Auto merge of #67471 - nnethercote:revert-66405, r=nikomatsakis
Revert parts of #66405. Because PR #66405 caused major performance regressions in some cases. That PR had five commits, two of which affected performance, and three of which were refactorings. This change undoes the performance-affecting changes, while keeping the refactorings in place. Fixes #67454. r? @nikomatsakis
This commit is contained in:
commit
e380efa5ec
1 changed files with 80 additions and 111 deletions
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@ -129,7 +129,7 @@ type ObligationTreeIdGenerator =
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pub struct ObligationForest<O: ForestObligation> {
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/// The list of obligations. In between calls to `process_obligations`,
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/// this list only contains nodes in the `Pending` or `Success` state.
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/// this list only contains nodes in the `Pending` or `Waiting` state.
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///
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/// `usize` indices are used here and throughout this module, rather than
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/// `rustc_index::newtype_index!` indices, because this code is hot enough
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@ -137,10 +137,6 @@ pub struct ObligationForest<O: ForestObligation> {
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/// significant, and space considerations are not important.
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nodes: Vec<Node<O>>,
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/// The process generation is 1 on the first call to `process_obligations`,
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/// 2 on the second call, etc.
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gen: u32,
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/// A cache of predicates that have been successfully completed.
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done_cache: FxHashSet<O::Predicate>,
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@ -196,9 +192,9 @@ impl<O> Node<O> {
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}
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}
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/// The state of one node in some tree within the forest. This
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/// represents the current state of processing for the obligation (of
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/// type `O`) associated with this node.
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/// The state of one node in some tree within the forest. This represents the
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/// current state of processing for the obligation (of type `O`) associated
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/// with this node.
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///
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/// The non-`Error` state transitions are as follows.
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/// ```
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@ -210,51 +206,47 @@ impl<O> Node<O> {
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/// |
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/// | process_obligations()
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/// v
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/// Success(not_waiting())
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/// | |
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/// | | mark_still_waiting_nodes()
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/// Success
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/// | ^
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/// | | mark_successes()
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/// | v
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/// | Success(still_waiting())
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/// | |
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/// | | compress()
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/// v v
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/// | Waiting
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/// |
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/// | process_cycles()
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/// v
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/// Done
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/// |
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/// | compress()
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/// v
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/// (Removed)
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/// ```
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/// The `Error` state can be introduced in several places, via `error_at()`.
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///
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/// Outside of `ObligationForest` methods, nodes should be either `Pending` or
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/// `Success`.
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/// `Waiting`.
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#[derive(Debug, Copy, Clone, PartialEq, Eq)]
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enum NodeState {
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/// This obligation has not yet been selected successfully. Cannot have
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/// subobligations.
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Pending,
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/// This obligation was selected successfully, but it may be waiting on one
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/// or more pending subobligations, as indicated by the `WaitingState`.
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Success(WaitingState),
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/// This obligation was selected successfully, but may or may not have
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/// subobligations.
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Success,
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/// This obligation was selected successfully, but it has a pending
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/// subobligation.
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Waiting,
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/// This obligation, along with its subobligations, are complete, and will
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/// be removed in the next collection.
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Done,
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/// This obligation was resolved to an error. It will be removed by the
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/// next compression step.
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Error,
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}
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/// Indicates when a `Success` node was last (if ever) waiting on one or more
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/// `Pending` nodes. The notion of "when" comes from `ObligationForest::gen`.
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/// - 0: "Not waiting". This is a special value, set by `process_obligation`,
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/// and usable because generation counting starts at 1.
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/// - 1..ObligationForest::gen: "Was waiting" in a previous generation, but
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/// waiting no longer. In other words, finished.
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/// - ObligationForest::gen: "Still waiting" in this generation.
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///
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/// Things to note about this encoding:
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/// - Every time `ObligationForest::gen` is incremented, all the "still
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/// waiting" nodes automatically become "was waiting".
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/// - `ObligationForest::is_still_waiting` is very cheap.
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///
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#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd)]
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struct WaitingState(u32);
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#[derive(Debug)]
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pub struct Outcome<O, E> {
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/// Obligations that were completely evaluated, including all
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@ -291,7 +283,6 @@ impl<O: ForestObligation> ObligationForest<O> {
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pub fn new() -> ObligationForest<O> {
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ObligationForest {
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nodes: vec![],
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gen: 0,
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done_cache: Default::default(),
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active_cache: Default::default(),
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node_rewrites: RefCell::new(vec![]),
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@ -392,18 +383,6 @@ impl<O: ForestObligation> ObligationForest<O> {
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.insert(node.obligation.as_predicate().clone());
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}
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fn not_waiting() -> WaitingState {
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WaitingState(0)
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}
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fn still_waiting(&self) -> WaitingState {
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WaitingState(self.gen)
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}
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fn is_still_waiting(&self, waiting: WaitingState) -> bool {
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waiting.0 == self.gen
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}
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/// Performs a pass through the obligation list. This must
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/// be called in a loop until `outcome.stalled` is false.
