Merge pull request rust-lang/libm#475 from tgross35/core-cbrt
Port the CORE-MATH version of `cbrt`
This commit is contained in:
commit
e35c5c8970
3 changed files with 237 additions and 101 deletions
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@ -41,7 +41,7 @@ pub fn default_ulp(ctx: &CheckCtx) -> u32 {
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| Bn::Trunc => 0,
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// Operations that aren't required to be exact, but our implementations are.
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Bn::Cbrt if ctx.fn_ident != Id::Cbrt => 0,
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Bn::Cbrt => 0,
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// Bessel functions have large inaccuracies.
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Bn::J0 | Bn::J1 | Bn::Y0 | Bn::Y1 | Bn::Jn | Bn::Yn => 8_000_000,
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@ -54,7 +54,6 @@ pub fn default_ulp(ctx: &CheckCtx) -> u32 {
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Bn::Atan => 1,
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Bn::Atan2 => 2,
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Bn::Atanh => 2,
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Bn::Cbrt => 1,
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Bn::Cos => 1,
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Bn::Cosh => 1,
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Bn::Erf => 1,
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@ -92,6 +91,7 @@ pub fn default_ulp(ctx: &CheckCtx) -> u32 {
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}
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match ctx.fn_ident {
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Id::Cbrt => ulp = 2,
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// FIXME(#401): musl has an incorrect result here.
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Id::Fdim => ulp = 2,
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Id::Sincosf => ulp = 500,
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@ -119,6 +119,7 @@ pub fn default_ulp(ctx: &CheckCtx) -> u32 {
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Id::Asinh => ulp = 3,
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Id::Asinhf => ulp = 3,
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Id::Cbrt => ulp = 1,
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Id::Exp10 | Id::Exp10f => ulp = 1_000_000,
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Id::Exp2 | Id::Exp2f => ulp = 10_000_000,
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Id::Log1p | Id::Log1pf => ulp = 2,
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@ -1,113 +1,226 @@
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/* origin: FreeBSD /usr/src/lib/msun/src/s_cbrt.c */
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/*
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* ====================================================
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* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
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*
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* Developed at SunPro, a Sun Microsystems, Inc. business.
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* Permission to use, copy, modify, and distribute this
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* software is freely granted, provided that this notice
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* is preserved.
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* ====================================================
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*
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* Optimized by Bruce D. Evans.
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*/
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/* cbrt(x)
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* Return cube root of x
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/* SPDX-License-Identifier: MIT */
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/* origin: core-math/src/binary64/cbrt/cbrt.c
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* Copyright (c) 2021-2022 Alexei Sibidanov.
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* Ported to Rust in 2025 by Trevor Gross.
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*/
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use core::f64;
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use super::Float;
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use super::fenv::Rounding;
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use super::support::cold_path;
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const B1: u32 = 715094163; /* B1 = (1023-1023/3-0.03306235651)*2**20 */
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const B2: u32 = 696219795; /* B2 = (1023-1023/3-54/3-0.03306235651)*2**20 */
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/* |1/cbrt(x) - p(x)| < 2**-23.5 (~[-7.93e-8, 7.929e-8]). */
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const P0: f64 = 1.87595182427177009643; /* 0x3ffe03e6, 0x0f61e692 */
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const P1: f64 = -1.88497979543377169875; /* 0xbffe28e0, 0x92f02420 */
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const P2: f64 = 1.621429720105354466140; /* 0x3ff9f160, 0x4a49d6c2 */
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const P3: f64 = -0.758397934778766047437; /* 0xbfe844cb, 0xbee751d9 */
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const P4: f64 = 0.145996192886612446982; /* 0x3fc2b000, 0xd4e4edd7 */
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// Cube root (f64)
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///
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/// Computes the cube root of the argument.
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/// Compute the cube root of the argument.
