Commit graph

5670 commits

Author SHA1 Message Date
Guillaume Gomez
00c3de96e6 Improve code documentation a bit 2023-10-11 23:46:11 +02:00
Guillaume Gomez
d6056ecb0a Show enum discriminant if a compatible repr is used 2023-10-11 23:44:12 +02:00
bors
6d05c430d2 Auto merge of #115948 - notriddle:notriddle/logo-lockup, r=fmease
rustdoc: show crate name beside smaller logo

*Blocked on https://github.com/rust-lang/cargo/pull/12800*

## Summary

In this PR, the crate name and version are always shown in the sidebar, even in subpages, and the lateral navigation is always shown in the sidebar, even in modules.

Clicking the crate name does the same thing clicking the logo always did: take you to the crate root (the crate's home page, at least within Rustdoc).

The Rust logo is also no longer shown by default for non-Rust docs.

### Screenshots

<details><summary>Before</summary>

| | Macro | Module |
|--|-------|--------|
| In crate | ![image](https://github.com/rust-lang/rust/assets/1593513/d5db0a46-2bb6-44a2-a3aa-2d915ecb8595) |![image](https://github.com/rust-lang/rust/assets/1593513/61f8c1ee-c298-4e2c-b791-18ecb79ab83b)
| In module[^1] | ![image](https://github.com/rust-lang/rust/assets/1593513/73abca59-0b69-4650-a1e2-7278ca34795c) | ![image](https://github.com/rust-lang/rust/assets/1593513/0baf02c2-2ec7-4674-80e5-a6a74a973376)

[^1]: This PR also includes a bug fix for derive macros not showing up in the lateral navigation part of the sidebar

</details>

#### Whole sidebar screenshots

| | Macro | Module |
|--|-------|--------|
| In crate | ![image](https://github.com/rust-lang/rust/assets/1593513/75d1bd07-41f7-4f11-ba24-fd5476e0586a) | ![image](https://github.com/rust-lang/rust/assets/1593513/52960259-2b65-4131-b380-01826f0a0eb7)
| In module | ![image](https://github.com/rust-lang/rust/assets/1593513/06e57928-8cb0-41bd-b152-be16cc53e5ec) | ![image](https://github.com/rust-lang/rust/assets/1593513/37291c69-2a07-4467-a382-d9b029084a47)

#### Different logo configurations

|         | Short crate name | Long crate name |
|---------|------------------|-----------------|
| Root    | ![short-root]    | ![long-root]
| Subpage | ![short-subpage] | ![long-subpage]

[short-root]: https://github.com/rust-lang/rust/assets/1593513/9e2b4fa8-f581-4106-b562-1e0372c13f79
[short-subpage]: https://github.com/rust-lang/rust/assets/1593513/8331cdb8-fa13-4671-a1e2-dcc1cdca7451
[long-root]: https://github.com/rust-lang/rust/assets/1593513/7d377fec-0f1d-4343-9f82-0e35a8f58056
[long-subpage]: https://github.com/rust-lang/rust/assets/1593513/3b3094a4-63c9-477c-8c15-b6075837df30

##### Without a logo

![image](https://github.com/rust-lang/rust/assets/1593513/66672b79-6c59-4be8-a527-25ef6f0b04ab)

### Preview pages

https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rocket/rocket/index.html

https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rocket/rocket_sync_db_pools/index.html

https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rust-compiler/index.html

https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rust/std/index.html

https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rocket/tokio/index.html

## Motivation

This improves visual information density (the construct with the logo and crate name is *shorter* than the logo on its own, because it's not square) and navigation clarity (we can now see what clicking the Rust logo does, specifically).

Compare this with the layout at [Phoenix's Hexdocs] (which is what this proposal is closely based on), the old proposal on [Internals Discourse] (which always says "Rust standard library" in the sidebar, but doesn't do the side-by-side layout).

[Phoenix's Hexdocs]: https://hexdocs.pm/phoenix/1.7.7/overview.html
[Internals Discourse]: https://internals.rust-lang.org/t/poc-of-a-new-design-for-the-generated-rustdoc/11018

## Guide-level explanation

This PR cleans up some of the sidebar navigation.

It makes the logo in the desktop sidebar a bit smaller, and puts the crate name and version next to it (either beside it, or below it, depending on if there's space), making it clearer what clicking on it does: click the crate name to open the crate's home page. It also removes the Rust logo from non-official-Rust crates, again to make the navigation and supply chain clearer (since the crate name has been added, the logo is no longer necessary for navigation).

