Add std::process::Command::envs()
`Command::envs()` adds a vector of key-value pairs to the child
process environment all at once. Suggested in #38526.
This is not fully baked and frankly I'm not sure it even _works_, but I need some help finishing it up, and this is the simplest way to show you what I've got. The problems I know exist and don't know how to solve, from most to least important, are:
* [ ] I don't know if the type signature of the new function is correct.
* [x] The new test might not be getting run. I didn't see it go by in the output of `x.py test src/libstd --stage 1`.
* [x] The tidy check says ``process.rs:402: different `since` than before`` which I don't know what it means.
r? @brson
exclusive range patterns
adds `..` patterns to the language under a feature gate (`exclusive_range_pattern`).
This allows turning
``` rust
match i {
0...9 => {},
10...19 => {},
20...29 => {},
_ => {}
}
```
into
``` rust
match i {
0..10 => {},
10..20 => {},
20..30 => {},
_ => {}
}
```
* Command::envs() now takes anything that is IntoIterator<Item=(K, V)>
where both K and V are AsRef<OsStr>.
* Since we're not 100% sure that's the right signature, envs() is
now marked unstable. (You can use envs() with HashMap<str, str> but
not Vec<(str, str)>, for instance.)
* Update the test to match.
* By analogy, args() now takes any IntoIterator<Item=S>, S: AsRef<OsStr>.
This should be uncontroversial.
Add regression test for debuginfo + LTO
Fixes#25270, which cannot be reproduced with the current nightly version of the compiler anymore (due to various fixes to debuginfo generation in the past).
Should we run into the "possible ODR violation" again, the test added by this PR can be extend with the new case.
r? @alexcrichton
travis: Get an emscripten builder online
This commit adds a new entry to the Travis matrix which will execute emscripten
test suites. Along the way it updates a few bits of the test suite to continue
passing on emscripten, such as:
* Ignoring i128/u128 tests as they're presumably just not working (didn't
investigate as to why)
* Disabling a few process tests (not working on emscripten)
* Ignore some num tests in libstd (#39119)
* Fix some warnings when compiling
travis: Add i586 linux and i686 musl
This commit expands the existing x86_64-musl entry in the Travis matrix to also
build/test i586-unknown-linux-gnu and i686-unknown-linux-musl.
cc #38531Closes#35599Closes#39053
This commit adds a new entry to the Travis matrix which will execute emscripten
test suites. Along the way it updates a few bits of the test suite to continue
passing on emscripten, such as:
* Ignoring i128/u128 tests as they're presumably just not working (didn't
investigate as to why)
* Disabling a few process tests (not working on emscripten)
* Ignore some num tests in libstd (#39119)
* Fix some warnings when compiling
This commit expands the existing x86_64-musl entry in the Travis matrix to also
build/test i586-unknown-linux-gnu and i686-unknown-linux-musl.
cc #38531Closes#39053
Fix two const-eval issues related to i128 negation
First issue here was the fact that we’d only allow negating integers in i64 range in case the
integer was not infered yes. While this is not the direct cause of the issue, its still good to fix
it.
The real issue here is the code handling specifically the `min_value` literals. While I128_OVERFLOW
has the expected value (0x8000_..._0000), match using this value as a pattern is handled
incorrectly by the stage1 compiler (it seems to be handled correctly, by the stage2 compiler). So
what we do here is extract this pattern into an explicit `==` until the next snapshot.
Fixes#38987
First issue here was the fact that we’d only allow negating integers in i64 range in case the
integer was not infered yes. While this is not the direct cause of the issue, its still good to fix
it.
The real issue here is the code handling specifically the `min_value` literals. While I128_OVERFLOW
has the expected value (0x8000_..._0000), match using this value as a pattern is handled
incorrectly by the stage1 compiler (it seems to be handled correctly, by the stage2 compiler). So
what we do here is extract this pattern into an explicit `==` until the next snapshot.
Fixes#38987
fix function arguments in constant promotion
we can't create the target block until *after* we promote the arguments - otherwise the arguments will be promoted into the target block. oops.
Fixes#38985.
This is a regression introduced in the beta-nominated #38833, so beta-nominating this one too (sorry @brson).
r? @eddyb
we can't create the target block until *after* we promote the arguments
- otherwise the arguments will be promoted into the target block. oops.
Fixes#38985.
* give the new feature its own feature tag
* correct a lifetime problem in the test
* use .output() instead of .spawn() in the test so that output is
actually collected
* correct the same error in the test whose skeleton I cribbed
Remove destructor-related restrictions from unions
They don't have drop glue.
This doesn't fix the rvalue promotion issues when trying to do things like `static FOO: NoDrop<Bar> = NoDrop {inner: Bar}`. I'm not sure if we should fix that.
std: Add a nonblocking `Child::try_wait` method
This commit adds a new method to the `Child` type in the `std::process` module
called `try_wait`. This method is the same as `wait` except that it will not
block the calling thread and instead only attempt to collect the exit status. On
Unix this means that we call `waitpid` with the `WNOHANG` flag and on Windows it
just means that we pass a 0 timeout to `WaitForSingleObject`.
Currently it's possible to build this method out of tree, but it's unfortunately
tricky to do so. Specifically on Unix you essentially lose ownership of the pid
for the process once a call to `waitpid` has succeeded. Although `Child` tracks
this state internally to be resilient to multiple calls to `wait` or a `kill`
after a successful wait, if the child is waited on externally then the state
inside of `Child` is not updated. This means that external implementations of
this method must be extra careful to essentially not use a `Child`'s methods
after a call to `waitpid` has succeeded (even in a nonblocking fashion).
By adding this functionality to the standard library it should help canonicalize
these external implementations and ensure they can continue to robustly reuse
the `Child` type from the standard library without worrying about pid ownership.
