Remove last traces of BitV and BitVSet from documentation
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2 changed files with 5 additions and 5 deletions
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@ -110,7 +110,7 @@ fn reverse_bits(byte: u8) -> u8 {
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result
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}
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// Take two BitV's, and return iterators of their words, where the shorter one
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// Take two BitVec's, and return iterators of their words, where the shorter one
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// has been padded with 0's
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fn match_words <'a,'b>(a: &'a BitVec, b: &'b BitVec) -> (MatchWords<'a>, MatchWords<'b>) {
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let a_len = a.storage.len();
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@ -23,9 +23,9 @@
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//!
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//! Rust's collections can be grouped into four major categories:
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//!
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//! * Sequences: `Vec`, `VecDeque`, `LinkedList`, `BitV`
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//! * Sequences: `Vec`, `VecDeque`, `LinkedList`, `BitVec`
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//! * Maps: `HashMap`, `BTreeMap`, `VecMap`
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//! * Sets: `HashSet`, `BTreeSet`, `BitVSet`
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//! * Sets: `HashSet`, `BTreeSet`, `BitSet`
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//! * Misc: `BinaryHeap`
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//!
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//! # When Should You Use Which Collection?
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@ -73,11 +73,11 @@
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//! * There is no meaningful value to associate with your keys.
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//! * You just want a set.
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//!
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//! ### Use a `BitV` when:
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//! ### Use a `BitVec` when:
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//! * You want to store an unbounded number of booleans in a small space.
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//! * You want a bit vector.
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//!
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//! ### Use a `BitVSet` when:
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//! ### Use a `BitSet` when:
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//! * You want a `VecSet`.
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//!
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//! ### Use a `BinaryHeap` when:
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