diff --git a/src/libstd/sys/unix/thread.rs b/src/libstd/sys/unix/thread.rs index 3c34e1f9dd4c..1fba6bedc7c4 100644 --- a/src/libstd/sys/unix/thread.rs +++ b/src/libstd/sys/unix/thread.rs @@ -223,9 +223,9 @@ pub unsafe fn set_name(name: &str) { pthread_set_name_np(pthread_self(), cname.as_ptr()); } -#[cfg(target_os = "macos")] +#[cfg(any(target_os = "macos", target_os = "ios"))] pub unsafe fn set_name(name: &str) { - // pthread_setname_np() since OS X 10.6 + // pthread_setname_np() since OS X 10.6 and iOS 3.2 let cname = CString::from_slice(name.as_bytes()); pthread_setname_np(cname.as_ptr()); } diff --git a/src/libstd/sys/windows/thread.rs b/src/libstd/sys/windows/thread.rs index b6027ea2e7e8..a94adcb3bc7b 100644 --- a/src/libstd/sys/windows/thread.rs +++ b/src/libstd/sys/windows/thread.rs @@ -67,10 +67,10 @@ pub unsafe fn create(stack: uint, p: Thunk) -> rust_thread { return ret; } -pub unsafe fn set_name(name: &str) { +pub unsafe fn set_name(_name: &str) { // Windows threads are nameless // The names in MSVC debugger are obtained using a "magic" exception, - // which requires a use of C++ macros. + // which requires a use of MS C++ extensions. // See https://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx }