Fix cross compiling on macOS

When cross compiling LLVM on an arm64 machine to x86_64, CMake will
produce universal binaries by default, causing link errors. Explicitly
set CMAKE_OSX_ARCHITECTURES to the one single target architecture.
This commit is contained in:
topjohnwu 2022-06-21 01:31:16 -07:00 committed by topjohnwu
parent a5c6a48aee
commit ce9e71949c

View file

@ -429,7 +429,6 @@ impl Step for Llvm {
// should use llvm-tblgen from there, also should verify that it
// actually exists most of the time in normal installs of LLVM.
let host_bin = builder.llvm_out(builder.config.build).join("bin");
cfg.define("CMAKE_CROSSCOMPILING", "True");
cfg.define("LLVM_TABLEGEN", host_bin.join("llvm-tblgen").with_extension(EXE_EXTENSION));
cfg.define("LLVM_NM", host_bin.join("llvm-nm").with_extension(EXE_EXTENSION));
cfg.define(
@ -547,6 +546,8 @@ fn configure_cmake(
cfg.target(&target.triple).host(&builder.config.build.triple);
if target != builder.config.build {
cfg.define("CMAKE_CROSSCOMPILING", "True");
if target.contains("netbsd") {
cfg.define("CMAKE_SYSTEM_NAME", "NetBSD");
} else if target.contains("freebsd") {
@ -564,6 +565,17 @@ fn configure_cmake(
// Since, the LLVM itself makes rather limited use of version checks in
// CMakeFiles (and then only in tests), and so far no issues have been
// reported, the system version is currently left unset.
if target.contains("darwin") {
// Make sure that CMake does not build universal binaries on macOS.
// Explicitly specifiy the one single target architecture.
if target.starts_with("aarch64") {
// macOS uses a different name for building arm64
cfg.define("CMAKE_OSX_ARCHITECTURES", "arm64");
} else {
cfg.define("CMAKE_OSX_ARCHITECTURES", target.triple.split('-').next().unwrap());
}
}
}
let sanitize_cc = |cc: &Path| {