Add llvm.sideeffect to potential infinite loops and recursions
LLVM assumes that a thread will eventually cause side effect. This is
not true in Rust if a loop or recursion does nothing in its body,
causing undefined behavior even in common cases like `loop {}`.
Inserting llvm.sideeffect fixes the undefined behavior.
As a micro-optimization, only insert llvm.sideeffect when jumping back
in blocks or calling a function.
A patch for LLVM is expected to allow empty non-terminate code by
default and fix this issue from LLVM side.
https://github.com/rust-lang/rust/issues/28728
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18 changed files with 127 additions and 18 deletions
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@ -20,6 +20,7 @@ pub trait IntrinsicCallMethods<'tcx>: BackendTypes {
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fn abort(&mut self);
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fn assume(&mut self, val: Self::Value);
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fn expect(&mut self, cond: Self::Value, expected: bool) -> Self::Value;
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fn sideeffect(&mut self);
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/// Trait method used to inject `va_start` on the "spoofed" `VaListImpl` in
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/// Rust defined C-variadic functions.
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fn va_start(&mut self, val: Self::Value) -> Self::Value;
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