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#[cfg_attr(all(test, assert_no_panic), no_panic::no_panic)]
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pub fn cbrt(x: f64) -> f64 {
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let x1p54 = f64::from_bits(0x4350000000000000); // 0x1p54 === 2 ^ 54
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const ESCALE: [f64; 3] = [
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1.0,
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hf64!("0x1.428a2f98d728bp+0"), /* 2^(1/3) */
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hf64!("0x1.965fea53d6e3dp+0"), /* 2^(2/3) */
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];
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let mut ui: u64 = x.to_bits();
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let mut r: f64;
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let s: f64;
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let mut t: f64;
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let w: f64;
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let mut hx: u32 = (ui >> 32) as u32 & 0x7fffffff;
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/* the polynomial c0+c1*x+c2*x^2+c3*x^3 approximates x^(1/3) on [1,2]
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with maximal error < 9.2e-5 (attained at x=2) */
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const C: [f64; 4] = [
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hf64!("0x1.1b0babccfef9cp-1"),
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hf64!("0x1.2c9a3e94d1da5p-1"),
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hf64!("-0x1.4dc30b1a1ddbap-3"),
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hf64!("0x1.7a8d3e4ec9b07p-6"),
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];
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if hx >= 0x7ff00000 {
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/* cbrt(NaN,INF) is itself */
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return x + x;
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}
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let u0: f64 = hf64!("0x1.5555555555555p-2");
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let u1: f64 = hf64!("0x1.c71c71c71c71cp-3");
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/*
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* Rough cbrt to 5 bits:
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* cbrt(2**e*(1+m) ~= 2**(e/3)*(1+(e%3+m)/3)
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* where e is integral and >= 0, m is real and in [0, 1), and "/" and
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* "%" are integer division and modulus with rounding towards minus
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* infinity. The RHS is always >= the LHS and has a maximum relative
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* error of about 1 in 16. Adding a bias of -0.03306235651 to the
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* (e%3+m)/3 term reduces the error to about 1 in 32. With the IEEE
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* floating point representation, for finite positive normal values,
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* ordinary integer divison of the value in bits magically gives
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* almost exactly the RHS of the above provided we first subtract the
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* exponent bias (1023 for doubles) and later add it back. We do the
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* subtraction virtually to keep e >= 0 so that ordinary integer
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* division rounds towards minus infinity; this is also efficient.
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*/
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if hx < 0x00100000 {
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/* zero or subnormal? */
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ui = (x * x1p54).to_bits();
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hx = (ui >> 32) as u32 & 0x7fffffff;
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if hx == 0 {
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return x; /* cbrt(0) is itself */
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let rsc = [1.0, -1.0, 0.5, -0.5, 0.25, -0.25];
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let off = [hf64!("0x1p-53"), 0.0, 0.0, 0.0];
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let rm = Rounding::get();
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/* rm=0 for rounding to nearest, and other values for directed roundings */
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let hx: u64 = x.to_bits();
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let mut mant: u64 = hx & f64::SIG_MASK;
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let sign: u64 = hx >> 63;
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let mut e: u32 = (hx >> f64::SIG_BITS) as u32 & f64::EXP_SAT;
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if ((e + 1) & f64::EXP_SAT) < 2 {
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cold_path();
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let ix: u64 = hx & !f64::SIGN_MASK;
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/* 0, inf, nan: we return x + x instead of simply x,
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to that for x a signaling NaN, it correctly triggers
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the invalid exception. */
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if e == f64::EXP_SAT || ix == 0 {
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return x + x;
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}
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hx = hx / 3 + B2;
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} else {
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hx = hx / 3 + B1;
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let nz = ix.leading_zeros() - 11; /* subnormal */
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mant <<= nz;
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mant &= f64::SIG_MASK;
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e = e.wrapping_sub(nz - 1);
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}
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ui &= 1 << 63;
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ui |= (hx as u64) << 32;
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t = f64::from_bits(ui);
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/*
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* New cbrt to 23 bits:
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* cbrt(x) = t*cbrt(x/t**3) ~= t*P(t**3/x)
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* where P(r) is a polynomial of degree 4 that approximates 1/cbrt(r)
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* to within 2**-23.5 when |r - 1| < 1/10. The rough approximation
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* has produced t such than |t/cbrt(x) - 1| ~< 1/32, and cubing this
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* gives us bounds for r = t**3/x.
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*
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* Try to optimize for parallel evaluation as in __tanf.c.
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*/
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r = (t * t) * (t / x);
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t = t * ((P0 + r * (P1 + r * P2)) + ((r * r) * r) * (P3 + r * P4));
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e = e.wrapping_add(3072);
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let cvt1: u64 = mant | (0x3ffu64 << 52);
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let mut cvt5: u64 = cvt1;
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/*
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* Round t away from zero to 23 bits (sloppily except for ensuring that
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* the result is larger in magnitude than cbrt(x) but not much more than
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* 2 23-bit ulps larger). With rounding towards zero, the error bound
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* would be ~5/6 instead of ~4/6. With a maximum error of 2 23-bit ulps
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* in the rounded t, the infinite-precision error in the Newton
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* approximation barely affects third digit in the final error
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* 0.667; the error in the rounded t can be up to about 3 23-bit ulps
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* before the final error is larger than 0.667 ulps.
