euxo pipefail
main() {
if [ $TARGET = cargo-fmt ]; then
cargo fmt -- --check
return
fi
# quick check
cargo check

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@ -1,60 +1,67 @@
use super::scalbnf;
const HALF : [f32; 2] = [0.5,-0.5];
const LN2_HI : f32 = 6.9314575195e-01; /* 0x3f317200 */
const LN2_LO : f32 = 1.4286067653e-06; /* 0x35bfbe8e */
const INV_LN2 : f32 = 1.4426950216e+00; /* 0x3fb8aa3b */
const HALF: [f32; 2] = [0.5, -0.5];
const LN2_HI: f32 = 6.9314575195e-01; /* 0x3f317200 */
const LN2_LO: f32 = 1.4286067653e-06; /* 0x35bfbe8e */
const INV_LN2: f32 = 1.4426950216e+00; /* 0x3fb8aa3b */
/*
* Domain [-0.34568, 0.34568], range ~[-4.278e-9, 4.447e-9]:
* |x*(exp(x)+1)/(exp(x)-1) - p(x)| < 2**-27.74
*/
const P1 : f32 = 1.6666625440e-1; /* 0xaaaa8f.0p-26 */
const P2 : f32 = -2.7667332906e-3; /* -0xb55215.0p-32 */
const P1: f32 = 1.6666625440e-1; /* 0xaaaa8f.0p-26 */
const P2: f32 = -2.7667332906e-3; /* -0xb55215.0p-32 */
#[inline]
pub fn expf(mut x: f32) -> f32 {
let x1p127 = f32::from_bits(0x7f000000); // 0x1p127f === 2 ^ 127
let x1p_126 = f32::from_bits(0x800000); // 0x1p-126f === 2 ^ -126 /*original 0x1p-149f ??????????? */
let x1p127 = f32::from_bits(0x7f000000); // 0x1p127f === 2 ^ 127
let x1p_126 = f32::from_bits(0x800000); // 0x1p-126f === 2 ^ -126 /*original 0x1p-149f ??????????? */
let mut hx = x.to_bits();
let sign = (hx >> 31) as i32; /* sign bit of x */
let signb : bool = sign != 0;
hx &= 0x7fffffff; /* high word of |x| */
let sign = (hx >> 31) as i32; /* sign bit of x */
let signb: bool = sign != 0;
hx &= 0x7fffffff; /* high word of |x| */
/* special cases */
if hx >= 0x42aeac50 { /* if |x| >= -87.33655f or NaN */
if hx > 0x7f800000 {/* NaN */
if hx >= 0x42aeac50 {
/* if |x| >= -87.33655f or NaN */
if hx > 0x7f800000 {
/* NaN */
return x;
}
if (hx >= 0x42b17218) && (!signb) { /* x >= 88.722839f */
if (hx >= 0x42b17218) && (!signb) {
/* x >= 88.722839f */
/* overflow */
x *= x1p127;
return x;
}
if signb {
/* underflow */
force_eval!(-x1p_126/x);
if hx >= 0x42cff1b5 { /* x <= -103.972084f */
return 0.
force_eval!(-x1p_126 / x);
if hx >= 0x42cff1b5 {
/* x <= -103.972084f */
return 0.;
}
}
}
/* argument reduction */
let k : i32;
let hi : f32;
let lo : f32;
if hx > 0x3eb17218 { /* if |x| > 0.5 ln2 */
if hx > 0x3f851592 { /* if |x| > 1.5 ln2 */
k = (INV_LN2*x + HALF[sign as usize]) as i32;
let k: i32;
let hi: f32;
let lo: f32;
if hx > 0x3eb17218 {
/* if |x| > 0.5 ln2 */
if hx > 0x3f851592 {
/* if |x| > 1.5 ln2 */
k = (INV_LN2 * x + HALF[sign as usize]) as i32;
} else {
k = 1 - sign - sign;
}
let kf = k as f32;
hi = x - kf*LN2_HI; /* k*ln2hi is exact here */
lo = kf*LN2_LO;
hi = x - kf * LN2_HI; /* k*ln2hi is exact here */
lo = kf * LN2_LO;
x = hi - lo;
} else if hx > 0x39000000 { /* |x| > 2**-14 */
} else if hx > 0x39000000 {
/* |x| > 2**-14 */
k = 0;
hi = x;
lo = 0.;
@ -63,11 +70,11 @@ pub fn expf(mut x: f32) -> f32 {
force_eval!(x1p127 + x);
return 1. + x;
}
/* x is now in primary range */
let xx = x*x;
let c = x - xx*(P1+xx*P2);
let y = 1. + (x*c/(2.-c) - lo + hi);
let xx = x * x;
let c = x - xx * (P1 + xx * P2);
let y = 1. + (x * c / (2. - c) - lo + hi);
if k == 0 {
y
} else {

