E0034: provide disambiguated syntax for candidates
For a given file
```rust
trait A { fn foo(&self) {} }
trait B : A { fn foo(&self) {} }
fn bar<T: B>(a: &T) {
a.foo()
}
```
provide the following output
```
error[E0034]: multiple applicable items in scope
--> file.rs:6:5
|
6 | a.foo(1)
| ^^^ multiple `foo` found
|
note: candidate #1 is defined in the trait `A`
--> file.rs:2:11
|
2 | trait A { fn foo(&self, a: usize) {} }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^
help: to use it here write `A::foo(&a, 1)` instead
--> file.rs:6:5
|
6 | a.foo(1)
| ^^^
note: candidate #2 is defined in the trait `B`
--> file.rs:3:15
|
3 | trait B : A { fn foo(&self, a: usize) {} }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^
help: to use it here write `B::foo(&a, 1)` instead
--> file.rs:6:5
|
6 | a.foo(1)
| ^^^
```
Fix#37767.
incr.comp.: Delete orphaned work-products.
The new partitioning scheme uncovered a hole in our incr. comp. cache directory garbage collection. So far, we relied on unneeded work products being deleted during the initial cache invalidation phase. However, we the new scheme, we get object files/work products that only contain code from upstream crates. Sometimes this code is not needed anymore (because all callers have been removed from the source) but because nothing that actually influences the contents of these work products had changed, we never deleted them from disk.
r? @nikomatsakis
Merge ObjectSum and PolyTraitRef in AST/HIR + some other refactoring
`ObjectSum` and `PolyTraitRef` are the same thing (list of bounds), they exist separately only due to parser quirks. The second commit merges them.
The first commit replaces `Path` with `Ty` in (not yet supported) equality predicates. They are parsed as types anyway and arbitrary types can always be disguised as paths using aliases, so this doesn't add any new functionality.
The third commit uses `Vec` instead of `P<[T]>` in AST. AST is not immutable like HIR and `Vec`s are more convenient for it, unnecessary conversions are also avoided.
The last commit renames `parse_ty_sum` (which is used for parsing types in general) into `parse_ty`, and renames `parse_ty` (which is used restricted contexts where `+` is not permitted due to operator priorities or other reasons) into `parse_ty_no_plus`.
This is the first part of https://github.com/rust-lang/rust/issues/39085#issuecomment-272743755 and https://github.com/rust-lang/rust/issues/39080 focused on data changes and mechanical renaming, I'll submit a PR with parser changes a bit later.
r? @eddyb
Fix lint attributes on non-item nodes.
Currently, late lint checking uses two HIR visitors: LateContext and
IdVisitor. IdVisitor only overrides visit_id, and for each node searches
for builtin lints previously added to the session; LateContext overrides
a number of methods, and runs late lints. When LateContext encounters an
item, it first has IdVisitor walk everything in it except nested items
(OnlyBodies), then recurses into it itself - i.e. there are two separate
walks.
Aside from apparently being unnecessary, this separation prevents lint
attributes (allow/deny/warn) on non-item HIR nodes from working
properly. Test case:
```rust
// generates warning without this change
fn main() { #[allow(unreachable_code)] loop { break; break; } }
```
LateContext contains logic to merge attributes seen into the current lint
settings while walking (with_lint_attrs), but IdVisitor does not. So
such attributes will affect late lints (because they are called from
LateContext), and if the node contains any items within it, they will
affect builtin lints within those items (because that IdVisitor is run
while LateContext is within the attributed node), but otherwise the
attributes will be ignored for builtin lints.
This change simply removes IdVisitor and moves its visit_id into
LateContext itself. Hopefully this doesn't break anything...
Also added walk calls to visit_lifetime and visit_lifetime_def
respectively, so visit_lifetime_def will recurse into the lifetime and
visit_lifetime will recurse into the name. In principle this could
confuse lint plugins. This is "necessary" because walk_lifetime calls
visit_id on the lifetime; of course, an alternative would be directly
calling visit_id (which would require manually iterating over the
lifetimes in visit_lifetime_def), but that seems less clean.