It adds a bit more clarifying information for lateral navigation. On items that don't add their own sidebar items, it just shows its siblings directly below the crate name and logo, but for other items, it shows "In crate alloc" instead of just "In alloc". It also shows the lateral navigation tools on module pages, making modules consistent with every other item.

## Drawbacks

While this actually takes up less screen real estate than the old layout on desktop, it takes up more HTML. It's also a bit more visually complex.

## Rationale and alternatives

I could do what the Internals POC did and keep the vertically stacked layout all the time, instead of doing a horizontal stack where possible. It would take up more screen real estate, though.

## Prior art

This design is lifted almost verbatim from Hexdocs. It seems to work for them. [`opentelemetry_process_propagator`], for example, has a long application name.

[`opentelemetry_process_propagator`]: https://hexdocs.pm/opentelemetry_process_propagator/OpentelemetryProcessPropagator.html

## Unresolved questions

Maybe we should encourage crate authors to include their own logo more often? It certainly helps give people a better sense of "place." This seems to be blocked on coming up with an API to do it without requiring them to host the file somewhere.

## Future possibilities

Beyond this, plenty of other changes could be made to improve the layout, like

* Fix things so that clicking an item in the sidebar doesn't cause it to scroll back to the top.
  * The [Internals demo](https://utherii.github.io/new.html) does this right: clicking an item in the sidebar changes the content area, but the sidebar itself does not change. This is nice, because clicking is cheap and I can skim the opening few paragraphs while browsing.
  * The layout of the docs sidebar causes trouble to implement this, because it's different on different pages, but at least fix this on the file browser.
* Come up with a less cluttered way to do disclosure. There's a lot of `[-]` on the page.
  * We don't lack ideas to fix this one. We have *too many*.
* Do a better job of separating local navigation (vec::Vec links to vec::IntoIter) and the table of contents (vec::Vec links to vec::Vec::new).
  * A possibility: add a Back arrow next to the "In [module]" header?
    ![image](https://github.com/rust-lang/rust/assets/1593513/e969faf7-7722-457a-b8c6-8d962e9e1e23)
* Give readers more control of how much rustdoc shows them, and giving doc authors more control of how much it generates. Basically, https://github.com/rust-lang/rust/pull/115660 is great, let's do it too.

But those are mostly orthogonal, not future possibilities unlocked by this change.
2023-10-11 06:28:36 +00:00
Guillaume Gomez
4be9cfabf2
Rollup merge of #109422 - notriddle:notriddle/impl-disambiguate-search, r=GuillaumeGomez
rustdoc-search: add impl disambiguator to duplicate assoc items

Preview (to see the difference, click the link and pay attention to the specific function that comes up):

| Before | After |
|--|--|
| [`simd<i64>, simd<i64> -> simd<i64>`](https://doc.rust-lang.org/nightly/std/?search=simd%3Ci64%3E%2C%20simd%3Ci64%3E%20-%3E%20simd%3Ci64%3E) | [`simd<i64>, simd<i64> -> simd<i64>`](https://notriddle.com/rustdoc-demo-html-3/impl-disambiguate-search/std/index.html?search=simd%3Ci64%3E%2C%20simd%3Ci64%3E%20-%3E%20simd%3Ci64%3E) |
| [`cow, vec -> bool`](https://doc.rust-lang.org/nightly/std/?search=cow%2C%20vec%20-%3E%20bool) | [`cow, vec -> bool`](https://notriddle.com/rustdoc-demo-html-3/impl-disambiguate-search/std/index.html?search=cow%2C%20vec%20-%3E%20bool)

Helps with #90929

This changes the search results, specifically, when there's more than one impl with an associated item with the same name. For example, the search queries `simd<i8> -> simd<i8>` and `simd<i64> -> simd<i64>` don't link to the same function, but most of the functions have the same names.

This change should probably be FCP-ed, especially since it adds a new anchor link format for `main.js` to handle, so that URLs like `struct.Vec.html#impl-AsMut<[T]>-for-Vec<T,+A>/method.as_mut` redirect to `struct.Vec.html#method.as_mut-2`. It's a strange design, but there are a few reasons for it:

* I'd like to avoid making the HTML bigger. Obviously, fixing this bug is going to add at least a little more data to the search index, but adding more HTML penalises viewers for the benefit of searchers.

* Breaking `struct.Vec.html#method.len` would also be a disappointment.

On the other hand:

* The path-style anchors might be less prone to link rot than the numbered anchors. It's definitely less likely to have URLs that appear to "work", but silently point at the wrong thing.

