Fix#70767
This PR changes the format of MIR dump filenames to include the crate name rather than `rustc` at the start.
As a result, we can now place mir-opt tests in the same directory as the source files, like with UI tests. I had to make sure that `compiletest` added a bit_width suffix to the expected files when appropriate but otherwise the change is only moving the files to the correct location and ensuring that the `EMIT_MIR` lines are correct.
Fixes#70767
cc @oli-obk
Stabilize const_type_id feature
The tracking issue for `const_type_id` points to the ill-fated #41875. So I'm re-energizing `TypeId` shenanigans by opening this one up to see if there's anything blocking us from stabilizing the constification of type ids.
Will wait for CI before pinging teams/groups.
-----
This PR stabilizes the `const_type_id` feature, which allows `TypeId::of` (and the underlying unstable intrinsic) to be called in constant contexts.
There are some [sanity tests](https://github.com/rust-lang/rust/blob/master/src/test/ui/consts/const-typeid-of-rpass.rs) that demonstrate its usage, but I’ve included some more below.
As a simple example, you could create a constant item that contains some type ids:
```rust
use std::any::TypeId;
const TYPE_IDS: [TypeId; 2] = [
TypeId::of::<u32>(),
TypeId::of::<i32>(),
];
assert_eq!(TypeId::of::<u32>(), TYPE_IDS[0]);
```
Type ids can also now appear in associated constants. You could create a trait that associates each type with its constant type id:
```rust
trait Any where Self: 'static {
const TYPE_ID: TypeId = TypeId::of::<Self>();
}
impl<T: 'static> Any for T { }
assert_eq!(TypeId::of::<usize>(), usize::TYPE_ID);
```
`TypeId::of` is generic, which we saw above in the way the generic `Self` argument was used. This has some implications for const evaluation. It means we can make trait impls evaluate differently depending on information that wasn't directly passed through the trait system. This violates the _parametricity_ property, which requires all instances of a generic function to behave the same way with respect to its generic parameters. That's not unique to `TypeId::of`, other generic const functions based on compiler intrinsics like `mem::align_of` can also violate parametricity. In practice Rust doesn't really have type parametricity anyway since it monomorphizes generics into concrete functions, so violating it using type ids isn’t new.
As an example of how impls can behave differently, you could combine constant type ids with the `const_if_match` feature to dispatch calls based on the type id of the generic `Self`, rather than based on information about `Self` that was threaded through trait bounds. It's like a rough-and-ready form of specialization:
```rust
#![feature(const_if_match)]
trait Specialized where Self: 'static {
// An associated constant that determines the function to call
// at compile-time based on `TypeId::of::<Self>`.
const CALL: fn(&Self) = {
const USIZE: TypeId = TypeId::of::<usize>();
match TypeId::of::<Self>() {
// Use a closure for `usize` that transmutes the generic `Self` to
// a concrete `usize` and dispatches to `Self::usize`.
USIZE => |x| Self::usize(unsafe { &*(x as *const Self as *const usize) }),
// For other types, dispatch to the generic `Self::default`.
_ => Self::default,
}
};
fn call(&self) {
// Call the function we determined at compile-time
(Self::CALL)(self)
}
fn default(x: &Self);
fn usize(x: &usize);
}
// Implement our `Specialized` trait for any `Debug` type.
impl<T: fmt::Debug + 'static> Specialized for T {
fn default(x: &Self) {
println!("default: {:?}", x);
}
fn usize(x: &usize) {
println!("usize: {:?}", x);
}
}
// Will print "usize: 42"
Specialized::call(&42usize);
// Will print "default: ()"
Specialized::call(&());
```
Type ids have some edges that this stabilization exposes to more contexts. It's possible for type ids to collide (but this is a bug). Since they can change between compiler versions, it's never valid to cast a type id to its underlying value.
This fixes various cases where LD could not guess dllexport correctly and greatly improves compatibility with LLD which is not going to support linker scripts anytime soon
The directories for core, alloc, std, proc_macro, and test crates now
correspond directly to the crate name and stripping the "lib" prefix is
no longer necessary.
Cache non-exhaustive separately from attributes
This prevents cross-crate attribute loading from metadata just for non_exhaustive checking; cross-crate attribute loading implies disk reading and is relatively slow.
Improve defaults in x.py
- Make the default stage dependent on the subcommand
- Don't build stage1 rustc artifacts with x.py build --stage 1. If this is what you want, use x.py build --stage 2 instead, which gives you a working libstd.
- Change default debuginfo when debug = true from 2 to 1
I tried to fix CI to use `--stage 2` everywhere it currently has no stage, but I might have missed a spot.
This does not update much of the documentation - most of it is in https://github.com/rust-lang/rustc-dev-guide/ or https://github.com/rust-lang/rust-forge and will need a separate PR.
See individual commits for a detailed rationale of each change.
See also the MCP: https://github.com/rust-lang/compiler-team/issues/326
r? @Mark-Simulacrum , but anyone is free to give an opinion.
Separate `missing_doc_code_examples` from intra-doc links
These two lints have no relation other than both being nightly-only.
This allows stabilizing intra-doc links without stabilizing `missing_doc_code_examples`.
Fixes one of the issues spotted by @ollie27 in https://github.com/rust-lang/rust/pull/74430#issuecomment-664693080.
r? @Manishearth
- Use stage 2 for makefile
- Move assert to builder
- Don't add an assert for --help
- Allow --stage 0 if passed explicitly
- Don't assert defaults during tests
Otherwise it's impossible to test the defaults!
From [a conversation in discord](https://discordapp.com/channels/442252698964721669/443151243398086667/719200989269327882):
> Linking seems to consume all available RAM, leading to the OS to swap memory to disk and slowing down everything in the process
Compiling itself doesn't seem to take up as much RAM, and I'm only looking to check whether a minimal testcase can be compiled by rustc, where the runtime performance isn't much of an issue
> do you have debug = true or debuginfo-level = 2 in config.toml?
> if so I think that results in over 2GB of debuginfo nowadays and is likely the culprit
> which might mean we're giving out bad advice :(
Anecdotally, this sped up my stage 1 build from 15 to 10 minutes.
This still adds line numbers, it only removes variable and type information.
- Improve wording for debuginfo description
Co-authored-by: Teymour Aldridge <42674621+teymour-aldridge@users.noreply.github.com>
- Set rustc to build only when explicitly asked for
This allows building the stage2 rustc artifacts, which nothing depends
on.
Previously the behavior was as follows (where stageN <-> stage(N-1) artifacts, except for stage0 libstd):
- `x.py build --stage 0`:
- stage0 libstd
- stage1 rustc (but without putting rustc in stage0/)
This leaves you without any rustc at all except for the beta compiler
(https://github.com/rust-lang/rust/issues/73519). This is never what you want.
- `x.py build --stage 1`:
- stage0 libstd
- stage1 rustc
- stage1 libstd
- stage1 rustdoc
- stage2 rustc
This leaves you with a broken stage2 rustc which doesn't even have
libcore and is effectively useless. Additionally, it compiles rustc
twice, which is not normally what you want.
- `x.py build --stage 2`:
- stage0 libstd
- stage1 rustc
- stage1 libstd
- stage2 rustc
- stage2 rustdoc and tools
This builds all tools in release mode. This is the correct usage for CI,
but takes far to long for development.
Now the behavior is as follows:
- `x.py build --stage 0`:
- stage0 libstd
This is suitable for contributors only working on the standard library,
as it means rustc never has to be compiled.
- `x.py build --stage 1`:
- stage0 libstd
- stage1 rustc
- stage1 libstd
- stage1 rustdoc
This is suitable for contributors working on the compiler. It ensures
that you have a working rustc and libstd without having to pass
`src/libstd` in addition.
- `x.py build --stage 2`:
- stage0 libstd
- stage1 rustc
- stage1 libstd
- stage2 rustc
- stage2 libstd
- stage2 rustdoc
This is suitable for debugging errors which only appear with the stage2
compiler.
- `x.py build --stage 2 src/libstd src/rustc`
- stage0 libstd
- stage1 rustc
- stage1 libstd
- stage2 rustc
- stage2 libstd
- stage2 rustdoc, tools, etc.
- stage2 rustc artifacts ('stage3')
This is suitable for CI, which wants all tools in release mode.
However, most of the use cases for this should use `x.py dist` instead,
which builds all the tools without each having to be named individually.
### x.py build/test: stage 1
I've seen very few people who actually use full stage 2 builds on purpose. These compile rustc and libstd twice and don't give you much more information than a stage 1 build (except in rare cases like https://github.com/rust-lang/rust/pull/68692#discussion_r376392145). For new contributors, this makes the build process even more daunting than it already is. As long as CI is changed to use `--stage 2` I see no downside here.
### x.py bench/dist/install: stage 2
These commands have to do with a finished, optimized version of rustc. It seems very rare to want to use these with a stage 1 build.
### x.py doc: stage 0
Normally when you document things you're just fixing a typo. In this case there is no need to build the whole rust compiler, since the documentation will usually be the same when generated with the beta compiler or with stage 1.
Note that for this release cycle only there will be a significant different between stage0 and stage1 docs: https://github.com/rust-lang/rust/pull/73101. However most of the time this will not be the case.
These two lints have no relation other than both being nightly-only.
This allows stabilizing intra-doc links without stabilizing
missing_doc_code_examples.
Derive common traits for panic::Location.
Now that `#[track_caller]` is on track to stabilize, one of the roughest edges of working with it is the fact that you can't do much with `Location` except turn it back into a `(&str, u32, u32)`. Which makes sense because the type was defined around the panic machinery originally passing around that tuple (it has the same layout as Location even).
This PR derives common traits for the type in accordance with the [API guidelines](https://rust-lang.github.io/api-guidelines/interoperability.html#types-eagerly-implement-common-traits-c-common-traits) (those apply to core, right?).
There's a risk here, e.g. if we ever change the representation of `Location` in a way that makes it harder to implement `Ord`, we might not be able to make that change in a backwards-compatible way. I don't think there's any other compatibility hazard here, as the only changes we currently imagine for the type are to add end fields.
cc @rust-lang/libs