Eric Holk
657e5a2bd5
Renamed what's left of rust_dom to rust_scheduler
2011-06-28 16:12:33 -07:00
Eric Holk
02f6645fca
Moved win32_require to the kernel.
2011-06-28 16:12:33 -07:00
Eric Holk
49a8cb34d2
Removed dom_owned, splitting things between task_owned and kernel_owned. Had to re-xfail a few tests brson recently un-xfailed.
2011-06-28 16:12:33 -07:00
Eric Holk
f6f945fed5
Moved thread management to rust_kernel.
2011-06-28 16:12:33 -07:00
Graydon Hoare
bc9fa31618
A little tidying in rt.
2011-06-27 10:08:57 -07:00
Eric Holk
022ebc198b
Implementation mising features in lock_and_signal for Win32. Also lowered the minimum stack size to get the pfib benchmark to run without exhausting its address space on Windows.
2011-06-27 09:58:39 -07:00
Eric Holk
681c063ec0
Conservatively serialize nearly all upcalls. Successfuly ran make check with RUST_THREADS=8, so we're probably fairly safe now. In the future we can relax the synchronization to get better performance.
2011-06-27 09:58:39 -07:00
Eric Holk
6367bcf427
Fixed a few concurrency bugs. Still not perfect, but overall it seems much more reliable.
2011-06-27 09:58:39 -07:00
Eric Holk
4bc773465f
Basic multithreading support. The infinite loops test successfully maxes out the CPU.
2011-06-27 09:58:39 -07:00
Eric Holk
d1857d30fc
This is the mega-ucontext commit. It replaces the task switching mechanism with a new one inspired by ucontext. It works under Linux, OS X and Windows, and is Valgrind clean on Linux and OS X (provided the runtime is built with gcc).
...
This commit also moves yield and join to the standard library, as requested in #42 . Join is currently a no-op though.
2011-06-13 18:14:13 -07:00
Graydon Hoare
79c9e13073
More delicious dead code removal from runtime, upcalls.
2011-05-26 18:21:02 -07:00
Rafael Ávila de Espíndola
395940f7e3
Dead code elimination.
2011-05-24 19:07:30 -04:00
Rafael Ávila de Espíndola
0fc91b6ecc
There is only one activate function now.
2011-05-24 17:00:45 -04:00
Rafael Ávila de Espíndola
fe90159b86
"constant propagate" rust_new_exit_task_glue to its only use.
2011-05-24 15:51:22 -04:00
Rafael Ávila de Espíndola
96516e9ca2
One exit_task_glue to rule them all.
2011-05-18 15:43:48 -04:00
Marijn Haverbeke
880be6a940
Overhaul logging system in runtime
...
See https://github.com/graydon/rust/wiki/Logging-vision
The runtime logging categories are now treated in the same way as
modules in compiled code. Each domain now has a log_lvl that can be
used to restrict the logging from that domain (will be used to allow
logging to be restricted to a single domain).
Features dropped (can be brought back to life if there is interest):
- Logger indentation
- Multiple categories per log statement
- I possibly broke some of the color code -- it confuses me
2011-04-19 16:57:13 +02:00
Marijn Haverbeke
9a7576fe2c
Move to macro-based logging checks in the C++ code
...
No functions should be called for log statements that turn out to be
inactive.
2011-04-07 15:15:30 -07:00
Graydon Hoare
fe1a4ab23c
Change log buffer butes to a symbolic const in runtime.
2011-01-14 13:41:39 -08:00
Michael Bebenita
1bd331b7aa
Fixed deadlock caused by the message pump not being notified of new message sends.
2010-09-16 00:51:03 -07:00
Michael Bebenita
a493350eb5
Cleanup, refactoring, and some runtime tests.
2010-09-10 14:38:31 -07:00
Michael Bebenita
de611a3090
Lots of design changes around proxies and message passing. Made it so that domains can only talk to other domains via handles, and with the help of the rust_kernel.
2010-09-07 18:44:12 -07:00
Michael Bebenita
f8ff013e3c
Added a few utility classes, cleaned up the include order of .h files, and started to make the Rust kernel own domain message queues rather than the Rust domains themselves.
