Move architecture-specific code to src/math/arch
Move the code and call into its new location with `select_implementation`.
This commit is contained in:
parent
7108e80dc2
commit
d6646ae2d1
7 changed files with 280 additions and 268 deletions
37
library/compiler-builtins/libm/src/math/arch/i586.rs
Normal file
37
library/compiler-builtins/libm/src/math/arch/i586.rs
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
//! Architecture-specific support for x86-32 without SSE2
|
||||
|
||||
use super::super::fabs;
|
||||
|
||||
/// Use an alternative implementation on x86, because the
|
||||
/// main implementation fails with the x87 FPU used by
|
||||
/// debian i386, probably due to excess precision issues.
|
||||
/// Basic implementation taken from https://github.com/rust-lang/libm/issues/219.
|
||||
pub fn ceil(x: f64) -> f64 {
|
||||
if fabs(x).to_bits() < 4503599627370496.0_f64.to_bits() {
|
||||
let truncated = x as i64 as f64;
|
||||
if truncated < x {
|
||||
return truncated + 1.0;
|
||||
} else {
|
||||
return truncated;
|
||||
}
|
||||
} else {
|
||||
return x;
|
||||
}
|
||||
}
|
||||
|
||||
/// Use an alternative implementation on x86, because the
|
||||
/// main implementation fails with the x87 FPU used by
|
||||
/// debian i386, probably due to excess precision issues.
|
||||
/// Basic implementation taken from https://github.com/rust-lang/libm/issues/219.
|
||||
pub fn floor(x: f64) -> f64 {
|
||||
if fabs(x).to_bits() < 4503599627370496.0_f64.to_bits() {
|
||||
let truncated = x as i64 as f64;
|
||||
if truncated > x {
|
||||
return truncated - 1.0;
|
||||
} else {
|
||||
return truncated;
|
||||
}
|
||||
} else {
|
||||
return x;
|
||||
}
|
||||
}
|
||||
24
library/compiler-builtins/libm/src/math/arch/i686.rs
Normal file
24
library/compiler-builtins/libm/src/math/arch/i686.rs
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
//! Architecture-specific support for x86-32 and x86-64 with SSE2
|
||||
|
||||
#![cfg(not(feature = "force-soft-floats"))]
|
||||
|
||||
#[cfg(target_arch = "x86")]
|
||||
use core::arch::x86::*;
|
||||
#[cfg(target_arch = "x86_64")]
|
||||
use core::arch::x86_64::*;
|
||||
|
||||
pub fn sqrtf(x: f32) -> f32 {
|
||||
unsafe {
|
||||
let m = _mm_set_ss(x);
|
||||
let m_sqrt = _mm_sqrt_ss(m);
|
||||
_mm_cvtss_f32(m_sqrt)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn sqrt(x: f64) -> f64 {
|
||||
unsafe {
|
||||
let m = _mm_set_sd(x);
|
||||
let m_sqrt = _mm_sqrt_pd(m);
|
||||
_mm_cvtsd_f64(m_sqrt)
|
||||
}
|
||||
}
|
||||
|
|
@ -7,3 +7,22 @@
|
|||
|
||||
#[cfg(intrinsics_enabled)]
|
||||
pub mod intrinsics;
|
||||
|
||||
// Most implementations should be defined here, to ensure they are not made available when
|
||||
// soft floats are required.
|
||||
#[cfg(arch_enabled)]
|
||||
cfg_if! {
|
||||
if #[cfg(target_feature = "sse2")] {
|
||||
mod i686;
|
||||
pub use i686::{sqrt, sqrtf};
|
||||
}
|
||||
}
|
||||
|
||||
// There are certain architecture-specific implementations that are needed for correctness
|
||||
// even with `force-soft-float`. These are configured here.
|
||||
cfg_if! {
|
||||
if #[cfg(all(target_arch = "x86", not(target_feature = "sse2")))] {
|
||||
mod i586;
|
||||
pub use i586::{ceil, floor};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,28 +10,11 @@ const TOINT: f64 = 1. / f64::EPSILON;
|
|||
pub fn ceil(x: f64) -> f64 {
|
||||
select_implementation! {
|
||||
name: ceil,
|
||||
use_arch_required: all(target_arch = "x86", not(target_feature = "sse2")),
|
||||
use_intrinsic: target_arch = "wasm32",
|
||||
args: x,
|
||||
}
|
||||
|
||||
#[cfg(all(target_arch = "x86", not(target_feature = "sse2")))]
|
||||
{
|
||||
//use an alternative implementation on x86, because the
|
||||
//main implementation fails with the x87 FPU used by
|
||||
//debian i386, probably due to excess precision issues.
|
||||
//basic implementation taken from https://github.com/rust-lang/libm/issues/219
|
||||
use super::fabs;
|
||||
if fabs(x).to_bits() < 4503599627370496.0_f64.to_bits() {
|
||||
let truncated = x as i64 as f64;
|
||||
if truncated < x {
|
||||
return truncated + 1.0;
|
||||
} else {
|
||||
return truncated;
|
||||
}
|
||||
} else {
|
||||
return x;
|
||||
}
|
||||
}
|
||||
let u: u64 = x.to_bits();
|
||||
let e: i64 = (u >> 52 & 0x7ff) as i64;
|
||||
let y: f64;
|
||||
|
|
|
|||
|
|
@ -10,28 +10,11 @@ const TOINT: f64 = 1. / f64::EPSILON;
|
|||
pub fn floor(x: f64) -> f64 {
|
||||
select_implementation! {
|
||||
name: floor,
|
||||
use_arch_required: all(target_arch = "x86", not(target_feature = "sse2")),
|
||||
use_intrinsic: target_arch = "wasm32",
|
||||
args: x,
|
||||
}
|
||||
|
||||
#[cfg(all(target_arch = "x86", not(target_feature = "sse2")))]
|
||||
{
|
||||
//use an alternative implementation on x86, because the
|
||||
//main implementation fails with the x87 FPU used by
|
||||
//debian i386, probably due to excess precision issues.
|
||||
//basic implementation taken from https://github.com/rust-lang/libm/issues/219
|
||||
use super::fabs;
|
||||
if fabs(x).to_bits() < 4503599627370496.0_f64.to_bits() {
|
||||
let truncated = x as i64 as f64;
|
||||
if truncated > x {
|
||||
return truncated - 1.0;
|
||||
} else {
|
||||
return truncated;
|
||||
}
|
||||
} else {
|
||||
return x;
|
||||
}
|
||||
}
|
||||
let ui = x.to_bits();
|
||||
let e = ((ui >> 52) & 0x7ff) as i32;
|
||||
|
||||
|
|
|
|||
|
|
@ -83,156 +83,139 @@ use core::f64;
|
|||
pub fn sqrt(x: f64) -> f64 {
|
||||
select_implementation! {
|
||||
name: sqrt,
|
||||
use_arch: target_feature = "sse2",
|
||||
use_intrinsic: target_arch = "wasm32",
|
||||
args: x,
|
||||
}
|
||||
|
||||
#[cfg(all(target_feature = "sse2", not(feature = "force-soft-floats")))]
|
||||
{
|
||||
// Note: This path is unlikely since LLVM will usually have already
|
||||
// optimized sqrt calls into hardware instructions if sse2 is available,
|
||||
// but if someone does end up here they'll appreciate the speed increase.
