The drop block has been deprecated for quite some time. This patch series removes support for parsing it and all the related machinery that made drop work.
As a side feature of all this, I also added the ability to annote fields in structs. This allows comments to be properly associated with an individual field. However, I didn't update `rustdoc` to integrate these comment blocks into the documentation it generates.
After much discussion on IRC and #4819, we have decided to revert to the old naming of the `/` operator. This does not change its behavior. In making this change, we also have had to rename some of the methods in the `Integer` trait. Here is a list of the methods that have changed:
- `Quot::quot` -> `Div::div`
- `Rem::rem` - stays the same
- `Integer::quot_rem` -> `Integer::div_rem`
- `Integer::div` -> `Integer::div_floor`
- `Integer::modulo` -> `Integer::mod_floor`
- `Integer::div_mod` -> `Integer::div_mod_floor`
r? @brson or @thestinger : Added a change_dir_locked function to os, and use it in the
mkdir_recursive tests so that the tests don't clobber each other's
directory changes.
This replaces the wrapper around the runtime RNG with a pure Rust implementation of the same algorithm. This is much faster (up to 5x), and is hopefully safer.
There is still (a little) room for optimisation: testing by summing 100,000,000 random `u32`s indicates this is about ~~40-50%~~ 10% slower than the pure C implementation (running as standalone executable, not in the runtime).
(Only 6d50d55 is part of this PR, the first two are from #6058, but are required for the rt rng to be correct to compare against in the tests.)
This replaces the wrapper around the runtime RNG with a pure Rust
implementation of the same algorithm. This is faster (up to 5x), and
is hopefully safer.
There is still much room for optimisation: testing by summing 100,000,000
random `u32`s indicates this is about 40-50% slower than the pure C
implementation (running as standalone executable, not in the runtime).
As discussed on issue #4819, I have created four new traits: `Algebraic`, `Trigonometric`, `Exponential` and `Hyperbolic`, and moved the appropriate methods into them from `Real`.
~~~rust
pub trait Algebraic {
fn pow(&self, n: Self) -> Self;
fn sqrt(&self) -> Self;
fn rsqrt(&self) -> Self;
fn cbrt(&self) -> Self;
fn hypot(&self, other: Self) -> Self;
}
pub trait Trigonometric {
fn sin(&self) -> Self;
fn cos(&self) -> Self;
fn tan(&self) -> Self;
fn asin(&self) -> Self;
fn acos(&self) -> Self;
fn atan(&self) -> Self;
fn atan2(&self, other: Self) -> Self;
}
pub trait Exponential {
fn exp(&self) -> Self;
fn exp2(&self) -> Self;
fn expm1(&self) -> Self;
fn log(&self) -> Self;
fn log2(&self) -> Self;
fn log10(&self) -> Self;
}
pub trait Hyperbolic: Exponential {
fn sinh(&self) -> Self;
fn cosh(&self) -> Self;
fn tanh(&self) -> Self;
}
~~~
There was some discussion over whether we should shorten the names, for example `Trig` and `Exp`. No abbreviations have been agreed on yet, but this could be considered in the future.
Additionally, `Integer::divisible_by` has been renamed to `Integer::is_multiple_of`.
After discussions on IRC and #4819, we have decided to revert this change. This is due to the traits expressing different ideas and because hyperbolic functions are not trivially implementable from exponential functions for floating-point types.
The Hyperbolic Functions are trivially implemented in terms of `exp`, so it's simpler to group them the Exponential trait. In the future these would have default implementations.
r? @brson mkdir_recursive creates a directory as well as any of its
parent directories that don't exist already. Seems like a useful
thing to have in core.
(Or r? anyone who gets to it first.)
As part of the numeric trait reform (see issue #4819), I have added the following traits to `core::num` and implemented them for Rust's primitive numeric types:
~~~rust
pub trait Bitwise: Not<Self>
+ BitAnd<Self,Self>
+ BitOr<Self,Self>
+ BitXor<Self,Self>
+ Shl<Self,Self>
+ Shr<Self,Self> {}
pub trait BitCount {
fn population_count(&self) -> Self;
fn leading_zeros(&self) -> Self;
fn trailing_zeros(&self) -> Self;
}
pub trait Bounded {
fn min_value() -> Self;
fn max_value() -> Self;
}
pub trait Primitive: Num
+ NumCast
+ Bounded
+ Neg<Self>
+ Add<Self,Self>
+ Sub<Self,Self>
+ Mul<Self,Self>
+ Quot<Self,Self>
+ Rem<Self,Self> {
fn bits() -> uint;
fn bytes() -> uint;
}
pub trait Int: Integer
+ Primitive
+ Bitwise
+ BitCount {}
pub trait Float: Real
+ Signed
+ Primitive {
fn NaN() -> Self;
fn infinity() -> Self;
fn neg_infinity() -> Self;
fn neg_zero() -> Self;
fn is_NaN(&self) -> bool;
fn is_infinite(&self) -> bool;
fn is_finite(&self) -> bool;
fn mantissa_digits() -> uint;
fn digits() -> uint;
fn epsilon() -> Self;
fn min_exp() -> int;
fn max_exp() -> int;
fn min_10_exp() -> int;
fn max_10_exp() -> int;
fn mul_add(&self, a: Self, b: Self) -> Self;
fn next_after(&self, other: Self) -> Self;
}
~~~
Note: I'm not sure my implementation for `BitCount::trailing_zeros` and `BitCount::leading_zeros` is correct for uints. I also need some assistance creating appropriate unit tests for them.
More work needs to be done in implementing specialized primitive floating-point and integer methods, but I'm beginning to reach the limits of my knowledge. Please leave your suggestions/critiques/ideas on #4819 if you have them – I'd very much appreciate hearing them.
I have also added an `Orderable` trait:
~~~rust
pub trait Orderable: Ord {
fn min(&self, other: &Self) -> Self;
fn max(&self, other: &Self) -> Self;
fn clamp(&self, mn: &Self, mx: &Self) -> Self;
}
~~~
This is a temporary trait until we have default methods. We don't want to encumber all implementors of Ord by requiring them to implement these functions, but at the same time we want to be able to take advantage of the speed of the specific numeric functions (like the `fmin` and `fmax` intrinsics).
r? @brson
Unwinding through macros now happens as a call to the trait function `FailWithCause::fail_with()`, which consumes self, allowing to use a more generic failure object in the future.
This is a temporary trait until we have default methods. We don't want to encumber all implementors of Ord by requiring them to implement these functions, but at the same time we want to be able to take advantage of the speed of the specific numeric functions (like the `fmin` and `fmax` intrinsics).
Having three traits for primitive ints/uints seemed rather excessive. If users wish to specify between them they can simply combine Int with either the Signed and Unsigned traits. For example: fn foo<T: Int + Signed>() { … }