rework `-Zverbose`
implements the changes described in https://github.com/rust-lang/compiler-team/issues/706
the first commit is only a name change from `-Zverbose` to `-Zverbose-internals` and does not change behavior. the second commit changes diagnostics.
possible follow up work:
- `ty::pretty` could print more info with `--verbose` than it does currently. `-Z verbose-internals` shows too much info in a way that's not helpful to users. michael had ideas about this i didn't fully understand: https://rust-lang.zulipchat.com/#narrow/stream/233931-t-compiler.2Fmajor-changes/topic/uplift.20some.20-Zverbose.20calls.20and.20rename.20to.E2.80.A6.20compiler-team.23706/near/408984200
- `--verbose` should imply `-Z write-long-types-to-disk=no`. the code in `ty_string_with_limit` should take `--verbose` into account (apparently this affects `Ty::sort_string`, i'm not familiar with this code). writing a file to disk should suggest passing `--verbose`.
r? `@compiler-errors` cc `@estebank`
Add illumos aarch64 target for rust.
This adds the newly being developed illumos aarch64 target to the rust compiler.
`@rmustacc` `@citrus-it` `@richlowe` As promissed before my hiatus :)
Treat numeric chunks with equal value but differing numbers of leading
zeroes as equal, unless we get to the end of the entire string in which
case we use "more leading zeroes in the earliest differing chunk" as a
tiebreaker.
Treat `_` as a word separator, sorting it before anything other than
space.
Give more examples.
Add arm-none-eabi and armv7r-none-eabi platform-support documentation.
Mostly collecting existing information that's common to all arm-none-eabi targets and putting it in one file and adding a new file with specific details about armv7r.
Update books
## rust-lang/edition-guide
2 commits in 34fca48ed284525b2f124bf93c51af36d6685492..bbffb074e16bef89772818b400b6c76a65eac126
2023-12-11 18:46:08 UTC to 2023-12-06 21:38:11 UTC
- Update links and text about rustfix. (rust-lang/edition-guide#287)
- Add C-string literals. (rust-lang/edition-guide#286)
## rust-embedded/book
1 commits in 22bca3d0f6e9b9b556689b54ce96f25b46ecd1b3..3f9df2b9885c6741365da2e12ed6662cd0e827d6
2023-12-11 21:22:20 UTC to 2023-12-11 21:22:20 UTC
- #363 (rust-embedded/book#364)
## rust-lang/nomicon
2 commits in 83d015105e6d490fc30d6c95da1e56152a50e228..f6bd083c4ccfc4ce6699b8b4154e3c45c5a27a8c
2023-12-10 03:19:24 UTC to 2023-12-10 03:18:32 UTC
- Minor improvements to Vec (rust-lang/nomicon#415)
- Improve the `PhantomData` table (rust-lang/nomicon#417)
## rust-lang/reference
1 commits in 692d216f5a1151e8852ddb308ba64040e634c876..f9f5b5babd95515e7028c32d6ca4d9790f64c146
2023-12-10 16:16:17 UTC to 2023-12-10 16:16:17 UTC
- Document object unsafety of async-fn-in-trait (rust-lang/reference#1435)
## rust-lang/rust-by-example
11 commits in da0a06aada31a324ae84a9eaee344f6a944b9683..4c2b24ff9d9cf19f2fcff799a3a49b9a2c50ae8e
2023-12-18 13:02:23 UTC to 2023-12-10 12:10:43 UTC
- nested destructure example for structs (rust-lang/rust-by-example#1787)
- Make example in pipe.md compatible with both Windows and Unix-type system with less code (rust-lang/rust-by-example#1780)
- Add i18n support (rust-lang/rust-by-example#1760)
- Add pub keyword before mod bar definition in doc.md (rust-lang/rust-by-example#1785)
- Update address and title of github source of rust playground in playground.md (rust-lang/rust-by-example#1784)
- Update example in ffi.md to make it compatible with both Windows OS and Unit-type systems (rust-lang/rust-by-example#1781)
- Update the path of html_playground_url in playground.md (rust-lang/rust-by-example#1783)
- Update unit_testing.md ignore running the last example because it's test (rust-lang/rust-by-example#1782)
- Update example in fs.md and use target_family instead of target_os (rust-lang/rust-by-example#1779)
- Update the example in pipe.md to make it compatible with both Windows OS and Unix-type systems (rust-lang/rust-by-example#1778)
- Update the example in fs.md to ensure compatibility with both Window and Unix-type systems. (rust-lang/rust-by-example#1777)
## rust-lang/rustc-dev-guide
7 commits in 904bb5aa7b21adad58ffae610e2830c7b0f813b0..0610665a8687b1b0aa037917a1598b9f2a21e3ef
2023-12-17 17:21:38 UTC to 2023-12-05 16:40:26 UTC
- add a mailmap (rust-lang/rustc-dev-guide#1839)
- Move Editions chapter to "Contributing to Rust". (rust-lang/rustc-dev-guide#1838)
- Remove feature edition fields. (rust-lang/rustc-dev-guide#1836)
- Add a chapter on editions. (rust-lang/rustc-dev-guide#1835)
- Remove mentions of plugin lints (rust-lang/rustc-dev-guide#1833)
- Fix typo of unused_parens (rust-lang/rustc-dev-guide#1832)
- Replace experts map with reviewers from triagebot (rust-lang/rustc-dev-guide#1831)
Add new tier 3 aarch64-apple-watchos target
Apple Xcode 14/15 releases add a new apple watchos target architecture arm64 out of arm64_32 and armv7k, now add a new tier 3 target support for this target.
