These files are licensed under a different license
than the rest of the codebase. This causes potential
issues and inconveniences.
Relicense these files under the standard license.
I hold original copyright on that code.
Fixes#36556
Correct some stability versions
These were found by running tidy on stable versions of rust and finding
features stabilised with the wrong version numbers.
Closes#37915
This commit enhances documentation with several links and
fixes an error in the `sync_channel` documentation as well:
`send` doesn't panic when the senders are all disconnected
Restore `DISCONNECTED` state in `oneshot::Packet::send`
Closes#32114
I'm not sure if this is the best approach, but the current action of swapping `DISCONNECTED` with `DATA` seems wrong. Additionally, it is strange that the `send` method (and others in the `oneshot` module) takes `&mut self` despite performing atomic operations, as this requires extra discipline to avoid data races and lets us use methods like `AtomicUsize::get_mut` instead of methods that require a memory ordering.
This is intended to maintain existing standards of code organization
in hopes that the standard library will continue to be refactored to
isolate platform-specific bits, making porting easier; where "standard
library" roughly means "all the dependencies of the std and test
crates".
This generally means placing restrictions on where `cfg(unix)`,
`cfg(windows)`, `cfg(target_os)` and `cfg(target_env)` may appear,
the basic objective being to isolate platform-specific code to the
platform-specific `std::sys` modules, and to the allocation,
unwinding, and libc crates.
Following are the basic rules, though there are currently
exceptions:
- core may not have platform-specific code
- liballoc_system may have platform-specific code
- liballoc_jemalloc may have platform-specific code
- libpanic_abort may have platform-specific code
- libpanic_unwind may have platform-specific code
- other crates in the std facade may not
- std may have platform-specific code in the following places
- sys/unix/
- sys/windows/
- os/
There are plenty of exceptions today though, noted in the whitelist.
Add a method to the mpsc::Receiver for producing a non-blocking iterator
Currently, the `mpsc::Receiver` offers methods for receiving values in both blocking (`recv`) and non-blocking (`try_recv`) flavours. However only blocking iteration over values is supported. This PR adds a non-blocking iterator to complement the `try_recv` method, just as the blocking iterator complements the `recv` method.
Use-case
-------------
I predominantly use rust in my work on real-time systems and in particular real-time audio generation/processing. I use `mpsc::channel`s to communicate between threads in a purely non-blocking manner. I.e. I might send messages from the GUI thread to the audio thread to update the state of the dsp-graph, or from the audio thread to the GUI thread to display the RMS of each node. These are just a couple examples (I'm probably using 30+ channels across my various projects). I almost exclusively use the `mpsc::Receiver::try_recv` method to avoid blocking any of the real-time threads and causing unwanted glitching/stuttering. Now that I mention it, I can't think of a single time that I personally have used the `recv` method (though I can of course see why it would be useful, and perhaps the common case for many people).
As a result of this experience, I can't help but feel there is a large hole in the `Receiver` API.
| blocking | non-blocking |
|------------|--------------------|
| `recv` | `try_recv` |
| `iter` | 🙀 |
For the most part, I've been working around this using `while let Ok(v) = r.try_recv() { ... }`, however as nice as this is, it is clearly no match for the Iterator API.
As an example, in the majority of my channel use cases I only want to check for *n* number of messages before breaking from the loop so that I don't miss the audio IO callback or hog the GUI thread for too long when an unexpectedly large number of messages are sent. Currently, I have to write something like this:
```rust
let mut take = 100;
while let Ok(msg) = rx.try_recv() {
// Do stuff with msg
if take == 0 {
break;
}
take -= 1;
}
```
or wrap the `try_recv` call in a `Range<usize>`/`FilterMap` iterator combo.
On the other hand, this PR would allow for the following:
```rust
for msg in rx.try_iter().take(100) {
// Do stuff with msg
}
```
I imagine this might also be useful to game devs, embedded or anyone doing message passing across real-time threads.
Currently, the `mpsc::Receiver` offers methods for receiving values in
both blocking (`recv`) and non-blocking (`try_recv`) flavours. However
only blocking iteration over values is supported. This commit adds a
non-blocking iterator to complement the `try_recv` method, just as the
blocking iterator complements the `recv` method.
These types were already `!Sync`, but this improves error messages when
they are used in contexts that require `Sync`, aligning them with
conventions used with `Rc`, among others.