Remove incorrect comment in `Vec::drain`
r? ``@scottmcm``
Turns out this comment wasn't correct for 6 years, since #34951, which switched from using `slice::IterMut` into using `slice::Iter`.
add Vec::push_within_capacity - fallible, does not allocate
This method can serve several purposes. It
* is fallible
* guarantees that items in Vec aren't moved
* allows loops that do `reserve` and `push` separately to avoid pulling in the allocation machinery a second time in the `push` part which should make things easier on the optimizer
* eases the path towards `ArrayVec` a bit since - compared to `push()` - there are fewer questions around how it should be implemented
I haven't named it `try_push` because that should probably occupy a middle ground that will still try to reserve and only return an error in the unlikely OOM case.
resolves#84649
Fix in-place collection leak when remaining element destructor panic
Fixes#101628
cc `@the8472`
I went for the drop guard route, placing it immediately before the `forget_allocation_drop_remaining` call and after the comment, as to signal they are closely related.
I also updated the test to check for the leak, though the only change really needed was removing the leak clean up for miri since now that's no longer leaked.
docs: be less harsh in wording for Vec::from_raw_parts
In particular, be clear that it is sound to specify memory not
originating from a previous `Vec` allocation. That is already suggested
in other parts of the documentation about zero-alloc conversions to Box<[T]>.
Incorporate a constraint from `slice::from_raw_parts` that was missing
but needs to be fulfilled, since a `Vec` can be converted into a slice.
Fixes https://github.com/rust-lang/rust/issues/98780.
There's a bunch of these checks because of special handing for ZSTs in various unsafe implementations of stuff.
This lets them be `T::IS_ZST` instead of `mem::size_of::<T>() == 0` every time, making them both more readable and more terse.
*Not* proposed for stabilization at this time. Would be `pub(crate)` except `alloc` wants to use it too.
(And while it doesn't matter now, if we ever get something like 85836 making it a const can help codegen be simpler.)
Fix a bunch of typo
This PR will fix some typos detected by [typos].
I only picked the ones I was sure were spelling errors to fix, mostly in
the comments.
[typos]: https://github.com/crate-ci/typos
This PR will fix some typos detected by [typos].
I only picked the ones I was sure were spelling errors to fix, mostly in
the comments.
[typos]: https://github.com/crate-ci/typos
Add `vec::Drain{,Filter}::keep_rest`
This PR adds `keep_rest` methods to `vec::Drain` and `vec::DrainFilter` under `drain_keep_rest` feature gate:
```rust
// mod alloc::vec
impl<T, A: Allocator> Drain<'_, T, A> {
pub fn keep_rest(self);
}
impl<T, F, A: Allocator> DrainFilter<'_, T, F, A>
where
F: FnMut(&mut T) -> bool,
{
pub fn keep_rest(self);
}
```
Both these methods cancel draining of elements that were not yet yielded from the iterators. While this needs more testing & documentation, I want at least start the discussion. This may be a potential way out of the "should `DrainFilter` exhaust itself on drop?" argument.
Add guarantee that Vec::default() does not alloc
Currently `Vec::new()` is guaranteed to not allocate until elements are pushed onto the `Vec`, but such a guarantee is missing for `Vec`'s implementation of `Default::default`.
This adds such a guarantee for `Vec::default()` to the API reference.
See also [this discussion on URLO](https://users.rust-lang.org/t/guarantee-that-vec-default-does-not-allocate/79903).
Use pointer `is_aligned*` methods
This PR replaces some manual alignment checks with calls to `pointer::{is_aligned, is_aligned_to}` and removes a useless pointer cast.
r? `@scottmcm`
_split off from #100746_
Guarantee `try_reserve` preserves the contents on error
Update doc comments to make the guarantee explicit. However, some
implementations does not have the statement though.
* `HashMap`, `HashSet`: require guarantees on hashbrown side.
* `PathBuf`: simply redirecting to `OsString`.
Fixes#99606.
Currently `Vec::new()` is guaranteed to not allocate until elements are
pushed onto the `Vec`, but such a guarantee is missing for `Vec`'s
implementation of `Default::default`. This adds such a guarantee for
`Vec::default()` to the API reference.
Replace most uses of `pointer::offset` with `add` and `sub`
As PR title says, it replaces `pointer::offset` in compiler and standard library with `pointer::add` and `pointer::sub`. This generally makes code cleaner, easier to grasp and removes (or, well, hides) integer casts.
This is generally trivially correct, `.offset(-constant)` is just `.sub(constant)`, `.offset(usized as isize)` is just `.add(usized)`, etc. However in some cases we need to be careful with signs of things.
r? ````@scottmcm````
_split off from #100746_
Update doc comments to make the guarantee explicit. However, some
implementations does not have the statement though.
* `HashMap`, `HashSet`: require guarantees on hashbrown side.
* `PathBuf`: simply redirecting to `OsString`.
Fixes#99606.
Optimized vec::IntoIter::next_chunk impl
```
x86_64v1, default
test vec::bench_next_chunk ... bench: 696 ns/iter (+/- 22)
x86_64v1, pr
test vec::bench_next_chunk ... bench: 309 ns/iter (+/- 4)
znver2, default
test vec::bench_next_chunk ... bench: 17,272 ns/iter (+/- 117)
znver2, pr
test vec::bench_next_chunk ... bench: 211 ns/iter (+/- 3)
```
On znver2 the default impl seems to be slow due to different inlining decisions. It goes through `core::array::iter_next_chunk`
which has a deep call tree.
```
test vec::bench_next_chunk ... bench: 696 ns/iter (+/- 22)
x86_64v1, pr
test vec::bench_next_chunk ... bench: 309 ns/iter (+/- 4)
znver2, default
test vec::bench_next_chunk ... bench: 17,272 ns/iter (+/- 117)
znver2, pr
test vec::bench_next_chunk ... bench: 211 ns/iter (+/- 3)
```
The znver2 default impl seems to be slow due to inlining decisions. It goes through `core::array::iter_next_chunk`
which has a deeper call tree.
* Implement IsZero trait for tuples up to 8 IsZero elements;
* Implement IsZero for u8/i8, leading to implementation of it for arrays of them too;
* Add more codegen tests for this optimization.
* Lower size of array for IsZero trait because it fails to inline checks
In particular, be clear that it is sound to specify memory not
originating from a previous `Vec` allocation. That is already suggested
in other parts of the documentation about zero-alloc conversions to Box<[T]>.
Incorporate a constraint from `slice::from_raw_parts` that was missing
but needs to be fulfilled, since a `Vec` can be converted into a slice.
Optimize `Vec::insert` for the case where `index == len`.
By skipping the call to `copy` with a zero length. This makes it closer
to `push`.
I did this recently for `SmallVec`
(https://github.com/servo/rust-smallvec/pull/282) and it was a big perf win in
one case. Although I don't have a specific use case in mind, it seems
worth doing it for `Vec` as well.
Things to note:
- In the `index < len` case, the number of conditions checked is
unchanged.
- In the `index == len` case, the number of conditions checked increases
by one, but the more expensive zero-length copy is avoided.
- In the `index > len` case the code now reserves space for the extra
element before panicking. This seems like an unimportant change.
r? `@cuviper`