### Tier 3 Target Requirements
Adds support for Apple WatchOS aarch64-apple-watchos target.
Below are details on how this target meets the requirements for tier 3:
> tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
`@leohowell` has volunteered to be the target maintainer. I am also happy to help if a second maintainer is required.
> Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
Uses the same naming as the LLVM target, and the same convention as other Apple targets.
> Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
I don't believe there is any ambiguity here.
> Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
I don't see any legal issues here.
> The target must not introduce license incompatibilities.
> Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0).
> The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> If the target supports building host tools (such as rustc or cargo), those host tools must not depend on proprietary (non-FOSS) libraries, other than ordinary runtime libraries supplied by the platform and commonly used by other binaries built for the target. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> Targets should not require proprietary (non-FOSS) components to link a functional binary or library.
> "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
I see no issues with any of the above.
> Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Only relevant to those making approval decisions.
> Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
core and alloc can be used. std support will be added in a subsequent PR.
> The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running tests (even if they do not pass), the documentation must explain how to run tests for the target, using emulation if possible or dedicated hardware if necessary.
Use --target= option to cross compile, just like any target. Tests can be run using the WatchOS simulator (see https://developer.apple.com/documentation/xcode/running-your-app-in-the-simulator-or-on-a-device).
> Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
I don't foresee this being a problem.
> Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
No other targets should be affected by the pull request.
r? compiler-team
We don't really want to communicate with target maintainers via email.
GitHub is where everything happens, people should have a GitHub account
that can be pinged on issues.
This doesn't necessarily have to be a strict rule, but edit the template
to suggest this. The previous template made it look like we care about
having an email address, which we do not.
Implement `--env` compiler flag (without `tracked_env` support)
Part of https://github.com/rust-lang/rust/issues/80792.
Implementation of https://github.com/rust-lang/compiler-team/issues/653.
Not an implementation of https://github.com/rust-lang/rfcs/pull/2794.
It adds the `--env` compiler flag option which allows to set environment values used by `env!` and `option_env!`.
Important to note: When trying to retrieve an environment variable value, it will first look into the ones defined with `--env`, and if there isn't one, then only it will look into the environment variables. So if you use `--env PATH=a`, then `env!("PATH")` will return `"a"` and not the actual `PATH` value.
As mentioned in the title, `tracked_env` support is not added here. I'll do it in a follow-up PR.
r? rust-lang/compiler
Add new targets {x86_64,i686}-win7-windows-msvc
This PR adds two new Tier 3 targets, x86_64-win7-windows-msvc and i686-win7-windows-msvc, that aim to support targeting Windows 7 after the `*-pc-windows-msvc` target drops support for it (slated to happen in 1.76.0).
# Tier 3 target policy
> At this tier, the Rust project provides no official support for a target, so we place minimal requirements on the introduction of targets.
>
> A proposed new tier 3 target must be reviewed and approved by a member of the compiler team based on these requirements. The reviewer may choose to gauge broader compiler team consensus via a [Major Change Proposal (MCP)](https://forge.rust-lang.org/compiler/mcp.html).
>
> A proposed target or target-specific patch that substantially changes code shared with other targets (not just target-specific code) must be reviewed and approved by the appropriate team for that shared code before acceptance.
>
> - A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
This is me, `@roblabla` on github.
> - Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
I went with naming the target `x86_64-win7-windows-msvc`, inserting the `win7` in the vendor field (usually set to to `pc`). This is done to avoid ecosystem churn, as quite a few crates have `cfg(target_os = "windows")` or `cfg(target_env = "msvc")`, but nearly no `cfg(target_vendor = "pc")`. Since my goal is to be able to seamlessly swap to the `win7` target, I figured it'd be easier this way.
> - Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
I believe the naming is pretty explicit.
> - If possible, use only letters, numbers, dashes and underscores for the name. Periods (`.`) are known to cause issues in Cargo.
The name comforms to this requirement.
> - Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
> - The target must not introduce license incompatibilities.
> - Anything added to the Rust repository must be under the standard Rust license (`MIT OR Apache-2.0`).
> - The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the `tidy` tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> - Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, `rustc` built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> - "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are *not* limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
As far as I understand it, this target has exactly the same legal situation as the existing Tier 1 x86_64-pc-windows-msvc.
> - Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> - This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Understood.
> - Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
This target supports the whole libstd surface, since it's essentially reusing all of the x86_64-pc-windows-msvc target. Understood.
> - The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary.
Wrote some documentation on how to build, test and cross-compile the target in the `platform-support` part. Hopefully it's enough to get started.
> - Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via ``@`)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> - Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
Understood.
> - Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> - In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
Understood.
> If a tier 3 target stops meeting these requirements, or the target maintainers no longer have interest or time, or the target shows no signs of activity and has not built for some time, or removing the target would improve the quality of the Rust codebase, we may post a PR to remove it; any such PR will be CCed to the target maintainers (and potentially other people who have previously worked on the target), to check potential interest in improving the situation.
Understood.
Add emulated TLS support
This is a reopen of https://github.com/rust-lang/rust/pull/96317 . many android devices still only use 128 pthread keys, so using emutls can be helpful.
Currently LLVM uses emutls by default for some targets (such as android, openbsd), but rust does not use it, because `has_thread_local` is false.
This commit has some changes to allow users to enable emutls:
1. add `-Zhas-thread-local` flag to specify that std uses `#[thread_local]` instead of pthread key.
2. when using emutls, decorate symbol names to find thread local symbol correctly.
3. change `-Zforce-emulated-tls` to `-Ztls-model=emulated` to explicitly specify whether to generate emutls.
r? `@Amanieu`
`riscv32` platform support
This PR adds the following RISCV targets to the tier 2 list of targets:
- riscv32imafc-unknown-none-elf
- riscv32im-unknown-none-elf
The rationale behind adding them directly to tier 2, is that the other bare metal targets already exist at tier 2, and these new targets are the same with an additional target feature enabled.
As well as the additional targets, this PR fills out the platform support document(s) that were previously missing.
~~The RISC-V bare metal targets don't currently have a platform support document, but this will change soon as the RISC-V team from the Rust-embedded working group will maintain these once https://github.com/davidtwco/rust/pull/1 is merged (and `@davidtwco's` upstream PR is merged after). For the time being you can cc myself or any other member of the RISC-V team: https://github.com/orgs/rust-embedded/teams/riscv.~~
> A tier 2 target must have value to people other than its maintainers. (It may still be a niche target, but it must not be exclusively useful for an inherently closed group.)
RISC-V is an open specification, used and accessible to anyone including individuals.
> A tier 2 target must have a designated team of developers (the "target maintainers") available to consult on target-specific build-breaking issues, or if necessary to develop target-specific language or library implementation details. This team must have at least 2 developers.
This rust-embedded working group's [RISCV team](https://github.com/orgs/rust-embedded/teams/riscv) will maintain these targets.
> The target must not place undue burden on Rust developers not specifically concerned with that target. Rust developers are expected to not gratuitously break a tier 2 target, but are not expected to become experts in every tier 2 target, and are not expected to provide target-specific implementations for every tier 2 target.
I don't forsee this being an issue, the RISCV team will ensure we avoid undue burden for the general Rust community.
> The target must provide documentation for the Rust community explaining how to build for the target using cross-compilation, and explaining how to run tests for the target. If at all possible, this documentation should show how to run Rust programs and tests for the target using emulation, to allow anyone to do so. If the target cannot be feasibly emulated, the documentation should explain how to obtain and work with physical hardware, cloud systems, or equivalent.
There are links to resources we maintain in the re wg org in the platform support document.
> The target must document its baseline expectations for the features or versions of CPUs, operating systems, libraries, runtime environments, and similar.
Documented in the platform support document.