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///
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@ -416,8 +395,6 @@ impl<O: ForestObligation> ObligationForest<O> {
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where
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P: ObligationProcessor<Obligation = O>,
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{
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self.gen += 1;
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let mut errors = vec![];
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let mut stalled = true;
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@ -450,7 +427,7 @@ impl<O: ForestObligation> ObligationForest<O> {
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ProcessResult::Changed(children) => {
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// We are not (yet) stalled.
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stalled = false;
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node.state.set(NodeState::Success(Self::not_waiting()));
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node.state.set(NodeState::Success);
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for child in children {
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let st = self.register_obligation_at(child, Some(index));
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@ -479,7 +456,7 @@ impl<O: ForestObligation> ObligationForest<O> {
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};
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}
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self.mark_still_waiting_nodes();
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self.mark_successes();
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self.process_cycles(processor);
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let completed = self.compress(do_completed);
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@ -519,41 +496,50 @@ impl<O: ForestObligation> ObligationForest<O> {
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trace
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}
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/// Mark all `Success` nodes that depend on a pending node as still
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/// waiting. Upon completion, any `Success` nodes that aren't still waiting
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/// can be removed by `compress`.
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fn mark_still_waiting_nodes(&self) {
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/// Mark all `Waiting` nodes as `Success`, except those that depend on a
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/// pending node.
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fn mark_successes(&self) {
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// Convert all `Waiting` nodes to `Success`.
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for node in &self.nodes {
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if node.state.get() == NodeState::Waiting {
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node.state.set(NodeState::Success);
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}
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}
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// Convert `Success` nodes that depend on a pending node back to
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// `Waiting`.
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for node in &self.nodes {
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if node.state.get() == NodeState::Pending {
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// This call site is hot.
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self.inlined_mark_dependents_as_still_waiting(node);
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self.inlined_mark_dependents_as_waiting(node);
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}
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}
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}
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// This always-inlined function is for the hot call site.
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#[inline(always)]
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fn inlined_mark_dependents_as_still_waiting(&self, node: &Node<O>) {
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fn inlined_mark_dependents_as_waiting(&self, node: &Node<O>) {
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for &index in node.dependents.iter() {
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let node = &self.nodes[index];
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if let NodeState::Success(waiting) = node.state.get() {
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if !self.is_still_waiting(waiting) {
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node.state.set(NodeState::Success(self.still_waiting()));
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// This call site is cold.
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self.uninlined_mark_dependents_as_still_waiting(node);
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}
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let state = node.state.get();
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if state == NodeState::Success {
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node.state.set(NodeState::Waiting);
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// This call site is cold.
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self.uninlined_mark_dependents_as_waiting(node);
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} else {
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debug_assert!(state == NodeState::Waiting || state == NodeState::Error)
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}
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}
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}
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// This never-inlined function is for the cold call site.
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#[inline(never)]
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fn uninlined_mark_dependents_as_still_waiting(&self, node: &Node<O>) {
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self.inlined_mark_dependents_as_still_waiting(node)
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fn uninlined_mark_dependents_as_waiting(&self, node: &Node<O>) {
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self.inlined_mark_dependents_as_waiting(node)
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}
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/// Report cycles between all `Success` nodes that aren't still waiting.
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/// This must be called after `mark_still_waiting_nodes`.
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/// Report cycles between all `Success` nodes, and convert all `Success`
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/// nodes to `Done`. This must be called after `mark_successes`.
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fn process_cycles<P>(&self, processor: &mut P)
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where
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P: ObligationProcessor<Obligation = O>,
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@ -564,46 +550,35 @@ impl<O: ForestObligation> ObligationForest<O> {
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// For some benchmarks this state test is extremely hot. It's a win
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// to handle the no-op cases immediately to avoid the cost of the
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// function call.
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if let NodeState::Success(waiting) = node.state.get() {
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if !self.is_still_waiting(waiting) {
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self.find_cycles_from_node(&mut stack, processor, index, index);
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}
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if node.state.get() == NodeState::Success {
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self.find_cycles_from_node(&mut stack, processor, index);
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}
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}
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debug_assert!(stack.is_empty());
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}
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fn find_cycles_from_node<P>(
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&self,
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stack: &mut Vec<usize>,
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processor: &mut P,
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min_index: usize,
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index: usize,
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) where
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fn find_cycles_from_node<P>(&self, stack: &mut Vec<usize>, processor: &mut P, index: usize)
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where
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P: ObligationProcessor<Obligation = O>,
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{
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let node = &self.nodes[index];
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if let NodeState::Success(waiting) = node.state.get() {
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if !self.is_still_waiting(waiting) {
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match stack.iter().rposition(|&n| n == index) {
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None => {
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stack.push(index);
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for &dep_index in node.dependents.iter() {
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// The index check avoids re-considering a node.
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if dep_index >= min_index {
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self.find_cycles_from_node(stack, processor, min_index, dep_index);
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}
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}
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stack.pop();
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}
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Some(rpos) => {
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// Cycle detected.
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processor.process_backedge(
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stack[rpos..].iter().map(GetObligation(&self.nodes)),
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PhantomData,
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);
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if node.state.get() == NodeState::Success {
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match stack.iter().rposition(|&n| n == index) {
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None => {
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stack.push(index);
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for &dep_index in node.dependents.iter() {
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self.find_cycles_from_node(stack, processor, dep_index);
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}
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stack.pop();
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node.state.set(NodeState::Done);
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}
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Some(rpos) => {
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// Cycle detected.
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processor.process_backedge(
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stack[rpos..].iter().map(GetObligation(&self.nodes)),
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PhantomData,
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);
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}
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}
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}
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@ -611,8 +586,7 @@ impl<O: ForestObligation> ObligationForest<O> {
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/// Compresses the vector, removing all popped nodes. This adjusts the
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/// indices and hence invalidates any outstanding indices. `process_cycles`
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/// must be run beforehand to remove any cycles on not-still-waiting
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/// `Success` nodes.
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/// must be run beforehand to remove any cycles on `Success` nodes.
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#[inline(never)]
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fn compress(&mut self, do_completed: DoCompleted) -> Option<Vec<O>> {
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let orig_nodes_len = self.nodes.len();
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@ -620,7 +594,7 @@ impl<O: ForestObligation> ObligationForest<O> {
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debug_assert!(node_rewrites.is_empty());
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node_rewrites.extend(0..orig_nodes_len);
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let mut dead_nodes = 0;
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let mut removed_success_obligations: Vec<O> = vec![];
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let mut removed_done_obligations: Vec<O> = vec![];
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// Move removable nodes to the end, preserving the order of the
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// remaining nodes.
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@ -632,19 +606,13 @@ impl<O: ForestObligation> ObligationForest<O> {
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for index in 0..orig_nodes_len {
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let node = &self.nodes[index];
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match node.state.get() {
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NodeState::Pending => {
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NodeState::Pending | NodeState::Waiting => {
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if dead_nodes > 0 {
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self.nodes.swap(index, index - dead_nodes);
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node_rewrites[index] -= dead_nodes;
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}
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}
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NodeState::Success(waiting) if self.is_still_waiting(waiting) => {
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if dead_nodes > 0 {
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self.nodes.swap(index, index - dead_nodes);
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node_rewrites[index] -= dead_nodes;
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}
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}
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NodeState::Success(_) => {
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NodeState::Done => {
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// This lookup can fail because the contents of
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// `self.active_cache` are not guaranteed to match those of
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// `self.nodes`. See the comment in `process_obligation`
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@ -658,7 +626,7 @@ impl<O: ForestObligation> ObligationForest<O> {
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}
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if do_completed == DoCompleted::Yes {
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// Extract the success stories.
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removed_success_obligations.push(node.obligation.clone());
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removed_done_obligations.push(node.obligation.clone());
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}
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node_rewrites[index] = orig_nodes_len;
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dead_nodes += 1;
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@ -672,6 +640,7 @@ impl<O: ForestObligation> ObligationForest<O> {
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node_rewrites[index] = orig_nodes_len;
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dead_nodes += 1;
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}
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NodeState::Success => unreachable!(),
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}
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}
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@ -684,7 +653,7 @@ impl<O: ForestObligation> ObligationForest<O> {
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node_rewrites.truncate(0);
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self.node_rewrites.replace(node_rewrites);
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if do_completed == DoCompleted::Yes { Some(removed_success_obligations) } else { None }
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if do_completed == DoCompleted::Yes { Some(removed_done_obligations) } else { None }
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}
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fn apply_rewrites(&mut self, node_rewrites: &[usize]) {
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