rustc_target: separate out an individual alignment quantity type from Align.
Before this PR, `rustc_target::abi::Align` combined "power-of-two alignment quantity" semantics, with a distinction between ABI (required) and preferred alignment (by having two quantities).
After this PR, `Align` is only *one* such quantity, and a new `AbiAndPrefAlign` type is introduced to hold the pair of ABI and preferred `Align` quantities.
`Align` is used everywhere one quantity is necessary/sufficient, simplifying some of the code in codegen/miri, while `AbiAndPrefAlign` only in layout computation (to propagate preferred alignment).
r? @oli-obk cc @nagisa @RalfJung @nikomatsakis
Generalized operand.rs#nontemporal_store and fixed tidy issues
Generalized operand.rs#nontemporal_store's implem even more
With a BuilderMethod trait implemented by Builder for LLVM
Cleaned builder.rs : no more code duplication, no more ValueTrait
Full traitification of builder.rs
Fix emission of niche-filling discriminant values
Bug #55606 points out a regression introduced by #54004; namely that
an assertion can erroneously fire when a niche-filling discriminant
value is emitted.
This fixes the bug by removing the assertion, and furthermore by
arranging for the discriminant value to be masked according to the
size of the niche. This makes handling the discriminant a bit simpler
for debuggers.
The test case is from Jonathan Turner.
Closes#55606
Bug #55606 points out a regression introduced by #54004; namely that
an assertion can erroneously fire when a niche-filling discriminant
value is emitted.
This fixes the bug by removing the assertion, and furthermore by
arranging for the discriminant value to be masked according to the
size of the niche. This makes handling the discriminant a bit simpler
for debuggers.
The test case is from Jonathan Turner.
Closes#55606
Implement the rotate_left and rotate_right operations using
llvm.fshl and llvm.fshr if they are available (LLVM >= 7).
Originally I wanted to expose the funnel_shift_left and
funnel_shift_right intrinsics and implement rotate_left and
rotate_right on top of them. However, emulation of funnel
shifts requires emitting a conditional to check for zero shift
amount, which is not necessary for rotates. I was uncomfortable
doing that here, as I don't want to rely on LLVM to optimize
away that conditional (and for variable rotates, I'm not sure it
can). We should revisit that question when we raise our minimum
version requirement to LLVM 7 and don't need emulation code
anymore.
The DWARF generated for Rust enums was always somewhat unusual.
Rather than using DWARF constructs directly, it would emit magic field
names like "RUST$ENCODED$ENUM$0$Name" and "RUST$ENUM$DISR". Since
PR #45225, though, even this has not worked -- the ad hoc scheme was
not updated to handle the wider variety of niche-filling layout
optimizations now available.
This patch changes the generated DWARF to use the standard tags meant
for this purpose; namely, DW_TAG_variant and DW_TAG_variant_part.
The patch to implement this went in to LLVM 7. In order to work with
older versions of LLVM, and because LLVM doesn't do anything here for
PDB, the existing code is kept as a fallback mode.
Support for this DWARF is in the Rust lldb and in gdb 8.2.
Closes#32920Closes#32924Closes#52762Closes#53153
Currently we have two files implementing bitsets (and 2D bit matrices).
This commit combines them into one, taking the best features from each.
This involves renaming a lot of things. The high level changes are as
follows.
- bitvec.rs --> bit_set.rs
- indexed_set.rs --> (removed)
- BitArray + IdxSet --> BitSet (merged, see below)
- BitVector --> GrowableBitSet
- {,Sparse,Hybrid}IdxSet --> {,Sparse,Hybrid}BitSet
- BitMatrix --> BitMatrix
- SparseBitMatrix --> SparseBitMatrix
The changes within the bitset types themselves are as follows.
```
OLD OLD NEW
BitArray<C> IdxSet<T> BitSet<T>
-------- ------ ------
grow - grow
new - (remove)
new_empty new_empty new_empty
new_filled new_filled new_filled
- to_hybrid to_hybrid
clear clear clear
set_up_to set_up_to set_up_to
clear_above - clear_above
count - count
contains(T) contains(&T) contains(T)
contains_all - superset
is_empty - is_empty
insert(T) add(&T) insert(T)
insert_all - insert_all()
remove(T) remove(&T) remove(T)
words words words
words_mut words_mut words_mut
- overwrite overwrite
merge union union
- subtract subtract
- intersect intersect
iter iter iter
```
In general, when choosing names I went with:
- names that are more obvious (e.g. `BitSet` over `IdxSet`).
- names that are more like the Rust libraries (e.g. `T` over `C`,
`insert` over `add`);
- names that are more set-like (e.g. `union` over `merge`, `superset`
over `contains_all`, `domain_size` over `num_bits`).
Also, using `T` for index arguments seems more sensible than `&T` --
even though the latter is standard in Rust collection types -- because
indices are always copyable. It also results in fewer `&` and `*`
sigils in practice.