Use multiline Diagnostic for "relevant impl" list
Provide the following output:
```
error[E0277]: the trait bound `Bar: Foo<usize>` is not satisfied
--> $DIR/issue-21659-show-relevant-trait-impls-2.rs:38:8
|
38 | f1.foo(1usize);
| ^^^ the trait `Foo<usize>` is not implemented for `Bar`
|
= help: the following implementations were found:
<Bar as Foo<i8>>
<Bar as Foo<i16>>
<Bar as Foo<i32>>
<Bar as Foo<u8>>
and 2 others
error: aborting due to previous error
```
instead of
```
error[E0277]: the trait bound `Bar: Foo<usize>` is not satisfied
--> $DIR/issue-21659-show-relevant-trait-impls-2.rs:38:8
|
38 | f1.foo(1usize);
| ^^^ the trait `Foo<usize>` is not implemented for `Bar`
|
= help: the following implementations were found:
= help: <Bar as Foo<i8>>
= help: <Bar as Foo<i16>>
= help: <Bar as Foo<i32>>
= help: <Bar as Foo<u8>>
= help: and 2 others
error: aborting due to previous error
```
trans: Treat generics like regular functions, not like #[inline] function, during CGU partitioning
This PR makes generics be treated just like regular functions during CGU partitioning:
+ the function instantiation is placed in a codegen unit based on the function's DefPath,
+ unless it is marked with `#[inline]` -- which causes a private copy of the function to be placed in every referencing codegen unit.
This has the following effects:
+ Multi codegen unit builds will become faster because code for generic functions is duplicated less.
+ Multi codegen unit builds might have lower runtime performance, since generics are not available for inlining automatically any more.
+ Single codegen unit builds are not affected one way or the other.
This partitioning scheme is particularly good for incremental compilation as it drastically reduces the number of false positives during codegen unit invalidation.
I'd love to have a benchmark suite for estimating the effect on runtime performance for changes like this one.
r? @nikomatsakis
cc @rust-lang/compiler
Provide the following output:
```
error[E0277]: the trait bound `Bar: Foo<usize>` is not satisfied
--> $DIR/issue-21659-show-relevant-trait-impls-2.rs:38:8
|
38 | f1.foo(1usize);
| ^^^ the trait `Foo<usize>` is not implemented for `Bar`
|
= help: the following implementations were found:
<Bar as Foo<i8>>
<Bar as Foo<i16>>
<Bar as Foo<i32>>
<Bar as Foo<u8>>
and 2 others
error: aborting due to previous error
```
instead of
```
error[E0277]: the trait bound `Bar: Foo<usize>` is not satisfied
--> $DIR/issue-21659-show-relevant-trait-impls-2.rs:38:8
|
38 | f1.foo(1usize);
| ^^^ the trait `Foo<usize>` is not implemented for `Bar`
|
= help: the following implementations were found:
= help: <Bar as Foo<i8>>
= help: <Bar as Foo<i16>>
= help: <Bar as Foo<i32>>
= help: <Bar as Foo<u8>>
= help: and 2 others
error: aborting due to previous error
```
For a given file
```rust
trait A { fn foo(&self) {} }
trait B : A { fn foo(&self) {} }
fn bar<T: B>(a: &T) {
a.foo()
}
```
provide the following output
```
error[E0034]: multiple applicable items in scope
--> file.rs:6:5
|
6 | a.foo(1)
| ^^^ multiple `foo` found
|
note: candidate #1 is defined in the trait `A`
--> file.rs:2:11
|
2 | trait A { fn foo(&self, a: usize) {} }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^
help: to use it here write `A::foo(&a, 1)` instead
--> file.rs:6:5
|
6 | a.foo(1)
| ^^^
note: candidate #2 is defined in the trait `B`
--> file.rs:3:15
|
3 | trait B : A { fn foo(&self, a: usize) {} }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^
help: to use it here write `B::foo(&a, 1)` instead
--> file.rs:6:5
|
6 | a.foo(1)
| ^^^
```
[11/n] Separate ty::Tables into one per each body.
_This is part of a series ([prev](https://github.com/rust-lang/rust/pull/38449) | [next]()) of patches designed to rework rustc into an out-of-order on-demand pipeline model for both better feature support (e.g. [MIR-based](https://github.com/solson/miri) early constant evaluation) and incremental execution of compiler passes (e.g. type-checking), with beneficial consequences to IDE support as well.
If any motivation is unclear, please ask for additional PR description clarifications or code comments._
<hr>
In order to track the results of type-checking and inference for incremental recompilation, they must be stored separately for each function or constant value, instead of lumped together.
These side-`Tables` also have to be tracked by various passes, as they visit through bodies (all of which have `Tables`, even if closures share the ones from their parent functions). This is usually done by switching a `tables` field in an override of `visit_nested_body` before recursing through `visit_body`, to the relevant one and then restoring it - however, in many cases the nesting is unnecessary and creating the visitor for each body in the crate and then visiting that body, would be a much cleaner solution.
To simplify handling of inlined HIR & its side-tables, their `NodeId` remapping and entries HIR map were fully stripped out, which means that `NodeId`s from inlined HIR must not be used where a local `NodeId` is expected. It might be possible to make the nodes (`Expr`, `Block`, `Pat`, etc.) that only show up within a `Body` have IDs that are scoped to that `Body`, which would also allow `Tables` to use `Vec`s.
That last part also fixes#38790 which was accidentally introduced in a previous refactor.
Remove not(stage0) from deny(warnings)
Historically this was done to accommodate bugs in lints, but there hasn't been a
bug in a lint since this feature was added which the warnings affected. Let's
completely purge warnings from all our stages by denying warnings in all stages.
This will also assist in tracking down `stage0` code to be removed whenever
we're updating the bootstrap compiler.
fix help for the --print option
Since 8285ab5c99, which was merged in with #38061, the help for the
--print option is missing the surrounding [ ] around the possible
options.
Signed-off-by: Doug Goldstein <cardoe@cardoe.com>
Dont check stability for items that are not pub to universe.
Dont check stability for items that are not pub to universe.
In other words, skip it for private and even `pub(restricted)` items, because stability checks are only relevant to things visible in other crates.
Fix#38412.
Since 8285ab5c99, which was merged in with #38061, the help for the
--print option is missing the surrounding [ ] around the possible
options.
Signed-off-by: Doug Goldstein <cardoe@cardoe.com>
Currently, late lint checking uses two HIR visitors: LateContext and
IdVisitor. IdVisitor only overrides visit_id, and for each node searches
for builtin lints previously added to the session; LateContext overrides
a number of methods, and runs late lints. When LateContext encounters an
item, it first has IdVisitor walk everything in it except nested items
(OnlyBodies), then recurses into it itself - i.e. there are two separate
walks.
Aside from apparently being unnecessary, this separation prevents lint
attributes (allow/deny/warn) on non-item HIR nodes from working
properly. Test case:
// generates warning without this change
fn main() { #[allow(unreachable_code)] loop { break; break; } }
LateContext contains logic to merge attributes seen into the current lint
settings while walking (with_lint_attrs), but IdVisitor does not. So
such attributes will affect late lints (because they are called from
LateContext), and if the node contains any items within it, they will
affect builtin lints within those items (because that IdVisitor is run
while LateContext is within the attributed node), but otherwise the
attributes will be ignored for builtin lints.
This change simply removes IdVisitor and moves its visit_id into
LateContext itself. Hopefully this doesn't break anything...
Also added walk calls to visit_lifetime and visit_lifetime_def
respectively, so visit_lifetime_def will recurse into the lifetime and
visit_lifetime will recurse into the name. In principle this could
confuse lint plugins. This is "necessary" because walk_lifetime calls
visit_id on the lifetime; of course, an alternative would be directly
calling visit_id (which would require manually iterating over the
lifetimes in visit_lifetime_def), but that seems less clean.