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@ -1,27 +1,27 @@
use core::f64;
const TOINT : f64 = 1. / f64::EPSILON;
const TOINT: f64 = 1. / f64::EPSILON;
#[inline]
pub fn floor(x : f64) -> f64 {
pub fn floor(x: f64) -> f64 {
let ui = x.to_bits();
let e = ((ui >> 52) & 0x7ff) as i32;
let e = ((ui >> 52) & 0x7ff) as i32;
if (e >= 0x3ff+52) || (x == 0.) {
return x;
if (e >= 0x3ff + 52) || (x == 0.) {
return x;
}
/* y = int(x) - x, where int(x) is an integer neighbor of x */
let y = if (ui >> 63) != 0 {
x - TOINT + TOINT - x
} else {
x + TOINT - TOINT - x
/* y = int(x) - x, where int(x) is an integer neighbor of x */
let y = if (ui >> 63) != 0 {
x - TOINT + TOINT - x
} else {
x + TOINT - TOINT - x
};
/* special case because of non-nearest rounding modes */
if e <= 0x3ff-1 {
force_eval!(y);
return if (ui >> 63) != 0 { -1. } else { 0. };
}
if y > 0. {
/* special case because of non-nearest rounding modes */
if e <= 0x3ff - 1 {
force_eval!(y);
return if (ui >> 63) != 0 { -1. } else { 0. };
}
if y > 0. {
x + y - 1.
} else {
x + y

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@ -12,8 +12,8 @@ fn sq(x: f64) -> (f64, f64) {
xc = x * SPLIT;
xh = x - xc + xc;
xl = x - xh;
let hi = x*x;
let lo = xh*xh - hi + 2.*xh*xl + xl*xl;
let hi = x * x;
let lo = xh * xh - hi + 2. * xh * xl + xl * xl;
(hi, lo)
}
@ -39,8 +39,8 @@ pub fn hypot(mut x: f64, mut y: f64) -> f64 {
}
/* special cases */
ex = (uxi>>52) as i64;
ey = (uyi>>52) as i64;
ex = (uxi >> 52) as i64;
ey = (uyi >> 52) as i64;
x = f64::from_bits(uxi);
y = f64::from_bits(uyi);
/* note: hypot(inf,nan) == inf */
@ -59,16 +59,16 @@ pub fn hypot(mut x: f64, mut y: f64) -> f64 {
/* precise sqrt argument in nearest rounding mode without overflow */
/* xh*xh must not overflow and xl*xl must not underflow in sq */
z = 1.;
if ex > 0x3ff+510 {
if ex > 0x3ff + 510 {
z = x1p700;
x *= x1p_700;
y *= x1p_700;
} else if ey < 0x3ff-450 {
} else if ey < 0x3ff - 450 {
z = x1p_700;
x *= x1p700;
y *= x1p700;
}
let (hx, lx) = sq(x);
let (hy, ly) = sq(y);
return z*sqrt(ly+lx+hy+hx);
return z * sqrt(ly + lx + hy + hx);
}