* This commit arranges the path-style anchor to redirect to the numbered anchor. Nothing stops rustdoc from doing the opposite, making path-style anchors the default and redirecting the "legacy" numbered ones.

### The bug

On the "Before" links, this example search calls for `i64`:

![image](https://github.com/rust-lang/rust/assets/1593513/9431d89d-41dc-4f68-bbb1-3e2704a973d2)

But if I click any of the results, I get `f64` instead.

![image](https://github.com/rust-lang/rust/assets/1593513/6d89c692-1847-421a-84d9-22e359d9cf82)

The PR fixes this problem by adding enough information to the search result `href` to disambiguate methods with different types but the same name.

More detailed description of the problem at:
https://github.com/rust-lang/rust/pull/109422#issuecomment-1491089293

> When a struct/enum/union has multiple impls with different type parameters, it can have multiple methods that have the same name, but which are on different impls. Besides Simd, [Any](https://doc.rust-lang.org/nightly/std/any/trait.Any.html?search=any%3A%3Adowncast) also demonstrates this pattern. It has three methods named `downcast`, on three different impls.
>
> When that happens, it presents a challenge in linking to the method. Normally we link like `#method.foo`. When there are multiple `foo`, we number them like `#method.foo`, `#method.foo-1`, `#method.foo-2`, etc.
>
> It also presents a challenge for our search code. Currently we store all the variants in the index, but don’t have any way to generate unambiguous URLs in the results page, or to distinguish them in the SERP.
>
> To fix this, we need three things:
>
> 1. A fragment format that fully specifies the impl type parameters when needed to disambiguate (`#impl-SimdOrd-for-Simd<i64,+LANES>/method.simd_max`)
> 2. A search index that stores methods with enough information to disambiguate the impl they were on.
> 3. A search results interface that can display multiple methods on the same type with the same name, when appropriate OR a disambiguation landing section on item pages?
>
> For reviewers: it can be hard to see the new fragment format in action since it immediately gets rewritten to the numbered form.
2023-10-10 18:44:43 +02:00
bors
be581d9f82 Auto merge of #116142 - GuillaumeGomez:enum-variant-display, r=fmease
[rustdoc] Show enum discrimant if it is a C-like variant

Fixes https://github.com/rust-lang/rust/issues/101337.

We currently display values for associated constant items in traits:

![image](https://github.com/rust-lang/rust/assets/3050060/03e566ec-c670-47b4-8ca2-b982baa7a0f4)

And we also display constant values like [here](file:///home/imperio/rust/rust/build/x86_64-unknown-linux-gnu/doc/std/f32/consts/constant.E.html).

I think that for coherency, we should display values of C-like enum variants.

With this change, it looks like this:

![image](https://github.com/rust-lang/rust/assets/3050060/b53fbbe0-bdb1-4289-8537-f2dd4988e9ac)

As for the display of the constant value itself, I used what we already have to keep coherency.

We display the C-like variants value in the following scenario:
 1. It is a C-like variant with a value set => all the time
 2. It is a C-like variant without a value set: All other variants are C-like variants and at least one them has its value set.

Here is the result in code:

```rust
// Ax and Bx value will be displayed.
enum A {
    Ax = 12,
    Bx,
}

// Ax and Bx value will not be displayed
enum B {
    Ax,
    Bx,
}

// Bx value will not be displayed
enum C {
    Ax(u32),
    Bx,
}

// Bx value will not be displayed, Cx value will be displayed.
#[repr(u32)]
enum D {
    Ax(u32),
    Bx,
    Cx = 12,
}
```

r? `@notriddle`
2023-10-09 13:18:47 +00:00
Guillaume Gomez
4b6fc8b70f Improve code 2023-10-09 14:26:52 +02:00
Michael Howell
8222335596 Clean up subversion layout 2023-10-08 20:17:53 -07:00
Michael Howell
7bb2c96c69 rustdoc: add missing macros to sibling nav sidebar 2023-10-08 20:17:53 -07:00
Michael Howell
47c46324aa rustdoc: clean up the In [name] up-pointer
This commit makes three changes for consistency and readability:

  - It shows the sibling navigation on module pages. It's weird
    that it didn't work before, and is inconsistent with everything
    else (even Crates have sibling navigation with other Crates).
  - It hides the "In [parent]" header if it's the same as the
    current crate, and if there's no other header between them.
    We need to keep it on modules and types, since they have
    their own header and data between them, and we don't want
    to show siblings under a header implying that they're children.
  - It adds a margin to deal with the headers butting directly into
    the branding lockup.
2023-10-08 20:17:53 -07:00
Michael Howell
b0d76a7efe rustdoc: align crate name with search bar
Based on PR feedback.
2023-10-08 20:17:53 -07:00
Michael Howell
c6e6ecb1af rustdoc: remove rust logo from non-Rust crates 2023-10-08 20:17:53 -07:00
Michael Howell
6d6fa792ff rustdoc: clean up the layout for annotated version numbers
This should result in a layout for the actual standard library,
when built on CI, that looks like this:

    _____
   /     \ std
   |  R  | 1.74.0-nightly
   \_____/

   (203c57dbe 2023-09-17)

Having the whole version as one string caused it to flex wrap,
because the sidebar isn't wide enough to fit the whole thing.
2023-10-08 20:17:53 -07:00
Michael Howell
28ee5da4b7 rustdoc: show crate name beside small logo
This commit changes the layout to something a bit less "look at my logo!!!111"
gigantic, and makes it clearer where clicking the logo will actually take you.
It also means the crate name is persistently at the top of the sidebar, even
when in a sub-item page, and clicking that name takes you back to the root.

|         | Short crate name | Long crate name |
|---------|------------------|-----------------|
| Root    | ![short-root]    | ![long-root]
| Subpage | ![short-subpage] | ![long-subpage]

[short-root]: https://github.com/rust-lang/rust/assets/1593513/fe2ce102-d4b8-44e6-9f7b-68636a907f56
[short-subpage]: https://github.com/rust-lang/rust/assets/1593513/29501663-56c0-4151-b7de-d2637e167125
[long-root]: https://github.com/rust-lang/rust/assets/1593513/f6a385c0-b4c5-4a9c-954b-21b38de4192f
[long-subpage]: https://github.com/rust-lang/rust/assets/1593513/97ec47b4-61bf-4ebe-b461-0d2187b8c6ca

https://notriddle.com/rustdoc-html-demo-4/logo-lockup/image/index.html

https://notriddle.com/rustdoc-html-demo-4/logo-lockup/crossbeam_channel/index.html

https://notriddle.com/rustdoc-html-demo-4/logo-lockup/adler/struct.Adler32.html

https://notriddle.com/rustdoc-html-demo-4/logo-lockup/crossbeam_channel/struct.Sender.html

This improves visual information density (the construct with the logo and
crate name is *shorter* than the logo on its own, because it's not
square) and navigation clarity (we can now see what clicking the Rust logo
does, specifically).

Compare this with the layout at [Phoenix's Hexdocs] (which is what this
proposal is closely based on), the old proposal on [Internals Discourse]
(which always says "Rust standard library" in the sidebar, but doesn't do the
side-by-side layout).

[Phoenix's Hexdocs]: https://hexdocs.pm/phoenix/1.7.7/overview.html
[Internals Discourse]: https://internals.rust-lang.org/t/poc-of-a-new-design-for-the-generated-rustdoc/11018

In newer versions of rustdoc, the crate name and version are always shown in
the sidebar, even in subpages. Clicking the crate name does the same thing
clicking the logo always did: return you to the crate root.

While this actually takes up less screen real estate than the old layout on
desktop, it takes up more HTML. It's also a bit more visually complex.

I could do what the Internals POC did and keep the vertically stacked layout
all the time, instead of doing a horizontal stack where possible. It would
take up more screen real estate, though.

This design is lifted almost verbatim from Hexdocs. It seems to work for them.
[`opentelemetry_process_propagator`], for example, has a long application name.

[`opentelemetry_process_propagator`]: https://hexdocs.pm/opentelemetry_process_propagator/OpentelemetryProcessPropagator.html

Has anyone written the rationale on why the Rust logo shows up on projects that
aren't the standard library? If we turned it off on non-standard crates by
default, it would line wrap crate names a lot less often.

Or maybe we should encourage crate authors to include their own logo more
often? It certainly helps give people a better sense of "place."