|
||||
#[cfg(target_arch = "x86")]
|
||||
use core::arch::x86::*;
|
||||
#[cfg(target_arch = "x86_64")]
|
||||
use core::arch::x86_64::*;
|
||||
unsafe {
|
||||
let m = _mm_set_sd(x);
|
||||
let m_sqrt = _mm_sqrt_pd(m);
|
||||
_mm_cvtsd_f64(m_sqrt)
|
||||
use core::num::Wrapping;
|
||||
|
||||
const TINY: f64 = 1.0e-300;
|
||||
|
||||
let mut z: f64;
|
||||
let sign: Wrapping<u32> = Wrapping(0x80000000);
|
||||
let mut ix0: i32;
|
||||
let mut s0: i32;
|
||||
let mut q: i32;
|
||||
let mut m: i32;
|
||||
let mut t: i32;
|
||||
let mut i: i32;
|
||||
let mut r: Wrapping<u32>;
|
||||
let mut t1: Wrapping<u32>;
|
||||
let mut s1: Wrapping<u32>;
|
||||
let mut ix1: Wrapping<u32>;
|
||||
let mut q1: Wrapping<u32>;
|
||||
|
||||
ix0 = (x.to_bits() >> 32) as i32;
|
||||
ix1 = Wrapping(x.to_bits() as u32);
|
||||
|
||||
/* take care of Inf and NaN */
|
||||
if (ix0 & 0x7ff00000) == 0x7ff00000 {
|
||||
return x * x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */
|
||||
}
|
||||
/* take care of zero */
|
||||
if ix0 <= 0 {
|
||||
if ((ix0 & !(sign.0 as i32)) | ix1.0 as i32) == 0 {
|
||||
return x; /* sqrt(+-0) = +-0 */
|
||||
}
|
||||
if ix0 < 0 {
|
||||
return (x - x) / (x - x); /* sqrt(-ve) = sNaN */
|
||||
}
|
||||
}
|
||||
#[cfg(any(not(target_feature = "sse2"), feature = "force-soft-floats"))]
|
||||
{
|
||||
use core::num::Wrapping;
|
||||
|
||||
const TINY: f64 = 1.0e-300;
|
||||
|
||||
let mut z: f64;
|
||||
let sign: Wrapping<u32> = Wrapping(0x80000000);
|
||||
let mut ix0: i32;
|
||||
let mut s0: i32;
|
||||
let mut q: i32;
|
||||
let mut m: i32;
|
||||
let mut t: i32;
|
||||
let mut i: i32;
|
||||
let mut r: Wrapping<u32>;
|
||||
let mut t1: Wrapping<u32>;
|
||||
let mut s1: Wrapping<u32>;
|
||||
let mut ix1: Wrapping<u32>;
|
||||
let mut q1: Wrapping<u32>;
|
||||
|
||||
ix0 = (x.to_bits() >> 32) as i32;
|
||||
ix1 = Wrapping(x.to_bits() as u32);
|
||||
|
||||
/* take care of Inf and NaN */
|
||||
if (ix0 & 0x7ff00000) == 0x7ff00000 {
|
||||
return x * x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */
|
||||
/* normalize x */
|
||||
m = ix0 >> 20;
|
||||
if m == 0 {
|
||||
/* subnormal x */
|
||||
while ix0 == 0 {
|
||||
m -= 21;
|
||||
ix0 |= (ix1 >> 11).0 as i32;
|
||||
ix1 <<= 21;
|
||||
}
|
||||
/* take care of zero */
|
||||
if ix0 <= 0 {
|
||||
if ((ix0 & !(sign.0 as i32)) | ix1.0 as i32) == 0 {
|
||||
return x; /* sqrt(+-0) = +-0 */
|
||||
}
|
||||
if ix0 < 0 {
|
||||
return (x - x) / (x - x); /* sqrt(-ve) = sNaN */
|
||||
}
|
||||
i = 0;
|
||||
while (ix0 & 0x00100000) == 0 {
|
||||
i += 1;
|
||||
ix0 <<= 1;
|
||||
}
|
||||
/* normalize x */
|
||||
m = ix0 >> 20;
|
||||
if m == 0 {
|
||||
/* subnormal x */
|
||||
while ix0 == 0 {
|
||||
m -= 21;
|
||||
ix0 |= (ix1 >> 11).0 as i32;
|
||||
ix1 <<= 21;
|
||||
}
|
||||
i = 0;
|
||||
while (ix0 & 0x00100000) == 0 {
|
||||
i += 1;
|
||||
ix0 <<= 1;
|
||||
}
|
||||
m -= i - 1;
|
||||
ix0 |= (ix1 >> (32 - i) as usize).0 as i32;
|
||||
ix1 = ix1 << i as usize;
|
||||
}
|
||||
m -= 1023; /* unbias exponent */
|
||||
ix0 = (ix0 & 0x000fffff) | 0x00100000;
|
||||
if (m & 1) == 1 {
|
||||
/* odd m, double x to make it even */
|
||||
ix0 += ix0 + ((ix1 & sign) >> 31).0 as i32;
|
||||
ix1 += ix1;
|
||||
}
|
||||
m >>= 1; /* m = [m/2] */
|
||||
|
||||
/* generate sqrt(x) bit by bit */
|
||||
m -= i - 1;
|
||||
ix0 |= (ix1 >> (32 - i) as usize).0 as i32;
|
||||
ix1 = ix1 << i as usize;
|
||||
}
|
||||
m -= 1023; /* unbias exponent */
|
||||
ix0 = (ix0 & 0x000fffff) | 0x00100000;
|
||||
if (m & 1) == 1 {
|
||||
/* odd m, double x to make it even */
|
||||
ix0 += ix0 + ((ix1 & sign) >> 31).0 as i32;
|
||||
ix1 += ix1;
|
||||
q = 0; /* [q,q1] = sqrt(x) */
|
||||
q1 = Wrapping(0);
|
||||
s0 = 0;
|
||||
s1 = Wrapping(0);
|
||||
r = Wrapping(0x00200000); /* r = moving bit from right to left */
|
||||
|
||||
while r != Wrapping(0) {
|
||||
t = s0 + r.0 as i32;
|
||||
if t <= ix0 {
|
||||
s0 = t + r.0 as i32;
|
||||
ix0 -= t;
|
||||
q += r.0 as i32;
|
||||
}
|
||||
ix0 += ix0 + ((ix1 & sign) >> 31).0 as i32;
|
||||
ix1 += ix1;
|
||||
r >>= 1;
|
||||
}
|
||||
|
||||
r = sign;
|
||||
while r != Wrapping(0) {
|
||||
t1 = s1 + r;
|
||||
t = s0;
|
||||
if t < ix0 || (t == ix0 && t1 <= ix1) {
|
||||
s1 = t1 + r;
|
||||
if (t1 & sign) == sign && (s1 & sign) == Wrapping(0) {
|
||||
s0 += 1;
|
||||
}
|
||||
ix0 -= t;
|
||||
if ix1 < t1 {
|
||||
ix0 -= 1;
|
||||
}
|
||||
ix1 -= t1;
|
||||
q1 += r;
|
||||
}
|
||||
ix0 += ix0 + ((ix1 & sign) >> 31).0 as i32;
|
||||
ix1 += ix1;
|
||||
r >>= 1;
|
||||
}
|
||||
|
||||
/* use floating add to find out rounding direction */
|
||||
if (ix0 as u32 | ix1.0) != 0 {
|
||||
z = 1.0 - TINY; /* raise inexact flag */
|
||||
if z >= 1.0 {
|
||||
z = 1.0 + TINY;
|
||||
if q1.0 == 0xffffffff {
|
||||
q1 = Wrapping(0);
|
||||
q += 1;
|
||||
} else if z > 1.0 {
|
||||
if q1.0 == 0xfffffffe {
|
||||
q += 1;
|
||||
}
|
||||
q1 += Wrapping(2);
|
||||
} else {
|
||||
q1 += q1 & Wrapping(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
ix0 = (q >> 1) + 0x3fe00000;
|
||||
ix1 = q1 >> 1;
|
||||
if (q & 1) == 1 {
|
||||
ix1 |= sign;
|
||||
}
|
||||
ix0 += m << 20;
|
||||
f64::from_bits((ix0 as u64) << 32 | ix1.0 as u64)
|
||||
}
|
||||
m >>= 1; /* m = [m/2] */
|
||||
|
||||
/* generate sqrt(x) bit by bit */
|
||||
ix0 += ix0 + ((ix1 & sign) >> 31).0 as i32;
|
||||
ix1 += ix1;
|
||||
q = 0; /* [q,q1] = sqrt(x) */
|
||||
q1 = Wrapping(0);
|
||||
s0 = 0;
|
||||
s1 = Wrapping(0);
|
||||
r = Wrapping(0x00200000); /* r = moving bit from right to left */
|
||||
|
||||
while r != Wrapping(0) {
|
||||
t = s0 + r.0 as i32;
|
||||
if t <= ix0 {
|
||||
s0 = t + r.0 as i32;
|
||||
ix0 -= t;
|
||||
q += r.0 as i32;
|
||||
}
|
||||
ix0 += ix0 + ((ix1 & sign) >> 31).0 as i32;
|
||||
ix1 += ix1;
|
||||
r >>= 1;
|
||||
}
|
||||
|
||||
r = sign;
|
||||
while r != Wrapping(0) {
|
||||
t1 = s1 + r;
|
||||
t = s0;
|
||||
if t < ix0 || (t == ix0 && t1 <= ix1) {
|
||||
s1 = t1 + r;
|
||||
if (t1 & sign) == sign && (s1 & sign) == Wrapping(0) {
|
||||
s0 += 1;
|
||||
}
|
||||
ix0 -= t;
|
||||
if ix1 < t1 {
|
||||
ix0 -= 1;
|
||||
}
|
||||
ix1 -= t1;
|
||||
q1 += r;
|
||||
}
|
||||
ix0 += ix0 + ((ix1 & sign) >> 31).0 as i32;
|
||||
ix1 += ix1;
|
||||
r >>= 1;
|
||||
}
|
||||
|
||||
/* use floating add to find out rounding direction */
|
||||
if (ix0 as u32 | ix1.0) != 0 {
|
||||
z = 1.0 - TINY; /* raise inexact flag */
|
||||
if z >= 1.0 {
|
||||
z = 1.0 + TINY;
|
||||
if q1.0 == 0xffffffff {
|
||||
q1 = Wrapping(0);
|
||||
q += 1;
|
||||
} else if z > 1.0 {
|
||||
if q1.0 == 0xfffffffe {
|
||||
q += 1;
|
||||
}
|
||||
q1 += Wrapping(2);
|
||||
} else {
|
||||
q1 += q1 & Wrapping(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
ix0 = (q >> 1) + 0x3fe00000;
|
||||
ix1 = q1 >> 1;
|
||||
if (q & 1) == 1 {
|
||||
ix1 |= sign;
|
||||
}
|
||||
ix0 += m << 20;
|
||||
f64::from_bits((ix0 as u64) << 32 | ix1.0 as u64)
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
|
|
|||
|
|
@ -18,109 +18,92 @@
|
|||
pub fn sqrtf(x: f32) -> f32 {
|
||||
select_implementation! {
|
||||
name: sqrtf,
|
||||
use_arch: target_feature = "sse2",
|
||||
use_intrinsic: target_arch = "wasm32",
|
||||
args: x,
|
||||
}
|
||||
|
||||
#[cfg(all(target_feature = "sse", not(feature = "force-soft-floats")))]
|
||||
{
|
||||
// Note: This path is unlikely since LLVM will usually have already
|
||||
// optimized sqrt calls into hardware instructions if sse is available,
|
||||
// but if someone does end up here they'll appreciate the speed increase.
|
||||
#[cfg(target_arch = "x86")]
|
||||
use core::arch::x86::*;
|
||||
#[cfg(target_arch = "x86_64")]
|
||||
use core::arch::x86_64::*;
|
||||
unsafe {
|
||||
let m = _mm_set_ss(x);
|
||||
let m_sqrt = _mm_sqrt_ss(m);
|
||||
_mm_cvtss_f32(m_sqrt)
|
||||
const TINY: f32 = 1.0e-30;
|
||||
|
||||
let mut z: f32;
|
||||
let sign: i32 = 0x80000000u32 as i32;
|
||||
let mut ix: i32;
|
||||
let mut s: i32;
|
||||
let mut q: i32;
|
||||
let mut m: i32;
|
||||
let mut t: i32;
|
||||
let mut i: i32;
|
||||
let mut r: u32;
|
||||
|
||||
ix = x.to_bits() as i32;
|
||||
|
||||
/* take care of Inf and NaN */
|
||||
if (ix as u32 & 0x7f800000) == 0x7f800000 {
|
||||
return x * x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */
|
||||
}
|
||||
|
||||
/* take care of zero */
|
||||
if ix <= 0 {
|
||||
if (ix & !sign) == 0 {
|
||||
return x; /* sqrt(+-0) = +-0 */
|
||||
}
|
||||
if ix < 0 {
|
||||
return (x - x) / (x - x); /* sqrt(-ve) = sNaN */
|
||||
}
|
||||
}
|
||||
#[cfg(any(not(target_feature = "sse"), feature = "force-soft-floats"))]
|
||||
{
|
||||
const TINY: f32 = 1.0e-30;
|
||||
|
||||
let mut z: f32;
|
||||
let sign: i32 = 0x80000000u32 as i32;
|
||||
let mut ix: i32;
|
||||
let mut s: i32;
|
||||
let mut q: i32;
|
||||
let mut m: i32;
|
||||
let mut t: i32;
|
||||
let mut i: i32;
|
||||
let mut r: u32;
|
||||
|
||||
ix = x.to_bits() as i32;
|
||||
|
||||
/* take care of Inf and NaN */
|
||||
if (ix as u32 & 0x7f800000) == 0x7f800000 {
|
||||
return x * x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */
|
||||
/* normalize x */
|
||||
m = ix >> 23;
|
||||
if m == 0 {
|
||||
/* subnormal x */
|
||||
i = 0;
|
||||
while ix & 0x00800000 == 0 {
|
||||
ix <<= 1;
|
||||
i = i + 1;
|
||||
}
|
||||
|
||||
/* take care of zero */
|
||||
if ix <= 0 {
|
||||
if (ix & !sign) == 0 {
|
||||
return x; /* sqrt(+-0) = +-0 */
|
||||
}
|
||||
if ix < 0 {
|
||||
return (x - x) / (x - x); /* sqrt(-ve) = sNaN */
|
||||
}
|
||||
}
|
||||
|
||||
/* normalize x */
|
||||
m = ix >> 23;
|
||||
if m == 0 {
|
||||
/* subnormal x */
|
||||
i = 0;
|
||||
while ix & 0x00800000 == 0 {
|
||||
ix <<= 1;
|
||||
i = i + 1;
|
||||
}
|
||||
m -= i - 1;
|
||||
}
|
||||
m -= 127; /* unbias exponent */
|
||||
ix = (ix & 0x007fffff) | 0x00800000;
|
||||
if m & 1 == 1 {
|
||||
/* odd m, double x to make it even */
|
||||
ix += ix;
|
||||
}
|
||||
m >>= 1; /* m = [m/2] */
|
||||
|
||||
/* generate sqrt(x) bit by bit */
|
||||
m -= i - 1;
|
||||
}
|
||||
m -= 127; /* unbias exponent */
|
||||
ix = (ix & 0x007fffff) | 0x00800000;
|
||||
if m & 1 == 1 {
|
||||
/* odd m, double x to make it even */
|
||||
ix += ix;
|
||||
q = 0;
|
||||
s = 0;
|
||||
r = 0x01000000; /* r = moving bit from right to left */
|
||||
|
||||
while r != 0 {
|
||||
t = s + r as i32;
|
||||
if t <= ix {
|
||||
s = t + r as i32;
|
||||
ix -= t;
|
||||
q += r as i32;
|
||||
}
|
||||
ix += ix;
|
||||
r >>= 1;
|
||||
}
|
||||
|
||||
/* use floating add to find out rounding direction */
|
||||
if ix != 0 {
|
||||
z = 1.0 - TINY; /* raise inexact flag */
|
||||
if z >= 1.0 {
|
||||
z = 1.0 + TINY;
|
||||
if z > 1.0 {
|
||||
q += 2;
|
||||
} else {
|
||||
q += q & 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ix = (q >> 1) + 0x3f000000;
|
||||
ix += m << 23;
|
||||
f32::from_bits(ix as u32)
|
||||
}
|
||||
m >>= 1; /* m = [m/2] */
|
||||
|
||||
/* generate sqrt(x) bit by bit */
|
||||
ix += ix;
|
||||
q = 0;
|
||||
s = 0;
|
||||
r = 0x01000000; /* r = moving bit from right to left */
|
||||
|
||||
while r != 0 {
|
||||
t = s + r as i32;
|
||||
if t <= ix {
|
||||
s = t + r as i32;
|
||||
ix -= t;
|
||||
q += r as i32;
|
||||
}
|
||||
ix += ix;
|
||||
r >>= 1;
|
||||
}
|
||||
|
||||
/* use floating add to find out rounding direction */
|
||||
if ix != 0 {
|
||||
z = 1.0 - TINY; /* raise inexact flag */
|
||||
if z >= 1.0 {
|
||||
z = 1.0 + TINY;
|
||||
if z > 1.0 {
|
||||
q += 2;
|
||||
} else {
|
||||
q += q & 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ix = (q >> 1) + 0x3f000000;
|
||||
ix += m << 23;
|
||||
f32::from_bits(ix as u32)
|
||||
}
|
||||
|
||||
// PowerPC tests are failing on LLVM 13: https://github.com/rust-lang/rust/issues/88520
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue