Yet another attempt to make the prose on the std crate page
clearer and more informative.
This does a lot of things: tightens up the opening, adds useful links
(including a link to the search bar), offers guidance on how to use
the docs, and expands the prelude docs as a useful newbie entrypoint.
... matching the existing Index impls.
There is no reason not to if String implement DerefMut.
The code removed in `src/librustc/middle/effect.rs` was added in #9750
to prevent things like `s[0] = 0x80` where `s: String`,
but I belive became unnecessary when the Index(Mut) traits were introduced.
TLS tests have been deadlocking on the OSX bots for quite some time now and this
commit is the result of the investigation into what's going on. It turns out
that a value in TLS which is being destroyed (e.g. the destructor is run) can be
reset back to the initial state **while the destructor is running** if TLS is
re-accessed.
To fix this we stop calling drop_in_place on OSX and instead move the data to a
temporary location on the stack.
TLS tests have been deadlocking on the OSX bots for quite some time now and this
commit is the result of the investigation into what's going on. It turns out
that a value in TLS which is being destroyed (e.g. the destructor is run) can be
reset back to the initial state **while the destructor is running** if TLS is
re-accessed.
To fix this we stop calling drop_in_place on OSX and instead move the data to a
temporary location on the stack.
Use escaped byte string representation for CString Debug
Faithfully represent the contents of the CString and CStr in their Debug
impl, by treating them as byte strings with our default escaping to
ascii representation.
Add impl Debug for CStr.
Fixes#26964.
Faithfully represent the contents of the CString and CStr in their Debug
impl, by treating them as byte strings with our default escaping to
ascii representation.
Add impl Debug for Cstr.
Fixes#26964.
Previously on Windows a directory junction would return false from `is_dir`,
causing various odd behavior, specifically calls to `create_dir_all` might fail
when they would otherwise continue to succeed.
Closes#26716
This makes `Debug` for `File` show the file path and access mode of the file on OS X, just like on Linux.
I'd be happy about any feedback how to make this code better. In particular, I'm not sure how to handle the buffer passed to `fnctl`. This way works, but it feels a bit cumbersome. `fcntl` unfortunately doesn't return the length of the path.
Previously on Windows a directory junction would return false from `is_dir`,
causing various odd behavior, specifically calls to `create_dir_all` might fail
when they would otherwise continue to succeed.
Closes#26716
This allows CString and CStr to be used with the Cow type,
which is extremely useful when interfacing with C libraries
that make extensive use of C-style strings.
This allows CString and CStr to be used with the Cow type,
which is extremely useful when interfacing with C libraries
that make extensive use of C-style strings.
I find that isn't supported on the current API and I think is necesary.
It is my first PR to rust (I'm not a rust expert and I'm not sure if this is the better way to propose this thinks), of course any suggestion of change will be welcome.
I'm almost sure that in windows aren't supported this filetypes, then, i put in the api of win::fs the functions with a fixed false in the response, I hope this is correct.
In a followup to PR #26849, improve one more location for I/O where
we can use `Vec::resize` to ensure better performance when zeroing
buffers.
Use the `vec![elt; n]` macro everywhere we can in the tree. It replaces
`repeat(elt).take(n).collect()` which is more verbose, requires type
hints, and right now produces worse code. `vec![]` is preferable for vector
initialization.
The `vec![]` replacement touches upon one I/O path too, Stdin::read
for windows, and that should be a small improvement.
r? @alexcrichton
The common pattern `iter::repeat(elt).take(n).collect::<Vec<_>>()` is
exactly equivalent to `vec![elt; n]`, do this replacement in the whole
tree.
(Actually, vec![] is smart enough to only call clone n - 1 times, while
the former solution would call clone n times, and this fact is
virtually irrelevant in practice.)