Marijn Haverbeke
880be6a940
Overhaul logging system in runtime
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See https://github.com/graydon/rust/wiki/Logging-vision
The runtime logging categories are now treated in the same way as
modules in compiled code. Each domain now has a log_lvl that can be
used to restrict the logging from that domain (will be used to allow
logging to be restricted to a single domain).
Features dropped (can be brought back to life if there is interest):
- Logger indentation
- Multiple categories per log statement
- I possibly broke some of the color code -- it confuses me
2011-04-19 16:57:13 +02:00
Marijn Haverbeke
9a7576fe2c
Move to macro-based logging checks in the C++ code
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No functions should be called for log statements that turn out to be
inactive.
2011-04-07 15:15:30 -07:00
Michael Bebenita
a493350eb5
Cleanup, refactoring, and some runtime tests.
2010-09-10 14:38:31 -07:00
Michael Bebenita
de611a3090
Lots of design changes around proxies and message passing. Made it so that domains can only talk to other domains via handles, and with the help of the rust_kernel.
2010-09-07 18:44:12 -07:00
Michael Bebenita
f8ff013e3c
Added a few utility classes, cleaned up the include order of .h files, and started to make the Rust kernel own domain message queues rather than the Rust domains themselves.
2010-09-07 18:41:07 -07:00
Michael Bebenita
64ff82ecf9
Implemented an lock free queue based on this paper http://www.cs.rochester.edu/~scott/papers/1996_PODC_queues.pdf , the "lock free queue" we had before wasn't lock free at all.
2010-08-24 21:07:14 -07:00
Michael Bebenita
a4b8c74f9f
Added simple deadlock detection in the scheduler.
2010-08-17 23:49:57 -07:00
Michael Bebenita
2c1ec6771b
Lots of changes around memory managment in the Runtime. Added memory regions and fixed race caused by calling rust_srv::malloc() from multiple threads when sending messages.
2010-08-17 23:49:57 -07:00
Graydon Hoare
dbe8760af3
Merge commit 'jyasskin/work'
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Conflicts:
src/rt/rust_dom.cpp
src/rt/rust_upcall.cpp
2010-08-10 13:26:00 -07:00
Michael Bebenita
5917ca3519
Fixed deadlock in the scheduler caused by condition variables.
2010-08-09 08:06:08 -07:00
Michael Bebenita
56cd4e458a
Made the runtime keep track of all live domains and print their state.
2010-08-09 07:34:11 -07:00
Jeffrey Yasskin
b71340552f
Add names to tasks and domains. These can either be an explicit literal string
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after the "spawn" keyword, or implicitly the call expression used to start the
spawn.
2010-08-09 11:43:16 +02:00
Michael Bebenita
4246d567b7
Move ports out into their own file, add data_message and make communication system use it (and proxies) instead of existing token scheme.
2010-07-28 20:30:29 -07:00
Michael Bebenita
4ff8e15128
Move notification-messages out into their own file and unify into notify_message, make them use proxies, cache task proxies in dom.
2010-07-28 20:30:29 -07:00
Michael Bebenita
30b3f8a117
Add rust_dom::log_state, for logging the running/blocked/dead vectors per scheduling iteration.
2010-07-28 20:30:29 -07:00
Michael Bebenita
9fe4b0d404
Add modeline / file-local emacs var blocks.
2010-07-28 20:30:29 -07:00
Jeffrey Yasskin
068c71f11c
Fix -Wnon-virtual-destructor, which apple's gcc-4.0 seems to turn on by default.
2010-07-22 01:11:34 +08:00
Michael Bebenita
00d1465d13
Added a message passing system based on lock free queues for inter-thread communication. Channels now buffer on the sending side, and no longer require blocking when sending. Lots of other refactoring and bug fixes.
2010-07-19 14:05:18 -07:00