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@ -22,22 +22,22 @@ pub fn hypotf(mut x: f32, mut y: f32) -> f32 {
x = f32::from_bits(uxi);
y = f32::from_bits(uyi);
if uyi == 0xff<<23 {
if uyi == 0xff << 23 {
return y;
}
if uxi >= 0xff<<23 || uyi == 0 || uxi - uyi >= 25<<23 {
if uxi >= 0xff << 23 || uyi == 0 || uxi - uyi >= 25 << 23 {
return x + y;
}
z = 1.;
if uxi >= (0x7f+60)<<23 {
if uxi >= (0x7f + 60) << 23 {
z = x1p90;
x *= x1p_90;
y *= x1p_90;
} else if uyi < (0x7f-60)<<23 {
} else if uyi < (0x7f - 60) << 23 {
z = x1p_90;
x *= x1p90;
y *= x1p90;
}
z*sqrtf((x as f64 * x as f64 + y as f64 * y as f64) as f32)
z * sqrtf((x as f64 * x as f64 + y as f64 * y as f64) as f32)
}

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@ -1,24 +1,25 @@
const LN2_HI : f32 = 6.9313812256e-01; /* 0x3f317180 */
const LN2_LO : f32 = 9.0580006145e-06; /* 0x3717f7d1 */
const LN2_HI: f32 = 6.9313812256e-01; /* 0x3f317180 */
const LN2_LO: f32 = 9.0580006145e-06; /* 0x3717f7d1 */
/* |(log(1+s)-log(1-s))/s - Lg(s)| < 2**-34.24 (~[-4.95e-11, 4.97e-11]). */
const LG1 : f32 = 0.66666662693; /* 0xaaaaaa.0p-24*/
const LG2 : f32 = 0.40000972152; /* 0xccce13.0p-25 */
const LG3 : f32 = 0.28498786688; /* 0x91e9ee.0p-25 */
const LG4 : f32 = 0.24279078841; /* 0xf89e26.0p-26 */
const LG1: f32 = 0.66666662693; /* 0xaaaaaa.0p-24*/
const LG2: f32 = 0.40000972152; /* 0xccce13.0p-25 */
const LG3: f32 = 0.28498786688; /* 0x91e9ee.0p-25 */
const LG4: f32 = 0.24279078841; /* 0xf89e26.0p-26 */
#[inline]
pub fn logf(mut x: f32) -> f32 {
let x1p25 = f32::from_bits(0x4c000000); // 0x1p25f === 2 ^ 25
let mut ix = x.to_bits();
let mut k = 0i32;
if (ix < 0x00800000) || ((ix>>31) != 0) { /* x < 2**-126 */
if ix<<1 == 0 {
return -1./(x*x); /* log(+-0)=-inf */
if (ix < 0x00800000) || ((ix >> 31) != 0) {
/* x < 2**-126 */
if ix << 1 == 0 {
return -1. / (x * x); /* log(+-0)=-inf */
}
if (ix>>31) != 0 {
return (x-x)/0.; /* log(-#) = NaN */
if (ix >> 31) != 0 {
return (x - x) / 0.; /* log(-#) = NaN */
}
/* subnormal number, scale up x */
k -= 25;
@ -32,18 +33,18 @@ pub fn logf(mut x: f32) -> f32 {
/* reduce x into [sqrt(2)/2, sqrt(2)] */
ix += 0x3f800000 - 0x3f3504f3;
k += ((ix>>23) as i32) - 0x7f;
k += ((ix >> 23) as i32) - 0x7f;
ix = (ix & 0x007fffff) + 0x3f3504f3;
x = f32::from_bits(ix);
x = f32::from_bits(ix);
let f = x - 1.;
let s = f/(2. + f);
let z = s*s;
let w = z*z;
let t1 = w*(LG2+w*LG4);
let t2 = z*(LG1+w*LG3);
let s = f / (2. + f);
let z = s * s;
let w = z * z;
let t1 = w * (LG2 + w * LG4);
let t2 = z * (LG1 + w * LG3);
let r = t2 + t1;
let hfsq = 0.5*f*f;
let hfsq = 0.5 * f * f;
let dk = k as f32;
s*(hfsq+r) + dk*LN2_LO - hfsq + f + dk*LN2_HI
s * (hfsq + r) + dk * LN2_LO - hfsq + f + dk * LN2_HI
}