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*/
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ui = t.to_bits();
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ui = (ui + 0x80000000) & 0xffffffffc0000000;
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t = f64::from_bits(ui);
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let et: u32 = e / 3;
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let it: u32 = e % 3;
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/* one step Newton iteration to 53 bits with error < 0.667 ulps */
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s = t * t; /* t*t is exact */
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r = x / s; /* error <= 0.5 ulps; |r| < |t| */
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w = t + t; /* t+t is exact */
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r = (r - t) / (w + r); /* r-t is exact; w+r ~= 3*t */
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t = t + t * r; /* error <= 0.5 + 0.5/3 + epsilon */
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t
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/* 2^(3k+it) <= x < 2^(3k+it+1), with 0 <= it <= 3 */
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cvt5 += u64::from(it) << f64::SIG_BITS;
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cvt5 |= sign << 63;
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let zz: f64 = f64::from_bits(cvt5);
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/* cbrt(x) = cbrt(zz)*2^(et-1365) where 1 <= zz < 8 */
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let mut isc: u64 = ESCALE[it as usize].to_bits(); // todo: index
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isc |= sign << 63;
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let cvt2: u64 = isc;
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let z: f64 = f64::from_bits(cvt1);
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/* cbrt(zz) = cbrt(z)*isc, where isc encodes 1, 2^(1/3) or 2^(2/3),
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and 1 <= z < 2 */
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let r: f64 = 1.0 / z;
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let rr: f64 = r * rsc[((it as usize) << 1) | sign as usize];
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let z2: f64 = z * z;
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let c0: f64 = C[0] + z * C[1];
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let c2: f64 = C[2] + z * C[3];
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let mut y: f64 = c0 + z2 * c2;
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let mut y2: f64 = y * y;
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/* y is an approximation of z^(1/3) */
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let mut h: f64 = y2 * (y * r) - 1.0;
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/* h determines the error between y and z^(1/3) */
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y -= (h * y) * (u0 - u1 * h);
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/* The correction y -= (h*y)*(u0 - u1*h) corresponds to a cubic variant
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of Newton's method, with the function f(y) = 1-z/y^3. */
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y *= f64::from_bits(cvt2);
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/* Now y is an approximation of zz^(1/3),
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* and rr an approximation of 1/zz. We now perform another iteration of
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* Newton-Raphson, this time with a linear approximation only. */
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y2 = y * y;
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let mut y2l: f64 = fmaf64(y, y, -y2);
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/* y2 + y2l = y^2 exactly */
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let mut y3: f64 = y2 * y;
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let mut y3l: f64 = fmaf64(y, y2, -y3) + y * y2l;
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/* y3 + y3l approximates y^3 with about 106 bits of accuracy */
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h = ((y3 - zz) + y3l) * rr;
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let mut dy: f64 = h * (y * u0);
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/* the approximation of zz^(1/3) is y - dy */
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let mut y1: f64 = y - dy;
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dy = (y - y1) - dy;
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/* the approximation of zz^(1/3) is now y1 + dy, where |dy| < 1/2 ulp(y)
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* (for rounding to nearest) */
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let mut ady: f64 = dy.abs();
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/* For directed roundings, ady0 is tiny when dy is tiny, or ady0 is near
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* from ulp(1);
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* for rounding to nearest, ady0 is tiny when dy is near from 1/2 ulp(1),
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* or from 3/2 ulp(1). */
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let mut ady0: f64 = (ady - off[rm as usize]).abs();
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let mut ady1: f64 = (ady - (hf64!("0x1p-52") + off[rm as usize])).abs();
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if ady0 < hf64!("0x1p-75") || ady1 < hf64!("0x1p-75") {
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cold_path();
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y2 = y1 * y1;
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y2l = fmaf64(y1, y1, -y2);
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y3 = y2 * y1;
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y3l = fmaf64(y1, y2, -y3) + y1 * y2l;
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h = ((y3 - zz) + y3l) * rr;
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dy = h * (y1 * u0);
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y = y1 - dy;
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dy = (y1 - y) - dy;
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y1 = y;
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ady = dy.abs();
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ady0 = (ady - off[rm as usize]).abs();
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ady1 = (ady - (hf64!("0x1p-52") + off[rm as usize])).abs();
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if ady0 < hf64!("0x1p-98") || ady1 < hf64!("0x1p-98") {