I'm not sure of anything that directly follows up this one. Plenty of other
changes could be made to improve the layout, like

* coming up with a less cluttered way to do disclosure (there's a lot of `[-]`
  on the page)
* doing a better job of separating lateral navigation (vec::Vec links to
  vec::IntoIter) and the table of contents (vec::Vec links to vec::Vec::new)
* giving readers more control of how much rustdoc hows them, and giving doc
  authors more control of how much it generates
* better search that reduces the need to browse

But those are mostly orthogonal, not future possibilities unlocked by this change.
2023-10-08 20:17:40 -07:00
Guillaume Gomez
de70a77be2 Correctly handle cross-crate C-like variants 2023-10-07 14:37:30 +02:00
Guillaume Gomez
9e15f363be Only display enum variants integer values if one of them has a value set 2023-10-07 14:17:17 +02:00
Guillaume Gomez
91114d6616 Show values of C-like variants even if not defined by the user 2023-10-06 23:59:17 +02:00
Michael Howell
1eb2a76641 rustdoc-search: fix bug with multi-item impl trait 2023-10-05 22:32:37 -07:00
Matthias Krüger
3e293634e2
Rollup merge of #116388 - fmease:rustdoc-fix-n-clean-up-x-crate-higher-ranked-params, r=notriddle
rustdoc: fix & clean up handling of cross-crate higher-ranked parameters

Preparatory work for the refactoring planned in #113015 (for correctness & maintainability).

---

1. Render the higher-ranked parameters of cross-crate function pointer types **(*)**.
2. Replace occurrences of `collect_referenced_late_bound_regions()` (CRLBR) with `bound_vars()`.
  The former is quite problematic and the use of the latter allows us to yank a lot of hacky code **(†)**
  as you can tell from the diff! :)
3. Add support for cross-crate higher-ranked types (`#![feature(non_lifetime_binders)]`).
  We were previously ICE'ing on them (see `inline_cross/non_lifetime_binders.rs`).

---

**(*)**: Extracted from test `inline_cross/fn-type.rs`:

```diff
- fn(_: &'z fn(_: &'b str), _: &'a ()) -> &'a ()
+ for<'z, 'a, '_unused> fn(_: &'z for<'b> fn(_: &'b str), _: &'a ()) -> &'a ()
```

**(†)**: It returns an `FxHashSet` which isn't *predictable* or *stable* wrt. source code (`.rmeta`) changes. To elaborate, the ordering of late-bound regions doesn't necessarily reflect the ordering found in the source code. It does seem to be stable across compilations but modifying the source code of the to-be-documented crates (like adding or renaming items) may result in a different order:

<details><summary>Example</summary>

Let's assume that we're documenting the cross-crate re-export of `produce` from the code below. On `master`, rustdoc would render the list of binders as `for<'x, 'y, 'z>`. However, once you add back the functions `a`–`l`, it would be rendered as `for<'z, 'y, 'x>` (reverse order)! Results may vary. `bound_vars()` fixes this as it returns them in source order.

```rs
// pub fn a() {}
// pub fn b() {}
// pub fn c() {}
// pub fn d() {}
// pub fn e() {}
// pub fn f() {}
// pub fn g() {}
// pub fn h() {}
// pub fn i() {}
// pub fn j() {}
// pub fn k() {}
// pub fn l() {}

pub fn produce() -> impl for<'x, 'y, 'z> Trait<'z, 'y, 'x> {}

pub trait Trait<'a, 'b, 'c> {}

impl Trait<'_, '_, '_> for () {}
```

</details>

Further, as the name suggests, CRLBR only collects *referenced* regions and thus we drop unused binders. `bound_vars()` contains unused binders on the other hand. Let's stay closer to the source where possible and keep unused binders.

Lastly, using `bound_vars()` allows us to get rid of

* the deduplication and alphabetical sorting hack in `simplify.rs`
* the weird field `bound_params` on `EqPredicate`

both of which were introduced by me in #102707 back when I didn't know better.

To illustrate, let's look at the cross-crate bound `T: for<'a, 'b> Trait<A<'a> = (), B<'b> = ()>`.

* With CRLBR + `EqPredicate.bound_params`, *before* bounds simplification we would have the bounds `T: Trait`, `for<'a> <T as Trait>::A<'a> == ()` and `for<'b> <T as Trait>::B<'b> == ()` which required us to merge `for<>`, `for<'a>` and `for<'b>` into `for<'a, 'b>` in a deterministic manner and without introducing duplicate binders.
* With `bound_vars()`, we now have the bounds `for<'a, b> T: Trait`, `<T as Trait>::A<'a> == ()` and `<T as Trait>::B<'b> == ()` before bound simplification similar to rustc itself. This obviously no longer requires any funny merging of `for<>`s. On top of that `for<'a, 'b>` is guaranteed to be in source order.
2023-10-04 05:02:06 +02:00
León Orell Valerian Liehr
67de1509f3
rustdoc: fix & clean up handling of cross-crate higher-ranked lifetimes 2023-10-03 17:16:51 +02:00
bors
2ba4eb2d49 Auto merge of #116208 - matthiaskrgr:the_loop_that_wasnt, r=GuillaumeGomez
rustdoc: while -> if