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@ -7,10 +7,15 @@ macro_rules! force_eval {
}
mod ceilf;
mod expf;
mod fabs;
mod fabsf;
mod floor;
mod floorf;
mod fmodf;
mod hypot;
mod hypotf;
mod logf;
mod powf;
mod round;
mod roundf;
@ -18,36 +23,15 @@ mod scalbn;
mod scalbnf;
mod sqrt;
mod sqrtf;
mod logf;
mod expf;
mod floor;
mod trunc;
mod truncf;
mod hypot;
mod hypotf;
//mod service;
pub use self::{
ceilf::ceilf,
fabs::fabs,
fabsf::fabsf,
floorf::floorf,
fmodf::fmodf,
powf::powf,
round::round,
roundf::roundf,
scalbn::scalbn,
scalbnf::scalbnf,
sqrt::sqrt,
sqrtf::sqrtf,
logf::logf,
expf::expf,
floor::floor,
trunc::trunc,
truncf::truncf,
hypot::hypot,
hypotf::hypotf,
ceilf::ceilf, expf::expf, fabs::fabs, fabsf::fabsf, floor::floor, floorf::floorf, fmodf::fmodf,
hypot::hypot, hypotf::hypotf, logf::logf, powf::powf, round::round, roundf::roundf,
scalbn::scalbn, scalbnf::scalbnf, sqrt::sqrt, sqrtf::sqrtf, trunc::trunc, truncf::truncf,
};
fn isnanf(x: f32) -> bool {

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@ -26,7 +26,7 @@ pub fn round(mut x: f64) -> f64 {
} else {
y = y + x;
}
if i >> 63 != 0 {
-y
} else {

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@ -1,11 +1,11 @@
#[inline]
pub fn scalbn(x : f64, mut n: i32) -> f64 {
let x1p1023 = f64::from_bits(0x7fe0000000000000); // 0x1p1023 === 2 ^ 1023
let x1p53 = f64::from_bits(0x4340000000000000); // 0x1p53 === 2 ^ 53
pub fn scalbn(x: f64, mut n: i32) -> f64 {
let x1p1023 = f64::from_bits(0x7fe0000000000000); // 0x1p1023 === 2 ^ 1023
let x1p53 = f64::from_bits(0x4340000000000000); // 0x1p53 === 2 ^ 53
let x1p_1022 = f64::from_bits(0x0010000000000000); // 0x1p-1022 === 2 ^ (-1022)
let mut y = x;
if n > 1023 {
y *= x1p1023;
n -= 1023;
@ -29,5 +29,5 @@ pub fn scalbn(x : f64, mut n: i32) -> f64 {
}
}
}
y*f64::from_bits(((0x3ff+n) as u64)<<52)
y * f64::from_bits(((0x3ff + n) as u64) << 52)
}

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@ -1,9 +1,9 @@
#[inline]
pub fn scalbnf(mut x: f32, mut n : i32) -> f32 {
let x1p127 = f32::from_bits(0x7f000000); // 0x1p127f === 2 ^ 127
let x1p_126 = f32::from_bits(0x800000); // 0x1p-126f === 2 ^ -126
let x1p24 = f32::from_bits(0x4b800000); // 0x1p24f === 2 ^ 24
pub fn scalbnf(mut x: f32, mut n: i32) -> f32 {
let x1p127 = f32::from_bits(0x7f000000); // 0x1p127f === 2 ^ 127
let x1p_126 = f32::from_bits(0x800000); // 0x1p-126f === 2 ^ -126
let x1p24 = f32::from_bits(0x4b800000); // 0x1p24f === 2 ^ 24
if n > 127 {
x *= x1p127;
n -= 127;
@ -25,5 +25,5 @@ pub fn scalbnf(mut x: f32, mut n : i32) -> f32 {
}
}
}
x * f32::from_bits(((0x7f+n) as u32)<<23)
x * f32::from_bits(((0x7f + n) as u32) << 23)
}

