Add llvm.sideeffect to potential infinite loops and recursions

LLVM assumes that a thread will eventually cause side effect. This is
not true in Rust if a loop or recursion does nothing in its body,
causing undefined behavior even in common cases like `loop {}`.
Inserting llvm.sideeffect fixes the undefined behavior.

As a micro-optimization, only insert llvm.sideeffect when jumping back
in blocks or calling a function.

A patch for LLVM is expected to allow empty non-terminate code by
default and fix this issue from LLVM side.

https://github.com/rust-lang/rust/issues/28728
This commit is contained in:
Xiang Fan 2019-06-06 08:39:20 +08:00
parent a37fe2de69
commit f71e0daa29
18 changed files with 127 additions and 18 deletions

View file

@ -20,6 +20,7 @@ pub trait IntrinsicCallMethods<'tcx>: BackendTypes {
fn abort(&mut self);
fn assume(&mut self, val: Self::Value);
fn expect(&mut self, cond: Self::Value, expected: bool) -> Self::Value;
fn sideeffect(&mut self);
/// Trait method used to inject `va_start` on the "spoofed" `VaListImpl` in
/// Rust defined C-variadic functions.
fn va_start(&mut self, val: Self::Value) -> Self::Value;