we will always return once we step inside the while-loop thus `if` is sufficient here
2023-09-28 02:34:16 +00:00
Matthias Krüger
809ab64e97 rustdoc: while -> if
we will always return once we step inside the while-loop thus `if` is sufficient here
2023-09-27 22:07:33 +02:00
DaniPopes
2eb17581ac
Fix whitespace in rustdoc type_layout.html 2023-09-25 17:04:51 +02:00
Guillaume Gomez
a576dfd0c6 Show enum variant value if it is a C-like variant 2023-09-25 15:01:13 +02:00
Michael Howell
2a4c9d0756 Update search-result-impl-disambiguation.goml 2023-09-21 15:16:44 -07:00
Michael Howell
20b93b951a rustdoc: wait for section to open before trying to highlight
This fixes a problem where hash rewriting doesn't work with
`:target` CSS rules.
2023-09-21 15:16:44 -07:00
Michael Howell
3fbfe2bca5 rustdoc-search: add impl disambiguator to duplicate assoc items
Helps with #90929

This changes the search results, specifically, when there's more than
one impl with an associated item with the same name. For example,
the search queries `simd<i8> -> simd<i8>` and `simd<i64> -> simd<i64>`
don't link to the same function, but most of the functions have the
same names.

This change should probably be FCP-ed, especially since it adds a new
anchor link format for `main.js` to handle, so that URLs like
`struct.Vec.html#impl-AsMut<[T]>-for-Vec<T,+A>/method.as_mut` redirect
to `struct.Vec.html#method.as_mut-2`. It's a strange design, but there
are a few reasons for it:

* I'd like to avoid making the HTML bigger. Obviously, fixing this bug
  is going to add at least a little more data to the search index, but
  adding more HTML penalises viewers for the benefit of searchers.

* Breaking `struct.Vec.html#method.len` would also be a disappointment.

On the other hand:

* The path-style anchors might be less prone to link rot than the numbered
  anchors. It's definitely less likely to have URLs that appear to "work",
  but silently point at the wrong thing.

* This commit arranges the path-style anchor to redirect to the numbered
  anchor. Nothing stops rustdoc from doing the opposite, making path-style
  anchors the default and redirecting the "legacy" numbered ones.
2023-09-21 15:16:44 -07:00
Michael Goulet
087a571e70 Record asyncness span in HIR 2023-09-21 19:18:14 +00:00
Michael Howell
66e0483a65 rustdoc: add comment about numeric spacing 2023-09-20 07:51:30 -07:00
Michael Howell
9fbee7dcc5 rustdoc: add test cases, and fix, search tabs 2023-09-19 21:46:06 -07:00
Guillaume Gomez
52a0d136f5
Rollup merge of #115947 - GuillaumeGomez:custom_code_classes_in_docs-warning, r=notriddle
Custom code classes in docs warning

Fixes https://github.com/rust-lang/rust/issues/115938.

This PR does two things:
 1. Unless the `custom_code_classes_in_docs` feature is enabled, it will use the old codeblock tag parser.
 2. If there is a codeblock tag that starts with a `.`, it will emit a behaviour change warning.

Hopefully this is the last missing part for this feature until stabilization.

Follow-up of https://github.com/rust-lang/rust/pull/110800.

r? `@notriddle`
2023-09-19 20:23:20 +02:00
Guillaume Gomez
6bed1c6061 Allow more characters in custom classes 2023-09-19 17:29:30 +02:00
Guillaume Gomez
3f68468bc6
Rollup merge of #112725 - notriddle:notriddle/advanced-search, r=GuillaumeGomez
rustdoc-search: add support for type parameters

r? `@GuillaumeGomez`

## Preview

* https://notriddle.com/rustdoc-html-demo-4/advanced-search/rustdoc/read-documentation/search.html
* https://notriddle.com/rustdoc-html-demo-4/advanced-search/std/index.html?search=option%3Coption%3CT%3E%3E%20-%3E%20option%3CT%3E
* https://notriddle.com/rustdoc-html-demo-4/advanced-search/std/index.html?search=option%3CT%3E,%20E%20-%3E%20result%3CT,%20E%3E
* https://notriddle.com/rustdoc-html-demo-4/advanced-search/std/index.html?search=-%3E%20option%3CT%3E

## Description

When writing a type-driven search query in rustdoc, specifically one with more than one query element, non-existent types become generic parameters instead of auto-correcting (which is currently only done for single-element queries) or giving no result. You can also force a generic type parameter by writing `generic:T` (and can force it to not use a generic type parameter with something like `struct:T` or whatever, though if this happens it means the thing you're looking for doesn't exist and will give you no results).

