This is preparation for removing `@fn`.
This does *not* use default methods yet, because I don't know
whether they work. If they do, a forthcoming PR will use them.
This also changes the precedence of `as`.
* All globals marked as `pub` won't have the `internal` linkage type set
* All global references across crates are forced to use the address of the
global in the other crate via an external reference.
r? @graydon
Closes#8179
The pipes compiler produced data types that encoded efficient and safe
bounded message passing protocols between two endpoints. It was also
capable of producing unbounded protocols.
It was useful research but was arguably done before its proper time.
I am removing it for the following reasons:
* In practice we used it only for producing the `oneshot` protcol and
the unbounded `stream` protocol and all communication in Rust use those.
* The interface between the proto! macro and the standard library
has a large surface area and was difficult to maintain through
language and library changes.
* It is now written in an old dialect of Rust and generates code
which would likely be considered non-idiomatic.
* Both the compiler and the runtime are difficult to understand,
and likewise the relationship between the generated code and
the library is hard to understand. Debugging is difficult.
* The new scheduler implements `stream` and `oneshot` by hand
in a way that will be significantly easier to maintain.
This shouldn't be taken as an indication that 'channel protocols'
for Rust are not worth pursuing again in the future.
Concerned parties may include: @graydon, @pcwalton, @eholk, @bblum
The most likely candidates for closing are #7666, #3018, #3020, #7021, #7667, #7303, #3658, #3295.
The pipes compiler produced data types that encoded efficient and safe
bounded message passing protocols between two endpoints. It was also
capable of producing unbounded protocols.
It was useful research but was arguably done before its proper time.
I am removing it for the following reasons:
* In practice we used it only for producing the `oneshot` and `stream`
unbounded protocols and all communication in Rust use those.
* The interface between the proto! macro and the standard library
has a large surface area and was difficult to maintain through
language and library changes.
* It is now written in an old dialect of Rust and generates code
which would likely be considered non-idiomatic.
* Both the compiler and the runtime are difficult to understand,
and likewise the relationship between the generated code and
the library is hard to understand. Debugging is difficult.
* The new scheduler implements `stream` and `oneshot` by hand
in a way that will be significantly easier to maintain.
This shouldn't be taken as an indication that 'channel protocols'
for Rust are not worth pursuing again in the future.
Change the former repetition::
for 5.times { }
to::
do 5.times { }
.times() cannot be broken with `break` or `return` anymore; for those
cases, use a numerical range loop instead.
* All globals marked as `pub` won't have the `internal` linkage type set
* All global references across crates are forced to use the address of the
global in the other crate via an external reference.
This is a preliminary implementation of `for ... in ... { ...}` using a transitionary keyword `foreach`. Codesize seems to be a little bit down (10% or less non-opt) and otherwise it seems quite trivial to rewrite lambda-based loops to use it. Once we've rewritten the codebase away from lambda-based `for` we can retarget that word at the same production, snapshot, rewrite the keywords in one go, and expire `foreach`.
Feedback welcome. It's a desugaring-based approach which is arguably something we should have been doing for other constructs before. I apologize both for the laziness associated with doing it this way and with any sense that I'm bending rules I put in place previously concerning "never doing desugarings". I put the expansion in `expand.rs` and would be amenable to the argument that the code there needs better factoring / more helpers / to move to a submodule or helper function. It does seem to work at this point, though, and I gather we'd like to get the shift done relatively quickly.
Renamed bytes_iter to byte_iter to match other iterators
Refactored str Iterators to use DoubleEnded Iterators and typedefs instead of wrapper structs
Reordered the Iterator section
Whitespace fixup
Moved clunky `each_split_within` function to the one place in the tree where it's actually needed
Replaced all block doccomments in str with line doccomments
Contiunation of naming cleanup in `libsyntax::ast`:
```rust
ast::node_id => ast::NodeId
ast::local_crate => ast::LOCAL_CRATE
ast::crate_node_id => ast::CRATE_NODE_ID
ast::blk_check_mode => ast::BlockCheckMode
ast::ty_field => ast::TypeField
ast::ty_method => ast::TypeMethod
```
Also moved span field directly into `TypeField` struct and cleaned up overlooked `ast::CrateConfig` renamings from last pull request.
Cheers,
Michael
Drop the "Iterator" suffix for the the structs in std::iterator.
Filter, Zip, Chain etc. are shorter type names for when iterator
pipelines need their types written out in full in return value types, so
it's easier to read and write. the iterator module already forms enough
namespace.
Drop the "Iterator" suffix for the the structs in std::iterator.
Filter, Zip, Chain etc. are shorter type names for when iterator
pipelines need their types written out in full in return value types, so
it's easier to read and write. the iterator module already forms enough
namespace.