rustc: Allow target-specific default cgus
Some targets, like msp430 and nvptx, don't work with multiple codegen units
right now for bugs or fundamental reasons. To expose this allow targets to
express a default.
Closes#45000
Refactor fmt::Display and fmt::Debug impls in ppaux
Also fixes#44887.
There was a problem that unnamed late-bound regions are *always* named `'r` while they are displayed using `std::fmt::Display`.
---
```rust
fn main() {
f(|_: (), _: ()| {});
}
fn f<F>(_: F) where F: Fn(&(), for<'r> fn(&'r ())) {}
```
Before (incorrectly shadows lifetime, `for<'r>` omitted for the second argument):
```
error[E0631]: type mismatch in closure arguments
--> test.rs:2:5
|
2 | f(|_: (), _: ()| {});
| ^ ----------------- found signature of `fn((), ()) -> _`
| |
| expected signature of `for<'r> fn(&'r (), fn(&'r ())) -> _`
|
= note: required by `f`
```
After:
```
error[E0631]: type mismatch in closure arguments
--> test.rs:2:5
|
2 | f(|_: (), _: ()| {});
| ^ ----------------- found signature of `fn((), ()) -> _`
| |
| expected signature of `for<'s> fn(&'s (), for<'r> fn(&'r ())) -> _`
|
= note: required by `f`
```
r? @nikomatsakis
Some targets, like msp430 and nvptx, don't work with multiple codegen units
right now for bugs or fundamental reasons. To expose this allow targets to
express a default.
Closes#45000
rustc: Don't inline in CGUs at -O0
This commit tweaks the behavior of inlining functions into multiple codegen
units when rustc is compiling in debug mode. Today rustc will unconditionally
treat `#[inline]` functions by translating them into all codegen units that
they're needed within, marking the linkage as `internal`. This commit changes
the behavior so that in debug mode (compiling at `-O0`) rustc will instead only
translate `#[inline]` functions into *one* codegen unit, forcing all other
codegen units to reference this one copy.
The goal here is to improve debug compile times by reducing the amount of
translation that happens on behalf of multiple codegen units. It was discovered
in #44941 that increasing the number of codegen units had the adverse side
effect of increasing the overal work done by the compiler, and the suspicion
here was that the compiler was inlining, translating, and codegen'ing more
functions with more codegen units (for example `String` would be basically
inlined into all codegen units if used). The strategy in this commit should
reduce the cost of `#[inline]` functions to being equivalent to one codegen
unit, which is only translating and codegen'ing inline functions once.
Collected [data] shows that this does indeed improve the situation from [before]
as the overall cpu-clock time increases at a much slower rate and when pinned to
one core rustc does not consume significantly more wall clock time than with one
codegen unit.
One caveat of this commit is that the symbol names for inlined functions that
are only translated once needed some slight tweaking. These inline functions
could be translated into multiple crates and we need to make sure the symbols
don't collideA so the crate name/disambiguator is mixed in to the symbol name
hash in these situations.
[data]: https://github.com/rust-lang/rust/issues/44941#issuecomment-334880911
[before]: https://github.com/rust-lang/rust/issues/44941#issuecomment-334583384
MIR-borrowck: gather and signal any move errors
When building up the `MoveData` structure for a given MIR, also accumulate any erroneous actions, and then report all of those errors when the construction is complete.
This PR adds a host of move-related error constructor methods to `trait BorrowckErrors`. I think I got the notes right; but we should plan to audit all of the notes before turning MIR-borrowck on by default.
Fix#44830
Add -Zmutable-noalias flag
We disabled noalias on mutable references a long time ago when it was clear that llvm was incorrectly handling this in relation to unwinding edges.
Since then, a few things have happened:
* llvm has cleaned up a bunch of the issues (I'm told)
* we've added a nounwind codegen option
As such, I would like to add this -Z flag so that we can evaluate if the codegen bugs still exist, and if this significantly affects the codegen of different projects, with an eye towards permanently re-enabling it (or at least making it a stable option).
Document that `-C ar=PATH` doesn't do anything
Are there any plans to use an external archiver in the future?
IIRC, it was used before, but its use was replaced with LLVM's built-in archive management machinery. I can't found a relevant PR though. EDIT: Found it - https://github.com/rust-lang/rust/pull/26926!
The `-C` option is stable so it still can't be removed right away even if there are no plans to use it (but maybe it can be deprecated?).