> If introducing a new tier 2 or higher target that is identical to an existing Rust target except for the baseline expectations for the features or versions of CPUs, operating systems, libraries, runtime environments, and similar, then the proposed target must document to the satisfaction of the approving teams why the specific difference in baseline expectations provides sufficient value to justify a separate target.
New target features in RISCV can drastically change the capability of a CPU, hence the need for a separate target to support different variants. We aim to support any ratified RISCV extensions.
> Tier 2 targets must not leave any significant portions of core or the standard library unimplemented or stubbed out, unless they cannot possibly be supported on the target.
`core` is fully implemented.
> The code generation backend for the target should not have deficiencies that invalidate Rust safety properties, as evaluated by the Rust compiler team. (This requirement does not apply to arbitrary security enhancements or mitigations provided by code generation backends, only to those properties needed to ensure safe Rust code cannot cause undefined behavior or other unsoundness.) If this requirement does not hold, the target must clearly and prominently document any such limitations as part of the target's entry in the target tier list, and ideally also via a failing test in the testsuite. The Rust compiler team must be satisfied with the balance between these limitations and the difficulty of implementing the necessary features.
RISCV is a well-established and well-maintained LLVM backend. To the best of my knowledge, the backend won't cause the generated code to have undefined behaviour.
> If the target supports C code, and the target has an interoperable calling convention for C code, the Rust target must support that C calling convention for the platform via extern "C". The C calling convention does not need to be the default Rust calling convention for the target, however.
The C calling convention is supported by RISCV.
> The target must build reliably in CI, for all components that Rust's CI considers mandatory.
For the last 4-5 years many of these RISCV targets have been building in CI without any known issues.
> The approving teams may additionally require that a subset of tests pass in CI, such as enough to build a functional "hello world" program, ./x.py test --no-run, or equivalent "smoke tests". In particular, this requirement may apply if the target builds host tools, or if the tests in question provide substantial value via early detection of critical problems.
Not applicable, in the future we may wish to add qemu tests but this is out of scope for now.
> Building the target in CI must not take substantially longer than the current slowest target in CI, and should not substantially raise the maintenance burden of the CI infrastructure. This requirement is subjective, to be evaluated by the infrastructure team, and will take the community importance of the target into account.
To the best of my knowledge, this will not induce a burden on the current CI infra.
> Tier 2 targets should, if at all possible, support cross-compiling. Tier 2 targets should not require using the target as the host for builds, even if the target supports host tools.
Cross-compilation is supported and documented in the platform support document.
> In addition to the legal requirements for all targets (specified in the tier 3 requirements), because a tier 2 target typically involves the Rust project building and supplying various compiled binaries, incorporating the target and redistributing any resulting compiled binaries (e.g. built libraries, host tools if any) must not impose any onerous license requirements on any members of the Rust project, including infrastructure team members and those operating CI systems. This is a subjective requirement, to be evaluated by the approving teams.
There are no additional license issues to worry about.
> Tier 2 targets must not impose burden on the authors of pull requests, or other developers in the community, to ensure that tests pass for the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on tests failing for the target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding the PR breaking tests on a tier 2 target, unless they have opted into such messages.
The RISCV team agrees not to do this.
> The target maintainers should regularly run the testsuite for the target, and should fix any test failures in a reasonably timely fashion.
The RISCV team will fix any issues in a timely manner.
Currently LLVM uses emutls by default
for some targets (such as android, openbsd),
but rust does not use it, because `has_thread_local` is false.
This commit has some changes to allow users to enable emutls:
1. add `-Zhas-thread-local` flag to specify
that std uses `#[thread_local]` instead of pthread key.
2. when using emutls, decorate symbol names
to find thread local symbol correctly.
3. change `-Zforce-emulated-tls` to `-Ztls-model=emulated`
to explicitly specify whether to generate emutls.
Add `-Zfunction-return={keep,thunk-extern}` option
This is intended to be used for Linux kernel RETHUNK builds.
With this commit (optionally backported to Rust 1.73.0), plus a patched Linux kernel to pass the flag, I get a RETHUNK build with Rust enabled that is `objtool`-warning-free and is able to boot in QEMU and load a sample Rust kernel module.
Issue: https://github.com/rust-lang/rust/issues/116853.
This is intended to be used for Linux kernel RETHUNK builds.
With this commit (optionally backported to Rust 1.73.0), plus a
patched Linux kernel to pass the flag, I get a RETHUNK build with
Rust enabled that is `objtool`-warning-free and is able to boot in
QEMU and load a sample Rust kernel module.
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>