Querify unused trait check.
This code transitively loads information for all bodies, and from resolutions. As it does not return a value, it should be beneficial to have it as a query.
Don't translate compiler-internal bug messages
These are not very useful to be translated, as
* translators would get really weird and bad english versions to start out from,
* compiler devs have to do some work for what is supposed to be dead code and just a sanity check,
* the target audience is other compiler devs.
r? `@davidtwco`
Remove outdated Firefox-specific CSS for search's crate selector appearance
Remove adjustments that used to be necessary for search's crate selector appearance (padding) to look identical on Firefox. New versions of Firefox appear to have changed behavior to agree with Chrome.
As briefly discussed in https://github.com/rust-lang/rust/pull/98855#issuecomment-1624098112
r? ``@GuillaumeGomez``
new solver: don't consider blanket impls multiple times
only consider candidates which rely on the self type in `assemble_candidates_after_normalizing_self_ty`.
r? ``@compiler-errors``
rustdoc: fix position of `default` in method rendering
With the following code:
```rs
#![feature(specialization)]
pub trait A {
unsafe fn a();
}
impl A for () {
default unsafe fn a() {}
}
```
rustdoc would render the `impl` of `a` as
```rs
unsafe default fn a()
```
which is inconsistent with the actual position of `default`.
This PR fixes this issue.
Turn copy into moves during DSE.
Dead store elimination computes whether removing a direct store to an unborrowed place is allowed.
Where removing a store is allowed, writing `uninit` is too.
This means that we can use this pass to transform `copy` operands into `move` operands. This is only interesting in call terminators, so we only handle those.
Special care is taken for the `use_both(_1, _1)` case:
- moving the second argument is ok, as `_1` is not live after the call;
- moving the first argument is not, as the second argument reads `_1`.
Fixes#75993
Fixes https://github.com/rust-lang/rust/issues/108068
r? `@RalfJung`
cc `@JakobDegen`
fix: false positive for `option_env!` in `ifs_same_cond`
Clippy had a false positive for with `ifs_same_cond` when two if-let expressions have an `option_env!` macro. The fix is similar to the `env!` macro fix.
The following example had a clippy error:
```rust
if let Some(env1) = option_env!("ENV1") {
// ...
} else if let Some(env2) = option_env!("ENV2") {
// ...
}
```
See https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=01b85c61b56ddd900117fb247af04824
changelog: [`ifs_same_cond`]: fix false positive when using `option_env!` in if-let expressions.
editor/code: [DX] Use notification command links for debugger installation
This PR improves DX (developer experience) when installing the VS Code extension for the first time. When doing so and trying to debug a Rust file, we get an error notification that either CodeLLDB or C++ extension/debugger should be installed (see image below).
<div align="center">
<img src="https://github.com/rust-lang/rust-analyzer/assets/20957750/e8ebeb1e-85f4-44e2-b79f-c48cf52e5f36" alt="Rust, prompt to install debug extension">
</div>
The PR enhances the links in the given notification and upon clicking instead of opening the Web page of the extension it installs the extension immediately, without the need to leave the editor.
Note: the feature needs to be refined, maybe an "install in progress" message or something similar, I left that for you guys to decide and implement. I think it also possible to first open the sidebar, open the Extensions tab, then run the extension installation command which would make it more user-friendly.
P.S. it is also possible to open the extension's details in VS Code directly via the same links and then the user would have to manually click on the Install button - if installation is not the desired behavior.
Happy coding! 🎉
[`unnecessary_literal_unwrap`]: Fix ICE on None.unwrap_or_default()
Fixes#11099Fixes#11064
I'm running into #11099 (cc `@y21)` on my Rust codebase. Clippy ICEs on this code when evaluating the `unnecessary_literal_unwrap` lint:
```rust
fn main() {
let val1: u8 = None.unwrap_or_default();
}
```
This fixes that ICE and adds an message specifically for that case:
```
error: used `unwrap_or_default()` on `None` value
--> $DIR/unnecessary_literal_unwrap.rs:26:5
|
LL | None::<String>.unwrap_or_default();
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: remove the `None` and `unwrap_or_default()`: `String::default()`
```
This PR also fixes the same ICE with `None.unwrap_or_else` (by giving the generic error message for the lint in that case).
changelog: Fix ICE in `unnecessary_literal_unwrap` on `None.unwrap_or_default()`
Clippy had a false positive for with `ifs_same_cond` when two
if-let expressions have an `option_env!` macro. The fix is similar to the
`env!` macro fix.
The following example had a clippy error:
```rust
if let Some(env1) = option_env!("ENV1") {
// ...
} else if let Some(env2) = option_env!("ENV2") {
// ...
}
```
See https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=01b85c61b56ddd900117fb247af04824
changelog: Fix [`ifs_same_cond`] false positive when using `option_env!` in if-let expressions.
Pass `TraitEnvironment` into `layout_ty` and `const_eval`
We need to do either this or get rid of trait environment in `normalize_ty`. Let's go with this for now.
Verify that all crate sources are in sync
This ensures that rustc will not attempt to link against a cdylib as if it is a rust dylib when an rlib for the same crate is available. Previously rustc didn't actually check if any further formats of a crate which has been loaded are of the same version and if they are actually valid. This caused a cdylib to be interpreted as rust dylib as soon as the corresponding rlib was loaded. As cdylibs don't export any rust symbols, linking would fail if rustc decides to link against the cdylib rather than the rlib.
Two crates depended on the previous behavior by separately compiling a test crate as both rlib and dylib. These have been changed to capture their original spirit to the best of my ability while still working when rustc verifies that all crates are in sync. It is unlikely that build systems depend on the current behavior and in any case we are taking a lot of measures to ensure that any change to either the source or the compilation options (including crate type) results in rustc rejecting it as incompatible. We merely didn't do this check here for now obsolete perf reasons.
Fixes https://github.com/rust-lang/rust/issues/10786
Fixes https://github.com/rust-lang/rust/issues/82151
Fixes https://github.com/rust-lang/rust/issues/82972
Closes https://github.com/bevy-cheatbook/bevy-cheatbook/issues/114