Target specifications have a field for archiver as well, which is unused too (these ones are unstable, so I guess it can be removed).
r? @alexcrichton
Fix typo, per #45057.
This looks like a simple string -- one character -- fix. Given that I'm currently running low on battery, I have not actually compiled and tested this. But I am fully confident this passes muster. If not, I'll be maintainer-educated, yes? ;-)
groundwork for rustc_clean/dirty improvements
This is a WIP PR that needs mentoring from @michaelwoerister.
There are several TODOs but no outstanding questions (except for the main one -- **is this the right approach?**)
This is the plumbing for supporing groups in `rustc_clean(labels="...")`, as well as supporting an `except="..."` which will remove the excepted labels in the "clean" check and then assert that they are dirty (this is still TODO).
See the code TODO's and example comments for a rough design.
I'd like to know if this is the design you would like to do, and then I can go about actually filling out the groups and implementing the remaining logic.
This commit tweaks the behavior of inlining functions into multiple codegen
units when rustc is compiling in debug mode. Today rustc will unconditionally
treat `#[inline]` functions by translating them into all codegen units that
they're needed within, marking the linkage as `internal`. This commit changes
the behavior so that in debug mode (compiling at `-O0`) rustc will instead only
translate `#[inline]` functions into *one* codegen unit, forcing all other
codegen units to reference this one copy.
The goal here is to improve debug compile times by reducing the amount of
translation that happens on behalf of multiple codegen units. It was discovered
in #44941 that increasing the number of codegen units had the adverse side
effect of increasing the overal work done by the compiler, and the suspicion
here was that the compiler was inlining, translating, and codegen'ing more
functions with more codegen units (for example `String` would be basically
inlined into all codegen units if used). The strategy in this commit should
reduce the cost of `#[inline]` functions to being equivalent to one codegen
unit, which is only translating and codegen'ing inline functions once.
Collected [data] shows that this does indeed improve the situation from [before]
as the overall cpu-clock time increases at a much slower rate and when pinned to
one core rustc does not consume significantly more wall clock time than with one
codegen unit.
One caveat of this commit is that the symbol names for inlined functions that
are only translated once needed some slight tweaking. These inline functions
could be translated into multiple crates and we need to make sure the symbols
don't collideA so the crate name/disambiguator is mixed in to the symbol name
hash in these situations.
[data]: https://github.com/rust-lang/rust/issues/44941#issuecomment-334880911
[before]: https://github.com/rust-lang/rust/issues/44941#issuecomment-334583384
rustc: Implement ThinLTO
This commit is an implementation of LLVM's ThinLTO for consumption in rustc
itself. Currently today LTO works by merging all relevant LLVM modules into one
and then running optimization passes. "Thin" LTO operates differently by having
more sharded work and allowing parallelism opportunities between optimizing
codegen units. Further down the road Thin LTO also allows *incremental* LTO
which should enable even faster release builds without compromising on the
performance we have today.
This commit uses a `-Z thinlto` flag to gate whether ThinLTO is enabled. It then
also implements two forms of ThinLTO:
* In one mode we'll *only* perform ThinLTO over the codegen units produced in a
single compilation. That is, we won't load upstream rlibs, but we'll instead
just perform ThinLTO amongst all codegen units produced by the compiler for
the local crate. This is intended to emulate a desired end point where we have
codegen units turned on by default for all crates and ThinLTO allows us to do
this without performance loss.
* In anther mode, like full LTO today, we'll optimize all upstream dependencies
in "thin" mode. Unlike today, however, this LTO step is fully parallelized so
should finish much more quickly.
There's a good bit of comments about what the implementation is doing and where
it came from, but the tl;dr; is that currently most of the support here is
copied from upstream LLVM. This code duplication is done for a number of
reasons:
* Controlling parallelism means we can use the existing jobserver support to
avoid overloading machines.
* We will likely want a slightly different form of incremental caching which
integrates with our own incremental strategy, but this is yet to be
determined.
* This buys us some flexibility about when/where we run ThinLTO, as well as
having it tailored to fit our needs for the time being.
* Finally this allows us to reuse some artifacts such as our `TargetMachine`
creation, where all our options we used today aren't necessarily supported by
upstream LLVM yet.
My hope is that we can get some experience with this copy/paste in tree and then
eventually upstream some work to LLVM itself to avoid the duplication while
still ensuring our needs are met. Otherwise I fear that maintaining these
bindings may be quite costly over the years with LLVM updates!