Allow projections to be promoted to constants in MIR.
This employs the `LvalueContext` additions by @pcwalton to properly extend the MIR promotion of temporaries to allow projections (field accesses, indexing and dereferences) on said temporaries.
It's needed both parity with the old constant qualification logic (for current borrowck) and it fixes#38074.
The former is *required for soundness* if we accept the RFC for promoting rvalues to `'static` constants.
That is, until we get MIR borrowck and the same source of truth will be used for both checks and codegen.
[11/n] Separate ty::Tables into one per each body.
_This is part of a series ([prev](https://github.com/rust-lang/rust/pull/38449) | [next]()) of patches designed to rework rustc into an out-of-order on-demand pipeline model for both better feature support (e.g. [MIR-based](https://github.com/solson/miri) early constant evaluation) and incremental execution of compiler passes (e.g. type-checking), with beneficial consequences to IDE support as well.
If any motivation is unclear, please ask for additional PR description clarifications or code comments._
<hr>
In order to track the results of type-checking and inference for incremental recompilation, they must be stored separately for each function or constant value, instead of lumped together.
These side-`Tables` also have to be tracked by various passes, as they visit through bodies (all of which have `Tables`, even if closures share the ones from their parent functions). This is usually done by switching a `tables` field in an override of `visit_nested_body` before recursing through `visit_body`, to the relevant one and then restoring it - however, in many cases the nesting is unnecessary and creating the visitor for each body in the crate and then visiting that body, would be a much cleaner solution.
To simplify handling of inlined HIR & its side-tables, their `NodeId` remapping and entries HIR map were fully stripped out, which means that `NodeId`s from inlined HIR must not be used where a local `NodeId` is expected. It might be possible to make the nodes (`Expr`, `Block`, `Pat`, etc.) that only show up within a `Body` have IDs that are scoped to that `Body`, which would also allow `Tables` to use `Vec`s.
That last part also fixes#38790 which was accidentally introduced in a previous refactor.
This commit adds a new method to the `Child` type in the `std::process` module
called `try_wait`. This method is the same as `wait` except that it will not
block the calling thread and instead only attempt to collect the exit status. On
Unix this means that we call `waitpid` with the `WNOHANG` flag and on Windows it
just means that we pass a 0 timeout to `WaitForSingleObject`.
Currently it's possible to build this method out of tree, but it's unfortunately
tricky to do so. Specifically on Unix you essentially lose ownership of the pid
for the process once a call to `waitpid` has succeeded. Although `Child` tracks
this state internally to be resilient to multiple calls to `wait` or a `kill`
after a successful wait, if the child is waited on externally then the state
inside of `Child` is not updated. This means that external implementations of
this method must be extra careful to essentially not use a `Child`'s methods
after a call to `waitpid` has succeeded (even in a nonblocking fashion).
By adding this functionality to the standard library it should help canonicalize
these external implementations and ensure they can continue to robustly reuse
the `Child` type from the standard library without worrying about pid ownership.
std: Don't pass overlapped handles to processes
This commit fixes a mistake introduced in #31618 where overlapped handles were
leaked to child processes on Windows. On Windows once a handle is in overlapped
mode it should always have I/O executed with an instance of `OVERLAPPED`. Most
child processes, however, are not prepared to have their stdio handles in
overlapped mode as they don't use `OVERLAPPED` on reads/writes to the handle.
Now we haven't had any odd behavior in Rust up to this point, and the original
bug was introduced almost a year ago. I believe this is because it turns out
that if you *don't* pass an `OVERLAPPED` then the system will [supply one for
you][link]. In this case everything will go awry if you concurrently operate on
the handle. In Rust, however, the stdio handles are always locked, and there's
no way to not use them unlocked in libstd. Due to that change we've always had
synchronized access to these handles, which means that Rust programs typically
"just work".
Conversely, though, this commit fixes the test case included, which exhibits
behavior that other programs Rust spawns may attempt to execute. Namely, the
stdio handles may be concurrently used and having them in overlapped mode wreaks
havoc.
[link]: https://blogs.msdn.microsoft.com/oldnewthing/20121012-00/?p=6343Closes#38811
fix promotion of MIR terminators
promotion of MIR terminators used to try to promote the destination it
is trying to promote, leading to stack overflow.
Also clean up the code in `promote_temp` a bit to make it more understandable.
Fixes#37991.
cc @nikomatsakis
r? @eddyb
Some i128 tests
* Add some FFI tests for i128 on architectures where we have sort of working "C" FFI support. On all other architectures we ignore the test.
* enhance the u128 overflow tests
This commit fixes a mistake introduced in #31618 where overlapped handles were
leaked to child processes on Windows. On Windows once a handle is in overlapped
mode it should always have I/O executed with an instance of `OVERLAPPED`. Most
child processes, however, are not prepared to have their stdio handles in
overlapped mode as they don't use `OVERLAPPED` on reads/writes to the handle.
Now we haven't had any odd behavior in Rust up to this point, and the original
bug was introduced almost a year ago. I believe this is because it turns out
that if you *don't* pass an `OVERLAPPED` then the system will [supply one for
you][link]. In this case everything will go awry if you concurrently operate on
the handle. In Rust, however, the stdio handles are always locked, and there's
no way to not use them unlocked in libstd. Due to that change we've always had
synchronized access to these handles, which means that Rust programs typically
"just work".
Conversely, though, this commit fixes the test case included, which exhibits
behavior that other programs Rust spawns may attempt to execute. Namely, the
stdio handles may be concurrently used and having them in overlapped mode wreaks
havoc.
[link]: https://blogs.msdn.microsoft.com/oldnewthing/20121012-00/?p=6343Closes#38811