This commit imports the LLD project from LLVM to serve as the default linker for
the `wasm32-unknown-unknown` target. The `binaryen` submoule is consequently
removed along with "binaryen linker" support in rustc.
Moving to LLD brings with it a number of benefits for wasm code:
* LLD is itself an actual linker, so there's no need to compile all wasm code
with LTO any more. As a result builds should be *much* speedier as LTO is no
longer forcibly enabled for all builds of the wasm target.
* LLD is quickly becoming an "official solution" for linking wasm code together.
This, I believe at least, is intended to be the main supported linker for
native code and wasm moving forward. Picking up support early on should help
ensure that we can help LLD identify bugs and otherwise prove that it works
great for all our use cases!
* Improvements to the wasm toolchain are currently primarily focused around LLVM
and LLD (from what I can tell at least), so it's in general much better to be
on this bandwagon for bugfixes and new features.
* Historical "hacks" like `wasm-gc` will soon no longer be necessary, LLD
will [natively implement][gc] `--gc-sections` (better than `wasm-gc`!) which
means a postprocessor is no longer needed to show off Rust's "small wasm
binary size".
LLD is added in a pretty standard way to rustc right now. A new rustbuild target
was defined for building LLD, and this is executed when a compiler's sysroot is
being assembled. LLD is compiled against the LLVM that we've got in tree, which
means we're currently on the `release_60` branch, but this may get upgraded in
the near future!
LLD is placed into rustc's sysroot in a `bin` directory. This is similar to
where `gcc.exe` can be found on Windows. This directory is automatically added
to `PATH` whenever rustc executes the linker, allowing us to define a `WasmLd`
linker which implements the interface that `wasm-ld`, LLD's frontend, expects.
Like Emscripten the LLD target is currently only enabled for Tier 1 platforms,
notably OSX/Windows/Linux, and will need to be installed manually for compiling
to wasm on other platforms. LLD is by default turned off in rustbuild, and
requires a `config.toml` option to be enabled to turn it on.
Finally the unstable `#![wasm_import_memory]` attribute was also removed as LLD
has a native option for controlling this.
[gc]: https://reviews.llvm.org/D42511
This commit imports the `stdsimd` crate into the standard library,
creating an `arch` and `simd` module inside of both libcore and libstd.
Both of these modules are **unstable** and will continue to be so until
RFC 2335 is stabilized.
As a brief recap, the modules are organized as so:
* `arch` contains all current architectures with intrinsics, for example
`std::arch::x86`, `std::arch::x86_64`, `std::arch::arm`, etc. These
modules contain all of the intrinsics defined for the platform, like
`_mm_set1_epi8`.
* In the standard library, the `arch` module also exports a
`is_target_feature_detected` macro which performs runtime detection to
determine whether a target feature is available at runtime.
* The `simd` module contains experimental versions of strongly-typed
lane-aware SIMD primitives, to be fully fleshed out in a future RFC.
The main purpose of this commit is to start pulling in all these
intrinsics and such into the standard library on nightly and allow
testing and such. This'll help allow users to easily kick the tires and
see if intrinsics work as well as allow us to test out all the
infrastructure for moving the intrinsics into the standard library.
Handle gdb command failure gracefully in compiletest
Previously, if the gdb command was available, but threw an error, compiletest would panic. This is obviously not good. Now, gdb is treated as missing if calling `gdb --version` does not output anything on stdout.
Add support for powerpc-unknown-linux-gnuspe
This PR adds support for the embedded PowerPC variant "e500". On Linux, this architecture is usually called "powerpcspe", it is a 32-bit PowerPC architecture. The main difference between normal 32-bit PowerPC and PowerPCSPE is the lack of Altivec instructions and the additional SPE instruction set.
This architecture is supported in Debian through an unofficial port.
Rustc explain
Fixes#48041.
To make the review easier, I separated tests update to code update. Also, I used this script to generate new ui tests stderr:
```python
from os import listdir
from os.path import isdir, isfile, join
PATH = "src/test/ui"
def do_something(path):
files = [join(path, f) for f in listdir(path)]
for f in files:
if isdir(f):
do_something(f)
continue
if not isfile(f) or not f.endswith(".stderr"):
continue
x = open(f, "r")
content = x.read().strip()
if "error[E" not in content:
continue
errors = dict()
for y in content.splitlines():
if y.startswith("error[E"):
errors[y[6:11]] = True
errors = sorted(errors.keys())
if len(errors) < 1:
print("weird... {}".format(f))
continue
if len(errors) > 1:
content += "\n\nYou've got a few errors: {}".format(", ".join(errors))
content += "\nIf you want more information on an error, try using \"rustc --explain {}\"".format(errors[0])
else:
content += "\n\nIf you want more information on this error, try using \"rustc --explain {}\"".format(errors[0])
content += "\n"
x = open(f, "w")
x.write(content)
do_something(PATH)
```
Add missing pieces for sparc-linux-gnu support
I noticed that while Rust has CABI support for 32-bit SPARC, there are still some pieces missing to be able to use Rust on a 32-Bit SPARC system like Gentoo which still defaults to a 32-bit port unlike Debian's sparc64 port.
