diff --git a/src/libcollections/btree/map.rs b/src/libcollections/btree/map.rs
index 956c3279d047..a061f9dcaef6 100644
--- a/src/libcollections/btree/map.rs
+++ b/src/libcollections/btree/map.rs
@@ -29,6 +29,47 @@ use ringbuf::RingBuf;
/// A map based on a B-Tree.
+///
+/// B-Trees represent a fundamental compromise between cache-efficiency and actually minimizing
+/// the amount of work performed in a search. In theory, a binary search tree (BST) is the optimal
+/// choice for a sorted map, as a perfectly balanced BST performs the theoretical minimum amount of
+/// comparisons necessary to find an element (log2n). However, in practice the way this
+/// is done is *very* inefficient for modern computer architectures. In particular, every element
+/// is stored in its own individually heap-allocated node. This means that every single insertion
+/// triggers a heap-allocation, and every single comparison should be a cache-miss. Since these
+/// are both notably expensive things to do in practice, we are forced to at very least reconsider
+/// the BST strategy.
+///
+/// A B-Tree instead makes each node contain B-1 to 2B-1 elements in a contiguous array. By doing
+/// this, we reduce the number of allocations by a factor of B, and improve cache effeciency in
+/// searches. However, this does mean that searches will have to do *more* comparisons on average.
+/// The precise number of comparisons depends on the node search strategy used. For optimal cache
+/// effeciency, one could search the nodes linearly. For optimal comparisons, one could search
+/// search the node using binary search. As a compromise, one could also perform a linear search
+/// that initially only checks every ith element for some choice of i.
+///
+/// Currently, our implementation simply performs naive linear search. This provides excellent
+/// performance on *small* nodes of elements which are cheap to compare. However in the future we
+/// would like to further explore choosing the optimal search strategy based on the choice of B,
+/// and possibly other factors. Using linear search, searching for a random element is expected
+/// to take O(BlogBn) comparisons, which is generally worse than a BST. In practice,
+/// however, performance is excellent. `BTreeMap` is able to readily outperform `TreeMap` under
+/// many workloads, and is competetive where it doesn't. BTreeMap also generally *scales* better
+/// than TreeMap, making it more appropriate for large datasets.
+///
+/// However, `TreeMap` may still be more appropriate to use in many contexts. If elements are very
+/// large or expensive to compare, `TreeMap` may be more appropriate. It won't allocate any
+/// more space than is needed, and will perform the minimal number of comparisons necessary.
+/// `TreeMap` also provides much better performance stability guarantees. Generally, very few
+/// changes need to be made to update a BST, and two updates are expected to take about the same
+/// amount of time on roughly equal sized BSTs. However a B-Tree's performance is much more
+/// amortized. If a node is overfull, it must be split into two nodes. If a node is underfull, it
+/// may be merged with another. Both of these operations are relatively expensive to perform, and
+/// it's possible to force one to occur at every single level of the tree in a single insertion or
+/// deletion. In fact, a malicious or otherwise unlucky sequence of insertions and deletions can
+/// force this degenerate behaviour to occur on every operation. While the total amount of work
+/// done on each operation isn't *catastrophic*, and *is* still bounded by O(BlogBn),
+/// it is certainly much slower when it does.
#[deriving(Clone)]
pub struct BTreeMap {
root: Node,
@@ -93,6 +134,8 @@ impl BTreeMap {
}
/// Makes a new empty BTreeMap with the given B.
+ ///
+ /// B cannot be less than 2.
pub fn with_b(b: uint) -> BTreeMap {
assert!(b > 1, "B must be greater than 1");
BTreeMap {
diff --git a/src/libcollections/btree/set.rs b/src/libcollections/btree/set.rs
index b21af89742c9..8958f0ef5bee 100644
--- a/src/libcollections/btree/set.rs
+++ b/src/libcollections/btree/set.rs
@@ -23,6 +23,9 @@ use core::fmt::Show;
use {Mutable, Set, MutableSet, MutableMap, Map};
/// A set based on a B-Tree.
+///
+/// See BTreeMap's documentation for a detailed discussion of this collection's performance
+/// benefits and drawbacks.
#[deriving(Clone, Hash, PartialEq, Eq, Ord, PartialOrd)]
pub struct BTreeSet{
map: BTreeMap,
@@ -65,6 +68,8 @@ impl BTreeSet {
}
/// Makes a new BTreeSet with the given B.
+ ///
+ /// B cannot be less than 2.
pub fn with_b(b: uint) -> BTreeSet {
BTreeSet { map: BTreeMap::with_b(b) }
}