This commit is an implementation of LLVM's ThinLTO for consumption in rustc
itself. Currently today LTO works by merging all relevant LLVM modules into one
and then running optimization passes. "Thin" LTO operates differently by having
more sharded work and allowing parallelism opportunities between optimizing
codegen units. Further down the road Thin LTO also allows *incremental* LTO
which should enable even faster release builds without compromising on the
performance we have today.
This commit uses a `-Z thinlto` flag to gate whether ThinLTO is enabled. It then
also implements two forms of ThinLTO:
* In one mode we'll *only* perform ThinLTO over the codegen units produced in a
single compilation. That is, we won't load upstream rlibs, but we'll instead
just perform ThinLTO amongst all codegen units produced by the compiler for
the local crate. This is intended to emulate a desired end point where we have
codegen units turned on by default for all crates and ThinLTO allows us to do
this without performance loss.
* In anther mode, like full LTO today, we'll optimize all upstream dependencies
in "thin" mode. Unlike today, however, this LTO step is fully parallelized so
should finish much more quickly.
There's a good bit of comments about what the implementation is doing and where
it came from, but the tl;dr; is that currently most of the support here is
copied from upstream LLVM. This code duplication is done for a number of
reasons:
* Controlling parallelism means we can use the existing jobserver support to
avoid overloading machines.
* We will likely want a slightly different form of incremental caching which
integrates with our own incremental strategy, but this is yet to be
determined.
* This buys us some flexibility about when/where we run ThinLTO, as well as
having it tailored to fit our needs for the time being.
* Finally this allows us to reuse some artifacts such as our `TargetMachine`
creation, where all our options we used today aren't necessarily supported by
upstream LLVM yet.
My hope is that we can get some experience with this copy/paste in tree and then
eventually upstream some work to LLVM itself to avoid the duplication while
still ensuring our needs are met. Otherwise I fear that maintaining these
bindings may be quite costly over the years with LLVM updates!
fix logic error in #44269's `prune_cache_value_obligations`
We want to retain obligations that *contain* inference variables, not
obligations that *don't contain* them, in order to fix#43132. Because
of surrounding changes to inference, the ICE doesn't occur in its
original case, but I believe it could still be made to occur on master.
Maybe I should try to write a new test case? Certainly not right now
(I'm mainly trying to get us a beta that we can ship) but maybe before
we land this PR on nightly?
This seems to cause a 10% performance regression in my imprecise
attempt to benchmark item-body checking for #43613, but it's better to
be slow and right than fast and wrong. If we want to recover that, I
think we can change the constrained-type-parameter code to actually
give a list of projections that are important for resolving inference
variables and filter everything else out.
We want to retain obligations that *contain* inference variables, not
obligations that *don't contain* them, in order to fix#43132. Because
of surrounding changes to inference, the ICE doesn't occur in its
original case, but I believe it could still be made to occur on master.
Maybe I should try to write a new test case? Certainly not right now
(I'm mainly trying to get us a beta that we can ship) but maybe before
we land this PR on nightly?
This seems to cause a 10% performance regression in my imprecise
attempt to benchmark item-body checking for #43613, but it's better to
be slow and right than fast and wrong. If we want to recover that, I
think we can change the constrained-type-parameter code to actually
give a list of projections that are important for resolving inference
variables and filter everything else out.
Improve resolution of associated types in declarative macros 2.0
Make various identifier comparisons for associated types (and sometimes other associated items) hygienic.
Now declarative macros 2.0 can use `Self::AssocTy`, `TyParam::AssocTy`, `Trait<AssocTy = u8>` where `AssocTy` is an associated type of a trait `Trait` visible from the macro. Also, `Trait` can now be implemented inside the macro and specialization should work properly (fixes https://github.com/rust-lang/rust/pull/40847#issuecomment-310867299).
r? @jseyfried or @eddyb
incr.comp.: Switch to red/green change tracking, remove legacy system.
This PR finally switches incremental compilation to [red/green tracking](https://github.com/rust-lang/rust/issues/42293) and completely removes the legacy dependency graph implementation -- which includes a few quite costly passes that are simply not needed with the new system anymore.
There's still some documentation to be done and there's certainly still lots of optimizing and tuning ahead -- but the foundation for red/green is in place with this PR. This has been in the making for a long time `:)`
r? @nikomatsakis
cc @alexcrichton, @rust-lang/compiler