This PR is an attempt to add the missing pieces. I will send the necessary changes for libc in a separate PR.
CC @jrtc27
Previously, if the gdb command was available, but threw an error, compiletest would panic. This is obviously not good. Now, gdb is treated as missing if calling `gdb --version` does not output anything on stdout.
Is it really time? Have our months, no, *years* of suffering come to an end? Are we finally able to cast off the pall of Hoedown? The weight which has dragged us down for so long?
-----
So, timeline for those who need to catch up:
* Way back in December 2016, [we decided we wanted to switch out the markdown renderer](https://github.com/rust-lang/rust/issues/38400). However, this was put on hold because the build system at the time made it difficult to pull in dependencies from crates.io.
* A few months later, in March 2017, [the first PR was done, to switch out the renderers entirely](https://github.com/rust-lang/rust/pull/40338). The PR itself was fraught with CI and build system issues, but eventually landed.
* However, not all was well in the Rustdoc world. During the PR and shortly after, we noticed [some differences in the way the two parsers handled some things](https://github.com/rust-lang/rust/issues/40912), and some of these differences were major enough to break the docs for some crates.
* A couple weeks afterward, [Hoedown was put back in](https://github.com/rust-lang/rust/pull/41290), at this point just to catch tests that Pulldown was "spuriously" running. This would at least provide some warning about spurious tests, rather than just breaking spontaneously.
* However, the problems had created enough noise by this point that just a few days after that, [Hoedown was switched back to the default](https://github.com/rust-lang/rust/pull/41431) while we came up with a solution for properly warning about the differences.
* That solution came a few weeks later, [as a series of warnings when the HTML emitted by the two parsers was semantically different](https://github.com/rust-lang/rust/pull/41991). But that came at a cost, as now rustdoc needed proc-macro support (the new crate needed some custom derives farther down its dependency tree), and the build system was not equipped to handle it at the time. It was worked on for three months as the issue stumped more and more people.
* In that time, [bootstrap was completely reworked](https://github.com/rust-lang/rust/pull/43059) to change how it ordered compilation, and [the method by which it built rustdoc would change](https://github.com/rust-lang/rust/pull/43482), as well. This allowed it to only be built after stage1, when proc-macros would be available, allowing the "rendering differences" PR to finally land.
* The warnings were not perfect, and revealed a few [spurious](https://github.com/rust-lang/rust/pull/44368) [differences](https://github.com/rust-lang/rust/pull/45421) between how we handled the renderers.
* Once these were handled, [we flipped the switch to turn on the "rendering difference" warnings all the time](https://github.com/rust-lang/rust/pull/45324), in October 2017. This began the "warning cycle" for this change, and landed in stable in 1.23, on 2018-01-04.
* Once those warnings hit stable, and after a couple weeks of seeing whether we would get any more reports than what we got from sitting on nightly/beta, [we switched the renderers](https://github.com/rust-lang/rust/pull/47398), making Pulldown the default but still offering the option to use Hoedown.
And that brings us to the present. We haven't received more new issues from this in the meantime, and the "switch by default" is now on beta. Our reasoning is that, at this point, anyone who would have been affected by this has run into it already.
1. When the invalid condition is hit, write out the relevant variables too
2. In compile-fail/parse-fail tests, check for ICE first, so the invalid
error patterns won't mask our ICE output.
This was originally copied over from Cargo and Cargo has since [been
updated][update] so let's pull in the fixes here too!
[update]: https://github.com/rust-lang/cargo/pull/5030
This isn't a perfect heuristic, but since the amount of run-fail tests
is far lower than run-pass tests for now, it should be sufficient to
ensure that we don't run into CI limits. This makes it possible to run
the test binary manually (e.g., under gdb/lldb) if it failed to attempt
to find out why.
ui tests: diff from old (expected) to new (actual) instead of backwards.
Previously `actual` was "old" and `expected` was "new" which resulted in `+` before `-`.
AFAIK all diff tools put `-` before `+`, which made the previous behavior *very confusing*.
r? @nikomatsakis
Use a range to identify SIGSEGV in stack guards
Previously, the `guard::init()` and `guard::current()` functions were
returning a `usize` address representing the top of the stack guard,
respectively for the main thread and for spawned threads. The `SIGSEGV`
handler on `unix` targets checked if a fault was within one page below that
address, if so reporting it as a stack overflow.
Now `unix` targets report a `Range<usize>` representing the guard memory,
so it can cover arbitrary guard sizes. Non-`unix` targets which always
return `None` for guards now do so with `Option<!>`, so they don't pay any
overhead.
For `linux-gnu` in particular, the previous guard upper-bound was
`stackaddr + guardsize`, as the protected memory was *inside* the stack.
This was a glibc bug, and starting from 2.27 they are moving the guard
*past* the end of the stack. However, there's no simple way for us to know
where the guard page actually lies, so now we declare it as the whole range
of `stackaddr ± guardsize`, and any fault therein will be called a stack
overflow. This fixes#47863.