This might have made sense if the algorithm could use `searchWords`
to skip having to look at `searchIndex`, but since it always
does a substring check on both the stock word and the normalizedName,
it doesn't seem to help performance anyway.
Don't pass lint back out of lint decorator
Change the decorator function in the signature of the `emit_lint`/`span_lint`/etc family of methods from `impl for<'a, 'b> FnOnce(&'b mut DiagnosticBuilder<'a, ()>) -> &'b mut DiagnosticBuilder<'a, ()>` to `impl for<'a, 'b> FnOnce(&'b mut DiagnosticBuilder<'a, ()>)`. I consider it easier to read this way, especially when there's control flow involved.
r? nnethercote though feel free to reassign
Collect lang items from AST, get rid of `GenericBound::LangItemTrait`
r? `@cjgillot`
cc #115178
Looking forward, the work to remove `QPath::LangItem` will also be significantly more difficult, but I plan on doing it as well. Specifically, we have to change:
1. A lot of `rustc_ast_lowering` for things like expr `..`
2. A lot of astconv, since we actually instantiate lang and non-lang paths quite differently.
3. A ton of diagnostics and clippy lints that are special-cased via `QPath::LangItem`
Meanwhile, it was pretty easy to remove `GenericBound::LangItemTrait`, so I just did that here.
Simplify `src-script.js` code
Instead of keeping this value in the global scope and still use it in the function in case it wasn't used outside, let's just use it inside the function.
r? ``@notriddle``
rustdoc: allow resizing the sidebar / hiding the top bar
Fixes#97306
Preview: http://notriddle.com/rustdoc-html-demo-4/sidebar-resize/std/index.html

## Summary
This feature adds:
1. A checkbox to the Settings popover to hide the persistent navigation bar (the sidebar on large viewports and the top bar on small ones).
2. On large viewports, it adds a resize handle to the persistent sidebar. Resizing it into nothing is equivalent to turning off the persistent navigation bar checkbox in Settings.
3. If the navigation bar is hidden, a toolbar button to the left of the search appears. Clicking it brings the navigation bar back.
## Motivation
While "mobile mode" is definitely a good default, it's not the only reason people have wanted to hide the sidebar:
* Some people use tiling window managers, and don't like rustdoc's current breakpoints. Changing the breakpoints might help with that, but there's no perfect solution, because there's a gap between "huge screen" and "smartphone" where reasonable people can disagree about whether it makes sense for the sidebar to be on-screen. https://github.com/rust-lang/rust/issues/97306
* Some people ask for ways to reduce on-screen clutter because it makes it easier to focus. There's not a media query for that (and if there was, privacy-conscious users would turn it off). https://github.com/rust-lang/rust/issues/59829
This feature is designed to avoid these problems. Resizing the sidebar especially helps, because it provides a way to hide the sidebar without adding a new top-level button (which would add clutter), and it provides a way to make rustdoc play nicer in complex, custom screen layouts.
## Guide and Reference-level explanation
On a desktop or laptop with a mouse, resize the sidebar by dragging its right edge.
On any browser, including mobile phones, the sticky top bar or side bar can be hidden from the Settings area (the button with the cog wheel, next to the search bar). When it's hidden, a convenient button will appear on the search bar's left.
## Drawbacks
This adds more JavaScript code to the render blocking area.
## Rationale and alternatives
The most obvious way to allow people to hide the sidebar would have been to let them "manually enter mobile mode." The upside is that it's a feature we already have. The downside is that it's actually really hard to come up with a terse description. Is it:
* A Setting that forces desktop viewers to always have the mobile-style top bar? If so, how do we label it? Should it be visible on mobile, and, if so, does it just not do anything?
* A persistent hide/show sidebar button, present on desktop, just like on mobile? That's clutter that I'd like to avoid.
## Prior art
* The new file browser in GitHub uses a similar divider with a mouse-over indicator
* mdBook and macOS Finder both allow you to resize the sidebar to nothing as a gesture to hide it
* https://www.nngroup.com/articles/drag-drop/
## Future possibilities
https://rust-lang.zulipchat.com/#narrow/stream/266220-rustdoc/topic/Table.20of.20contents proposes a new, second sidebar (a table of contents). How should it fit in with this feature? Should it be resizeable? Hideable? Can it be accessed on mobile?
Don't merge cfg and doc(cfg) attributes for re-exports
Fixes#112881.
## Explanations
When re-exporting things with different `cfg`s there are two things that can happen:
* The re-export uses a subset of `cfg`s, this subset is sufficient so that the item will appear exactly with the subset
* The re-export uses a non-subset of `cfg`s (e.g. like the example I posted just above where the re-export is ungated), if the non-subset `cfg`s are active (e.g. compiling that example on windows) then this will be a compile error as the item doesn't exist to re-export, if the subset `cfg`s are active it behaves like 1.
### Glob re-exports?
**This only applies to non-glob inlined re-exports.** For glob re-exports the item may or may not exist to be re-exported (potentially the `cfg`s on the path up until the glob can be removed, and only `cfg`s on the globbed item itself matter), for non-inlined re-exports see https://github.com/rust-lang/rust/issues/85043.
cc `@Nemo157`
r? `@notriddle`
Uplift `TypeAndMut` and `ClosureKind` to `rustc_type_ir`
Uplifts `TypeAndMut` and `ClosureKind`
I know I said I was just going to get rid of `TypeAndMut` (https://github.com/rust-lang/types-team/issues/124) but I think this is much simpler, lol
r? `@jackh726` or `@lcnr`
Update to LLVM 17.0.6
This is a rebase on the final LLVM 17 release.
Includes the RISCV fix requested in https://github.com/rust-lang/llvm-project/pull/157 (and I think this is also the only change in this release that is relevant to rustc).
r? `@cuviper`
Fixes#117902
update `measureme` to 10.1.2 to deduplicate `parking_lot`
This PR updates `measureme` to the latest release to remove the last duplicates of `parking_lot` 0.11 we had in our dependency tree.
```console
Updating measureme v10.1.1 -> v10.1.2
Removing parking_lot v0.11.2
Removing parking_lot_core v0.8.6
```
Also removes `instant` from the allowed list of dependencies, as it's no longer used.
r? `@michaelwoerister` (Thanks for the release in the first place 🙏)
Currently, `emit_diagnostic` takes `&mut self`.
This commit changes it so `emit_diagnostic` takes `self` and the new
`emit_diagnostic_without_consuming` function takes `&mut self`.
I find the distinction useful. The former case is much more common, and
avoids a bunch of `mut` and `&mut` occurrences. We can also restrict the
latter with `pub(crate)` which is nice.
[rustdoc] Use Map instead of Object for source files and search index
It's cleaner and is also easier to manipulate `Map` rather than `Object` types.
r? `@notriddle`
Add -Zunpretty=stable-mir output test
As strongly suggested here https://github.com/rust-lang/rust/pull/118364#issuecomment-1827974148 this adds output test for `-Zunpretty=stable-mir`, added test shows almost all the functionality of the current printer.
r? `@compiler-errors`
There are a number of fixes here:
* if-unchanged is supposed to be the default for channel=dev, but
actually used different logic. Make sure it is the same.
* If no llvm section was specified at all, different logic was
also used. Go through the standard helper.
* Some more assertions should depend on if_unchanged.
fix --dry-run when the change-id warning is printed
previously:
```
Building bootstrap
Compiling bootstrap v0.0.0 (/home/jyn/src/rust2/src/bootstrap)
Finished dev [unoptimized] target(s) in 4.23s
thread 'main' panicked at src/bin/main.rs:147:17:
fs::write(warned_id_path, latest_change_id.to_string()) failed with No such file or directory (os error 2)
```
fix dynamic size/align computation logic for packed types with dyn trait tail
This logic was never updated to support `packed(N)` where `N > 1`, and it turns out to be wrong for that case.
Fixes https://github.com/rust-lang/rust/issues/80925
`@bjorn3` I have not looked at cranelift; I assume it basically copied the size-of-val logic and hence could use much the same patch.