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@ -22,60 +22,62 @@ pub fn sqrt(x: f64) -> f64 {
ix1 = x.to_bits() as u32;
/* take care of Inf and NaN */
if (ix0&0x7ff00000) == 0x7ff00000 {
return x*x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */
if (ix0 & 0x7ff00000) == 0x7ff00000 {
return x * x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */
}
/* take care of zero */
if ix0 <= 0 {
if ((ix0&!(sign as i32))|ix1 as i32) == 0 {
return x; /* sqrt(+-0) = +-0 */
if ((ix0 & !(sign as i32)) | ix1 as i32) == 0 {
return x; /* sqrt(+-0) = +-0 */
}
if ix0 < 0 {
return (x - x) / (x - x); /* sqrt(-ve) = sNaN */
return (x - x) / (x - x); /* sqrt(-ve) = sNaN */
}
}
/* normalize x */
m = ix0>>20;
if m == 0 { /* subnormal x */
m = ix0 >> 20;
if m == 0 {
/* subnormal x */
while ix0 == 0 {
m -= 21;
ix0 |= (ix1>>11) as i32;
ix0 |= (ix1 >> 11) as i32;
ix1 <<= 21;
}
i=0;
while (ix0&0x00100000) == 0 {
i = 0;
while (ix0 & 0x00100000) == 0 {
i += 1;
ix0 <<= 1;
}
m -= i - 1;
ix0 |= (ix1>>(32-i)) as i32;
ix0 |= (ix1 >> (32 - i)) as i32;
ix1 <<= i;
}
m -= 1023; /* unbias exponent */
ix0 = (ix0&0x000fffff)|0x00100000;
if (m & 1) == 1 { /* odd m, double x to make it even */
ix0 += ix0 + ((ix1&sign)>>31) as i32;
m -= 1023; /* unbias exponent */
ix0 = (ix0 & 0x000fffff) | 0x00100000;
if (m & 1) == 1 {
/* odd m, double x to make it even */
ix0 += ix0 + ((ix1 & sign) >> 31) as i32;
ix1 += ix1;
}
m >>= 1; /* m = [m/2] */
m >>= 1; /* m = [m/2] */
/* generate sqrt(x) bit by bit */
ix0 += ix0 + ((ix1&sign)>>31) as i32;
ix0 += ix0 + ((ix1 & sign) >> 31) as i32;
ix1 += ix1;
q = 0; /* [q,q1] = sqrt(x) */
q1 = 0;
s0 = 0;
s1 = 0;
r = 0x00200000; /* r = moving bit from right to left */
r = 0x00200000; /* r = moving bit from right to left */
while r != 0 {
t = s0 + r as i32;
if t <= ix0 {
s0 = t + r as i32;
s0 = t + r as i32;
ix0 -= t;
q += r as i32;
q += r as i32;
}
ix0 += ix0 + ((ix1&sign)>>31) as i32;
ix0 += ix0 + ((ix1 & sign) >> 31) as i32;
ix1 += ix1;
r >>= 1;
}
@ -83,10 +85,10 @@ pub fn sqrt(x: f64) -> f64 {
r = sign;
while r != 0 {
t1 = s1 + r;
t = s0;
t = s0;
if t < ix0 || (t == ix0 && t1 <= ix1) {
s1 = t1 + r;
if (t1&sign) == sign && (s1&sign) == 0 {
if (t1 & sign) == sign && (s1 & sign) == 0 {
s0 += 1;
}
ix0 -= t;
@ -96,19 +98,19 @@ pub fn sqrt(x: f64) -> f64 {
ix1 -= t1;
q1 += r;
}
ix0 += ix0 + ((ix1&sign)>>31) as i32;
ix0 += ix0 + ((ix1 & sign) >> 31) as i32;
ix1 += ix1;
r >>= 1;
}
/* use floating add to find out rounding direction */
if (ix0 as u32|ix1) != 0 {
if (ix0 as u32 | ix1) != 0 {
z = 1.0 - TINY; /* raise inexact flag */
if z >= 1.0 {
z = 1.0 + TINY;
if q1 == 0xffffffff {
q1 = 0;
q+=1;
q += 1;
} else if z > 1.0 {
if q1 == 0xfffffffe {
q += 1;
@ -119,9 +121,9 @@ pub fn sqrt(x: f64) -> f64 {
}
}
}
ix0 = (q>>1) + 0x3fe00000;
ix1 = q1>>1;
if (q&1) == 1 {
ix0 = (q >> 1) + 0x3fe00000;
ix1 = q1 >> 1;
if (q & 1) == 1 {
ix1 |= sign;
}
ix0 += m << 20;