Function pointers are only equal to themselves, not to other function pointers to the same function

This commit is contained in:
Oliver Scherer 2018-12-03 15:26:45 +01:00
parent 3074fcb7e3
commit f6b3eb0541

View file

@ -305,7 +305,7 @@ pub struct AllocMap<'tcx> {
/// Lets you know what an AllocId refers to
id_to_type: FxHashMap<AllocId, AllocType<'tcx>>,
/// Used to ensure that functions and statics only get one associated AllocId
/// Used to ensure that statics only get one associated AllocId
type_interner: FxHashMap<AllocType<'tcx>, AllocId>,
/// The AllocId to assign to the next requested id.
@ -347,11 +347,14 @@ impl<'tcx> AllocMap<'tcx> {
id
}
// FIXME: Check if functions have identity. If not, we should not intern these,
// but instead create a new id per use.
// Alternatively we could just make comparing function pointers an error.
/// Functions cannot be identified by pointers, as asm-equal functions can get deduplicated
/// by the linker and functions can be duplicated across crates.
/// We thus generate a new `AllocId` for every mention of a function. This means that
/// `main as fn() == main as fn()` is false, while `let x = main as fn(); x == x` is true.
pub fn create_fn_alloc(&mut self, instance: Instance<'tcx>) -> AllocId {
self.intern(AllocType::Function(instance))
let id = self.reserve();
self.id_to_type.insert(id, AllocType::Function(instance));
id
}
pub fn get(&self, id: AllocId) -> Option<AllocType<'tcx>> {