There is no syntax provided for specifying type constraints for generic type parameters.

When you have a generic type parameter in a search query, it will only match up with generic type parameters in the actual function, not concrete types that match, not concrete types that implement a trait. It also strictly matches based on when they're the same or different, so `option<T>, option<U> -> option<U>` matches `Option::and`, but not `Option::or`. Similarly, `option<T>, option<T> -> option<T>` matches `Option::or`, but not `Option::and`.

## Motivation

This feature is motivated by the many "combinitor"-type functions found in generic libraries, such as Option, Future, Iterator, and Entry. These highly-generic functions have names that are almost completely arbitrary, and a type signature that tells you what it actually does.

This PR is a major step towards[^closure] being able to easily search for generic functions by their type signature instead of by name. Some examples of combinators that can be found using this PR (try them out in the preview):

* `option<option<T>> -> option<T>` returns Option::flatten
* `option<T> -> result<T>` returns Option::ok_or
* `option<result<T>> -> result<option<T>>` returns Option::transpose
* `entry<K, V>, FnOnce -> V` returns `Entry::or_insert_with` (and `or_insert_with_key`, since there's no way to specify the generics on FnOnce)

[^closure]:

    For this feature to be as useful as it ought to be, you should be able to search for *trait-associated types* and *closures*. This PR does not implement either of these: they are **Future possibilities**.

    Trait-associated types would allow queries like `option<T> -> iterator<item=T>` to return `Option::iter`. We should also allow `option<T> -> iterator<T>` to match the associated type version.

    Closures would make a good way to query for things like `Option::map`. Closure support needs associated types to be represented in the search index, since `FnOnce() -> i32` desugars to `FnOnce<Output=i32, ()>`, so associated trait types should be implemented first. Also, we'd want to expose an easy way to query closures without specifying which of the three traits you want.
2023-09-19 11:35:49 +02:00
Guillaume Gomez
6f47a858f2 Use old parser if custom_code_classes_in_docs feature is not enabled 2023-09-18 22:24:49 +02:00
Guillaume Gomez
354397f04d Move mobile topbar title creation entirely into JS 2023-09-18 15:52:21 +02:00
Guillaume Gomez
c17abf124c Update tests for custom_code_classes_in_docs feature 2023-09-17 15:11:44 +02:00
Guillaume Gomez
e1294b26af Don't emit an error if the custom_code_classes_in_docs feature is disabled when its syntax is used. 2023-09-17 15:11:44 +02:00
bors
41bafc4ff3 Auto merge of #110800 - GuillaumeGomez:custom_code_classes_in_docs, r=t-rustdoc
Accept additional user-defined syntax classes in fenced code blocks

Part of #79483.

This is a re-opening of https://github.com/rust-lang/rust/pull/79454 after a big update/cleanup. I also converted the syntax to pandoc as suggested by `@notriddle:` the idea is to be as compatible as possible with the existing instead of having our own syntax.

## Motivation

From the original issue: https://github.com/rust-lang/rust/issues/78917

> The technique used by `inline-c-rs` can be ported to other languages. It's just super fun to see C code inside Rust documentation that is also tested by `cargo doc`. I'm sure this technique can be used by other languages in the future.

Having custom CSS classes for syntax highlighting will allow tools like `highlight.js` to be used in order to provide highlighting for languages other than Rust while not increasing technical burden on rustdoc.

## What is the feature about?

In short, this PR changes two things, both related to codeblocks in doc comments in Rust documentation:

 * Allow to disable generation of `language-*` CSS classes with the `custom` attribute.
 * Add your own CSS classes to a code block so that you can use other tools to highlight them.

#### The `custom` attribute

Let's start with the new `custom` attribute: it will disable the generation of the `language-*` CSS class on the generated HTML code block. For example:

```rust
/// ```custom,c
/// int main(void) {
///     return 0;
/// }
/// ```
```

The generated HTML code block will not have `class="language-c"` because the `custom` attribute has been set. The `custom` attribute becomes especially useful with the other thing added by this feature: adding your own CSS classes.

#### Adding your own CSS classes

The second part of this feature is to allow users to add CSS classes themselves so that they can then add a JS library which will do it (like `highlight.js` or `prism.js`), allowing to support highlighting for other languages than Rust without increasing burden on rustdoc. To disable the automatic `language-*` CSS class generation, you need to use the `custom` attribute as well.

This allow users to write the following:

```rust
/// Some code block with `{class=language-c}` as the language string.
///
/// ```custom,{class=language-c}
/// int main(void) {
///     return 0;
/// }
/// ```
fn main() {}
```

This will notably produce the following HTML:

```html
<pre class="language-c">
int main(void) {
    return 0;
}</pre>
```

Instead of:

```html
<pre class="rust rust-example-rendered">
<span class="ident">int</span> <span class="ident">main</span>(<span class="ident">void</span>) {
    <span class="kw">return</span> <span class="number">0</span>;
}
</pre>
```

To be noted, we could have written `{.language-c}` to achieve the same result. `.` and `class=` have the same effect.

One last syntax point: content between parens (`(like this)`) is now considered as comment and is not taken into account at all.

In addition to this, I added an `unknown` field into `LangString` (the parsed code block "attribute") because of cases like this:

```rust
/// ```custom,class:language-c
/// main;
/// ```
pub fn foo() {}
```

Without this `unknown` field, it would generate in the DOM: `<pre class="language-class:language-c language-c">`, which is quite bad. So instead, it now stores all unknown tags into the `unknown` field and use the first one as "language". So in this case, since there is no unknown tag, it'll simply generate `<pre class="language-c">`. I added tests to cover this.

Finally, I added a parser for the codeblock attributes to make it much easier to maintain. It'll be pretty easy to extend.

As to why this syntax for adding attributes was picked: it's [Pandoc's syntax](https://pandoc.org/MANUAL.html#extension-fenced_code_attributes). Even if it seems clunkier in some cases, it's extensible, and most third-party Markdown renderers are smart enough to ignore Pandoc's brace-delimited attributes (from [this comment](https://github.com/rust-lang/rust/pull/110800#issuecomment-1522044456)).

## Raised concerns

#### It's not obvious when the `language-*` attribute generation will be added or not.

It is added by default. If you want to disable it, you will need to use the `custom` attribute.

#### Why not using HTML in markdown directly then?

Code examples in most languages are likely to contain `<`, `>`, `&` and `"` characters. These characters [require escaping](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/pre) when written inside the `<pre>` element. Using the \`\`\` code blocks allows rustdoc to take care of escaping, which means doc authors can paste code samples directly without manually converting them to HTML.

cc `@poliorcetics`
r? `@notriddle`
2023-09-16 13:10:11 +00:00
Guillaume Gomez
f038f180fd Add custom tag for markdown codeblocks 2023-09-15 21:32:29 +02:00
Guillaume Gomez
113220b970 Update to new emit_error API 2023-09-15 21:32:29 +02:00
Guillaume Gomez
87d2aa5fd3 Improve error emitting code 2023-09-15 21:32:29 +02:00
Guillaume Gomez
5f3002ebeb Add eBNF and documentation on TagIterator 2023-09-15 21:32:29 +02:00
Guillaume Gomez
7681f63cab Implement new eBNF for codeblock attributes 2023-09-15 21:32:28 +02:00
Guillaume Gomez
4ce17fa30e Add support for double quotes in markdown codeblock attributes 2023-09-15 21:32:28 +02:00
Guillaume Gomez
f5561842e3 Add tests for custom_code_classes_in_docs feature 2023-09-15 21:32:28 +02:00
Guillaume Gomez
5515fc88dc Implement custom classes for rustdoc code blocks with custom_code_classes_in_docs feature 2023-09-15 21:32:27 +02:00
Michael Howell
ab41e2b6dc rustdoc: avoid calling document.write after the page loads 2023-09-15 07:40:17 -07:00
Michael Howell
7e86fd61e8 rustdoc: merge theme css into rustdoc.css
Based on
https://github.com/rust-lang/rust/pull/115812#issuecomment-1717960119

Having them in separate files used to make more sense, before the
migration to CSS variables made the theme files as small as they are
nowadays. This is already how docs.rs and mdBook do it.
2023-09-15 07:40:17 -07:00
Matthias Krüger
27c6099c79
Rollup merge of #115812 - GuillaumeGomez:merge-settings-into-rustdoc-css, r=notriddle
Merge settings.css into rustdoc.css

There aren't that many CSS rules in `settings.css`, however quite some code is needed around it, making it more costly than useful. I think it's better to merge into `rustdoc.css` to simplify this.

r? `@notriddle`
2023-09-13 18:37:43 +02:00
Guillaume Gomez
9944f01c66 Merge settings.css into rustdoc.css 2023-09-13 13:59:43 +02:00
Guillaume Gomez
c523701c2d Add missing ID into the ID map 2023-09-11 14:20:15 +02:00