Docs clarifications.
This commit is contained in:
parent
e190bdf710
commit
9c4ac73959
1 changed files with 5 additions and 5 deletions
|
|
@ -1,11 +1,11 @@
|
|||
//! Targets the Nintendo Game Boy Advance (GBA), a handheld game device from 2001.
|
||||
//! Targets the Nintendo Game Boy Advance (GBA),
|
||||
//! a handheld game device from 2001.
|
||||
//!
|
||||
//! Please ping @Lokathor if changes are needed.
|
||||
//!
|
||||
//! Important: This target **does not** specify a linker script or the ROM
|
||||
//! header. You'll still need to provide these yourself to construct a final
|
||||
//! binary. Generally you'd do this with something like
|
||||
//! `-Clink-arg=-Tmy_script.ld` and `-Clink-arg=my_crt.o`.
|
||||
//! The target profile assumes that you have the ARM binutils in your path (specifically the linker, `arm-none-eabi-ld`). They can be obtained for free for all major OSes from the ARM developer's website, and they may also be available in your system's package manager
|
||||
//!
|
||||
//! **Important:** This target profile **does not** specify a linker script or the ROM header. You'll still need to provide these yourself to construct a final binary. Generally you'd do this with something like `-Clink-arg=-Tmy_script.ld` and `-Clink-arg=my_crt.o`.
|
||||
|
||||
use crate::spec::{LinkerFlavor, LldFlavor, Target, TargetOptions, TargetResult};
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue