Merge pull request #666 from FractalFir/master
Fixed a recursive inling bug, added a test for it
This commit is contained in:
commit
d8e2d24738
2 changed files with 103 additions and 3 deletions
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@ -6,21 +6,68 @@ use rustc_attr_parsing::InlineAttr;
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use rustc_attr_parsing::InstructionSetAttr;
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#[cfg(feature = "master")]
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use rustc_middle::middle::codegen_fn_attrs::CodegenFnAttrFlags;
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use rustc_middle::mir::TerminatorKind;
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use rustc_middle::ty;
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use crate::context::CodegenCx;
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use crate::gcc_util::to_gcc_features;
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/// Get GCC attribute for the provided inline heuristic.
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/// Checks if the function `instance` is recursively inline.
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/// Returns `false` if a functions is guaranteed to be non-recursive, and `true` if it *might* be recursive.
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#[cfg(feature = "master")]
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fn resursively_inline<'gcc, 'tcx>(
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cx: &CodegenCx<'gcc, 'tcx>,
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instance: ty::Instance<'tcx>,
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) -> bool {
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// No body, so we can't check if this is recursively inline, so we assume it is.
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if !cx.tcx.is_mir_available(instance.def_id()) {
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return true;
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}
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// `expect_local` ought to never fail: we should be checking a function within this codegen unit.
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let body = cx.tcx.optimized_mir(instance.def_id());
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for block in body.basic_blocks.iter() {
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let Some(ref terminator) = block.terminator else { continue };
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// I assume that the recursive-inline issue applies only to functions, and not to drops.
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// In principle, a recursive, `#[inline(always)]` drop could(?) exist, but I don't think it does.
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let TerminatorKind::Call { ref func, .. } = terminator.kind else { continue };
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let Some((def, _args)) = func.const_fn_def() else { continue };
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// Check if the called function is recursively inline.
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if matches!(
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cx.tcx.codegen_fn_attrs(def).inline,
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InlineAttr::Always | InlineAttr::Force { .. }
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) {
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return true;
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}
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}
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false
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}
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/// Get GCC attribute for the provided inline heuristic, attached to `instance`.
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#[cfg(feature = "master")]
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#[inline]
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fn inline_attr<'gcc, 'tcx>(
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cx: &CodegenCx<'gcc, 'tcx>,
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inline: InlineAttr,
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instance: ty::Instance<'tcx>,
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) -> Option<FnAttribute<'gcc>> {
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match inline {
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InlineAttr::Always => {
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// We can't simply always return `always_inline` unconditionally.
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// It is *NOT A HINT* and does not work for recursive functions.
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//
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// So, it can only be applied *if*:
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// The current function does not call any functions marked `#[inline(always)]`.
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//
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// That prevents issues steming from recursive `#[inline(always)]` at a *relatively* small cost.
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// We *only* need to check all the terminators of a function marked with this attribute.
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if resursively_inline(cx, instance) {
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Some(FnAttribute::Inline)
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} else {
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Some(FnAttribute::AlwaysInline)
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}
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}
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InlineAttr::Hint => Some(FnAttribute::Inline),
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InlineAttr::Always | InlineAttr::Force { .. } => Some(FnAttribute::AlwaysInline),
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InlineAttr::Force { .. } => Some(FnAttribute::AlwaysInline),
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InlineAttr::Never => {
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if cx.sess().target.arch != "amdgpu" {
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Some(FnAttribute::NoInline)
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@ -52,7 +99,7 @@ pub fn from_fn_attrs<'gcc, 'tcx>(
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} else {
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codegen_fn_attrs.inline
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};
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if let Some(attr) = inline_attr(cx, inline) {
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if let Some(attr) = inline_attr(cx, inline, instance) {
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if let FnAttribute::AlwaysInline = attr {
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func.add_attribute(FnAttribute::Inline);
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}
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