Implement a lint mode to deal with unused 'mut' variables
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7 changed files with 164 additions and 21 deletions
42
src/test/compile-fail/unused-mut-variables.rs
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42
src/test/compile-fail/unused-mut-variables.rs
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// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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// Exercise the unused_mut attribute in some positive and negative cases
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#[allow(dead_assignment)];
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#[allow(unused_variable)];
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#[deny(unused_mut)];
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fn main() {
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// negative cases
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let mut a = 3; //~ ERROR: variable does not need to be mutable
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let mut a = 2, b = 3; //~ ERROR: variable does not need to be mutable
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//~^ ERROR: variable does not need to be mutable
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let mut a = ~[3]; //~ ERROR: variable does not need to be mutable
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// positive cases
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let mut a = 2;
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a = 3;
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let mut a = ~[];
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a.push(3);
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let mut a = ~[];
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do callback {
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a.push(3);
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}
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}
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fn callback(f: &fn()) {}
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// make sure the lint attribute can be turned off
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#[allow(unused_mut)]
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fn foo(mut a: int) {
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let mut a = 3;
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let mut b = ~[2];
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}
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