In this commit I:
- removed unneeded heap allocations
- added extra whitespace to crowded expressions
- and removed unneeded syntax
Also, CC @bblum although this change is fairly unobjectionable.
Fix a bug in `s.slice_chars(a, b)` that did not accept `a == s.len()`.
Fix a bug in `!=` defined for DList.
Also simplify NormalizationIterator to use the CharIterator directly instead of mimicing the iteration itself.
This removes the stacking of type parameters that occurs when invoking
trait methods, and fixes all places in the standard library that were
relying on it. It is somewhat awkward in places; I think we'll probably
want something like the `Foo::<for T>::new()` syntax.
`UnsafeAtomicRcBox` → `UnsafeArc` (#7674), and `AtomicRcBoxData` → `ArcData` to reflect this.
Also, the inner pointer of `UnsafeArc` is now `*mut ArcData`, which avoids some transmutes to `~`: i.e. less chance of mistakes.
As for now, rekillable is an unsafe function, instead, it should behave
just like unkillable by encapsulating unsafe code within an unsafe
block.
This patch does that and removes unsafe blocks that were encapsulating
rekillable calls throughout rust's libs.
Fixes#8232
to_str, to_pretty_str, to_writer, and to_pretty_writer were at the top
level of extra::json, this moves them into an impl for Json to match
with what's been done for the rest of libextra and libstd. (or at least for vec and str)
Also meant changing some tests.
Closes#8676.
This makes it relatively easy for us to split testsuite load between machines in buildbot. I've added buildbot-side support for setting up builders with -a.b suffixes (eg. linux-64-opt-vg-0.5, linux-64-opt-vg-1.5, linux-64-opt-vg-2.5, linux-64-opt-vg-3.5, linux-64-opt-vg-4.5 causes the valgrind-supervised testsuite to split 5 ways across hosts).
This resolves issue #908.
Notable changes:
- On Windows, LLVM integrated assembler emits bad stack unwind tables when segmented stacks are enabled. However, unwind info directives in the assembly output are correct, so we generate assembly first and then run it through an external assembler, just like it is already done for Android builds.
- Linker is invoked via "g++" command instead of "gcc": g++ passes the appropriate magic parameters to the linker, which ensure correct registration of stack unwind tables in dynamic libraries.
to_str, to_pretty_str, to_writer, and to_pretty_writer were at the top
level of extra::json, this moves them into an impl for Json to match
with what's been done for the rest of libextra and libstd.
@thestinger and I talked about this in IRC. There are a couple of use
cases for a persistent map, but they aren't common enough to justify
inclusion in libextra and vary enough that they would require multiple
implementations anyways.
In any case, fun_treemap in its current state is basically useless.
I need `Clone` for `Tm` for my latest work on [rust-http](https://github.com/chris-morgan/rust-http) (static typing for headers, and headers like `Date` are a time), so here it is.
@huonw recommended deriving DeepClone while I was at it.
I also had to implement `DeepClone` for `~str` to get a derived implementation of `DeepClone` for `Tm`; I did `@str` while I was at it, for consistency.
An MD5 implementation was originally included in #8097, but, since there are a couple different implementations of that digest algorithm (@alco mentioned his implementation on the mailing list just before I opened that PR), it was suggested that I remove it from that PR and open up a new PR to discuss the different implementations and the best way forward. If anyone wants to discuss a different implementation, feel free to present it here and discuss and compare it to this one. I'll just discuss my implementation and I'll leave it to others to present details of theirs.
This implementation relies on the FixedBuffer struct from cryptoutil.rs for managing the input buffer, just like the Sha1 and Sha2 digest implementations do. I tried manually unrolling the loops in the compression function, but I got slightly worse performance when I did that.
Outside of the #[test]s, I also tested the implementation by generating 1,000 inputs of up to 10MB in size and checking the MD5 digest calculated by this code against the MD5 digest calculated by Java's implementation.
On my computer, I'm getting the following performance:
```
test md5::bench::md5_10 ... bench: 52 ns/iter (+/- 1) = 192 MB/s
test md5::bench::md5_1k ... bench: 2819 ns/iter (+/- 44) = 363 MB/s
test md5::bench::md5_64k ... bench: 178566 ns/iter (+/- 4927) = 367 MB/s
```
Addresses part of #7104
This module adds the ability to generate UUIDs (on all Rust-supported platforms).
I reviewed the existing UUID support in libraries for a range of languages; Go, D, C#, Java and Boost++. The features were all very similar, and this patch essentially covers the union. The implmentation is quite straightforward, and uses the underlying rng support which is assumed to be sufficiently strong for this purpose.
This patch is not complete, however I have put this up for review to gather feedback before finalising. It has tests for most features and documentation for most functions.
Outstanding issues:
* Only generates V4 (Random) UUIDs. Do we want to support the SHA-1 hash based flavour as well?
* Is it worth having the field-based struct public as well as the byte array?
* Formatting the string with '-' between groups not done yet.
* Parsing full string not done as there appears to be no regexp support yet. I can write a simple manual parser for now?
* D has a generator as well. This would be easy to add. However, given the simple interface for creating a new one, and the presence of the macro, is this useful?
* Is it worth having a separate UUID trait and specific implementation? Or should it just have a struct+impl with the same name? Currently it feels weird to have the trait (which can't be named UUID so as to conflict) a separate thing.
* Should the macro be visible at the top level scope?
As this is a first attempt, some code may not be idiomatic. Please comment below...
Thanks for all feedback!