rustc: always normalize projections in ty::layout regardless where they appear.

This commit is contained in:
Eduard Burtescu 2016-07-01 18:36:54 +03:00
parent d1d16c94c5
commit ab26dbb96f
3 changed files with 65 additions and 25 deletions

View file

@ -0,0 +1,23 @@
// Copyright 2016 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
#![feature(specialization)]
trait Specializable { type Output; }
impl<T> Specializable for T {
default type Output = u16;
}
fn main() {
unsafe {
std::mem::transmute::<u16, <() as Specializable>::Output>(0);
}
}