2010-09-07 18:41:07 -07:00
Michael Bebenita
64ff82ecf9
Implemented an lock free queue based on this paper http://www.cs.rochester.edu/~scott/papers/1996_PODC_queues.pdf , the "lock free queue" we had before wasn't lock free at all.
2010-08-24 21:07:14 -07:00
Michael Bebenita
a4b8c74f9f
Added simple deadlock detection in the scheduler.
2010-08-17 23:49:57 -07:00
Michael Bebenita
2c1ec6771b
Lots of changes around memory managment in the Runtime. Added memory regions and fixed race caused by calling rust_srv::malloc() from multiple threads when sending messages.
2010-08-17 23:49:57 -07:00
Michael Bebenita
e20752de68
Added labels to blocking conditions.
2010-08-17 23:49:57 -07:00
Michael Bebenita
5d98a311e4
Putting out the burning tree on Windows. Turns out you can completely starve threads by not yielding on windows/vmware, really weird.
2010-08-16 18:44:26 -07:00
Michael Bebenita
988695a96c
Added support for task sleeping in the scheduler.
2010-08-11 21:24:04 -07:00
Graydon Hoare
dbe8760af3
Merge commit 'jyasskin/work'
...
Conflicts:
src/rt/rust_dom.cpp
src/rt/rust_upcall.cpp
2010-08-10 13:26:00 -07:00
Michael Bebenita
97d6342bf0
Synthesize a flush_chan upcall right before a channel's ref_count drops to zero. This should only happen in the Rust code and not in the drop glue, or on the unwind path. This change allows the task owning the channel to block on a flush and delete its own channel. This change also cleans up some code around rust_port and rust_chan.
2010-08-09 08:15:34 -07:00
Michael Bebenita
5917ca3519
Fixed deadlock in the scheduler caused by condition variables.
2010-08-09 08:06:08 -07:00
Michael Bebenita
30734a9a7b
Some pretty printing in the runtime.
2010-08-09 07:52:07 -07:00
Michael Bebenita
56cd4e458a
Made the runtime keep track of all live domains and print their state.
2010-08-09 07:34:11 -07:00
Jeffrey Yasskin
b71340552f
Add names to tasks and domains. These can either be an explicit literal string
...
after the "spawn" keyword, or implicitly the call expression used to start the
spawn.
2010-08-09 11:43:16 +02:00
Michael Bebenita
fa70212c86
Log dead tasks when dom is just waiting for refcounts to drop.
2010-07-28 20:30:29 -07:00
Michael Bebenita
a5b7a5202c
Note that we keep running the main loop until all task refcounts are zero.
2010-07-28 20:30:29 -07:00
Michael Bebenita
4246d567b7
Move ports out into their own file, add data_message and make communication system use it (and proxies) instead of existing token scheme.
2010-07-28 20:30:29 -07:00
Michael Bebenita
4ff8e15128
Move notification-messages out into their own file and unify into notify_message, make them use proxies, cache task proxies in dom.
2010-07-28 20:30:29 -07:00
Michael Bebenita
30b3f8a117
Add rust_dom::log_state, for logging the running/blocked/dead vectors per scheduling iteration.
2010-07-28 20:30:29 -07:00
Michael Bebenita
06b52b70db
Fix typos in comments, delete obsolete comments and dead commented code.
2010-07-28 20:30:29 -07:00
Roy Frostig
beca62e2e3
Attempt 2. This time actually reading my own diffs before committing.
2010-07-25 22:07:21 -07:00
Roy Frostig
b9f82d85f9
Attempt number 1 at extinguishing the windows tree remotely (apologies to those hacking on Sunday evening PST).
2010-07-25 22:05:39 -07:00
Roy Frostig
5b6e714d05
Expose an RNG (the one used by our runtime) to Rust via std.
2010-07-25 21:45:09 -07:00
Graydon Hoare
9935a48e95
Fix message formatting in runtime library.
2010-07-20 15:16:09 -07:00
Michael Bebenita
00d1465d13
Added a message passing system based on lock free queues for inter-thread communication. Channels now buffer on the sending side, and no longer require blocking when sending. Lots of other refactoring and bug fixes.
2010-07-19 14:05:18 -07:00
Graydon Hoare
d6b7c96c3e
Populate tree.
2010-06-23 21:03:09 -07:00