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cold_path();
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let azz: f64 = zz.abs();
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// ~ 0x1.79d15d0e8d59b80000000000000ffc3dp+0
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if azz == hf64!("0x1.9b78223aa307cp+1") {
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y1 = hf64!("0x1.79d15d0e8d59cp+0").copysign(zz);
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}
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// ~ 0x1.de87aa837820e80000000000001c0f08p+0
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if azz == hf64!("0x1.a202bfc89ddffp+2") {
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y1 = hf64!("0x1.de87aa837820fp+0").copysign(zz);
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}
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if rm != Rounding::Nearest {
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let wlist = [
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(hf64!("0x1.3a9ccd7f022dbp+0"), hf64!("0x1.1236160ba9b93p+0")), // ~ 0x1.1236160ba9b930000000000001e7e8fap+0
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(hf64!("0x1.7845d2faac6fep+0"), hf64!("0x1.23115e657e49cp+0")), // ~ 0x1.23115e657e49c0000000000001d7a799p+0
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(hf64!("0x1.d1ef81cbbbe71p+0"), hf64!("0x1.388fb44cdcf5ap+0")), // ~ 0x1.388fb44cdcf5a0000000000002202c55p+0
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(hf64!("0x1.0a2014f62987cp+1"), hf64!("0x1.46bcbf47dc1e8p+0")), // ~ 0x1.46bcbf47dc1e8000000000000303aa2dp+0
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(hf64!("0x1.fe18a044a5501p+1"), hf64!("0x1.95decfec9c904p+0")), // ~ 0x1.95decfec9c9040000000000000159e8ep+0
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(hf64!("0x1.a6bb8c803147bp+2"), hf64!("0x1.e05335a6401dep+0")), // ~ 0x1.e05335a6401de00000000000027ca017p+0
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(hf64!("0x1.ac8538a031cbdp+2"), hf64!("0x1.e281d87098de8p+0")), // ~ 0x1.e281d87098de80000000000000ee9314p+0
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];
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for (a, b) in wlist {
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if azz == a {
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let tmp = if rm as u64 + sign == 2 { hf64!("0x1p-52") } else { 0.0 };
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y1 = (b + tmp).copysign(zz);
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}
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}
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}
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}
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}
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let mut cvt3: u64 = y1.to_bits();
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cvt3 = cvt3.wrapping_add(((et.wrapping_sub(342).wrapping_sub(1023)) as u64) << 52);
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let m0: u64 = cvt3 << 30;
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let m1 = m0 >> 63;
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if (m0 ^ m1) <= (1u64 << 30) {
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cold_path();
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let mut cvt4: u64 = y1.to_bits();
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cvt4 = (cvt4 + (164 << 15)) & 0xffffffffffff0000u64;
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if ((f64::from_bits(cvt4) - y1) - dy).abs() < hf64!("0x1p-60") || (zz).abs() == 1.0 {
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cvt3 = (cvt3 + (1u64 << 15)) & 0xffffffffffff0000u64;
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}
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}
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f64::from_bits(cvt3)
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}
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fn fmaf64(x: f64, y: f64, z: f64) -> f64 {
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#[cfg(intrinsics_enabled)]
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{
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return unsafe { core::intrinsics::fmaf64(x, y, z) };
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}
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#[cfg(not(intrinsics_enabled))]
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{
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return super::fma(x, y, z);
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn spot_checks() {
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if !cfg!(x86_no_sse) {
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// Exposes a rounding mode problem. Ignored on i586 because of inaccurate FMA.
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assert_biteq!(
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cbrt(f64::from_bits(0xf7f792b28f600000)),
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f64::from_bits(0xd29ce68655d962f3)
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);
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}
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}
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}
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@ -5,6 +5,9 @@ pub(crate) const FE_UNDERFLOW: i32 = 0;
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pub(crate) const FE_INEXACT: i32 = 0;
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pub(crate) const FE_TONEAREST: i32 = 0;
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pub(crate) const FE_DOWNWARD: i32 = 1;
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pub(crate) const FE_UPWARD: i32 = 2;
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pub(crate) const FE_TOWARDZERO: i32 = 3;
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn feclearexcept(_mask: i32) -> i32 {
|
||||
|
|
@ -25,3 +28,22 @@ pub(crate) fn fetestexcept(_mask: i32) -> i32 {
|
|||
pub(crate) fn fegetround() -> i32 {
|
||||
FE_TONEAREST
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
pub(crate) enum Rounding {
|
||||
Nearest = FE_TONEAREST as isize,
|
||||
Downward = FE_DOWNWARD as isize,
|
||||
Upward = FE_UPWARD as isize,
|
||||
ToZero = FE_TOWARDZERO as isize,
|
||||
}
|
||||
|
||||
impl Rounding {
|
||||
pub(crate) fn get() -> Self {
|
||||
match fegetround() {
|
||||
x if x == FE_DOWNWARD => Self::Downward,
|
||||
x if x == FE_UPWARD => Self::Upward,
|
||||
x if x == FE_TOWARDZERO => Self::ToZero,
|
||||
_ => Self::Nearest,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue