This commit removes allocation of the panic message in instances like
`panic!("foo: {}", "bar")` if we don't actually end up needing the message. We
don't need it in the case of wasm32 right now, and in general it's not needed
for panic=abort instances that use the default panic hook.
For now this commit only solves the wasm use case where with LTO the allocation
is entirely removed, but the panic=abort use case can be implemented at a later
date if needed.
This commit applies a few code size optimizations for the wasm target to
the standard library, namely around panics. We notably know that in most
configurations it's impossible for us to print anything in
wasm32-unknown-unknown so we can skip larger portions of panicking that
are otherwise simply informative. This allows us to get quite a nice
size reduction.
Finally we can also tweak where the allocation happens for the
`Box<Any>` that we panic with. By only allocating once unwinding starts
we can reduce the size of a panicking wasm module from 44k to 350 bytes.
This commit adds a new attribute to the Rust compiler specific to the wasm
target (and no other targets). The `#[wasm_import_module]` attribute is used to
specify the module that a name is imported from, and is used like so:
#[wasm_import_module = "./foo.js"]
extern {
fn some_js_function();
}
Here the import of the symbol `some_js_function` is tagged with the `./foo.js`
module in the wasm output file. Wasm-the-format includes two fields on all
imports, a module and a field. The field is the symbol name (`some_js_function`
above) and the module has historically unconditionally been `"env"`. I'm not
sure if this `"env"` convention has asm.js or LLVM roots, but regardless we'd
like the ability to configure it!
The proposed ES module integration with wasm (aka a wasm module is "just another
ES module") requires that the import module of wasm imports is interpreted as an
ES module import, meaning that you'll need to encode paths, NPM packages, etc.
As a result, we'll need this to be something other than `"env"`!
Unfortunately neither our version of LLVM nor LLD supports custom import modules
(aka anything not `"env"`). My hope is that by the time LLVM 7 is released both
will have support, but in the meantime this commit adds some primitive
encoding/decoding of wasm files to the compiler. This way rustc postprocesses
the wasm module that LLVM emits to ensure it's got all the imports we'd like to
have in it.
Eventually I'd ideally like to unconditionally require this attribute to be
placed on all `extern { ... }` blocks. For now though it seemed prudent to add
it as an unstable attribute, so for now it's not required (as that'd force usage
of a feature gate). Hopefully it doesn't take too long to "stabilize" this!
cc rust-lang-nursery/rust-wasm#29
This commit is an implementation of adding custom sections to wasm artifacts in
rustc. The intention here is to expose the ability of the wasm binary format to
contain custom sections with arbitrary user-defined data. Currently neither our
version of LLVM nor LLD supports this so the implementation is currently custom
to rustc itself.
The implementation here is to attach a `#[wasm_custom_section = "foo"]`
attribute to any `const` which has a type like `[u8; N]`. Other types of
constants aren't supported yet but may be added one day! This should hopefully
be enough to get off the ground with *some* custom section support.
The current semantics are that any constant tagged with `#[wasm_custom_section]`
section will be *appended* to the corresponding section in the final output wasm
artifact (and this affects dependencies linked in as well, not just the final
crate). This means that whatever is interpreting the contents must be able to
interpret binary-concatenated sections (or each constant needs to be in its own
custom section).
To test this change the existing `run-make` test suite was moved to a
`run-make-fulldeps` folder and a new `run-make` test suite was added which
applies to all targets by default. This test suite currently only has one test
which only runs for the wasm target (using a node.js script to use `WebAssembly`
in JS to parse the wasm output).
travis: Upgrade OSX builders
This upgrades the OSX builders to the `xcode9.3-moar` image which has 3 cores as
opposed to the 2 that our builders currently have. Should help make those OSX
builds a bit speedier!
Add relro-level tests
The `relro-level` debugging flag was added in #43170 which was merged in July 2017. This PR moves this flag to be a proper codegen flag.
This upgrades the OSX builders to the `xcode9.3-moar` image which has 3 cores as
opposed to the 2 that our builders currently have. Should help make those OSX
builds a bit speedier!
Currently rustc isn't always the best at producing deterministic builds of a
crate when the source directory of a crate is changed. This is happening due to
what appears two different sources:
* First the `-L` paths passed to rustc are hashed into the crate hash. These
paths through Cargo are typically absolute paths that can vary if the build
directory changes.
* Next the paths passed to `--extern` are also hashed which like `-L` can change
if the build directory changes.
This commit fixes these two sources of nondeterminism by ensuring that avoiding
tracking the hashes of these arguments on the command line. For `-L` paths
they're either related to loading crates (whose hashes are tracked elsewhere) or
native librarise used in the linking phase (which isn't incremental). The
`--extern` paths are similar in that they're related to crate resolution which
is already tracked independently of the command line arguments.
Closes#48019
rustc: Tweak funclet cleanups of ffi functions
This commit is targeted at addressing #48251 by specifically fixing a case where
a longjmp over Rust frames on MSVC runs cleanups, accidentally running the
"abort the program" cleanup as well. Added in #46833 `extern` ABI functions in
Rust will abort the process if Rust panics, and currently this is modeled as a
normal cleanup like all other destructors.
Unfortunately it turns out that `longjmp` on MSVC is implemented with SEH, the
same mechanism used to implement panics in Rust. This means that `longjmp` over
Rust frames will run Rust cleanups (even though we don't necessarily want it
to). Notably this means that if you `longjmp` over a Rust stack frame then that
probably means you'll abort the program because one of the cleanups will abort
the process.
After some discussion on IRC it turns out that `longjmp` doesn't run cleanups
for *caught* exceptions, it only runs cleanups for cleanup pads. Using this
information this commit tweaks the codegen for an `extern` function to
a catch-all clause for exceptions instead of a cleanup block. This catch-all is
equivalent to the C++ code:
try {
foo();
} catch (...) {
bar();
}
and in fact our codegen here is designed to match exactly what clang emits for
that C++ code!
With this tweak a longjmp over Rust code will no longer abort the process. A
longjmp will continue to "accidentally" run Rust cleanups (destructors) on MSVC.
Other non-MSVC platforms will not rust destructors with a longjmp, so we'll
probably still recommend "don't have destructors on the stack", but in any case
this is a more surgical fix than #48567 and should help us stick to standard
personality functions a bit longer.
This commit is targeted at addressing #48251 by specifically fixing a case where
a longjmp over Rust frames on MSVC runs cleanups, accidentally running the
"abort the program" cleanup as well. Added in #46833 `extern` ABI functions in
Rust will abort the process if Rust panics, and currently this is modeled as a
normal cleanup like all other destructors.
Unfortunately it turns out that `longjmp` on MSVC is implemented with SEH, the
same mechanism used to implement panics in Rust. This means that `longjmp` over
Rust frames will run Rust cleanups (even though we don't necessarily want it
to). Notably this means that if you `longjmp` over a Rust stack frame then that
probably means you'll abort the program because one of the cleanups will abort
the process.
After some discussion on IRC it turns out that `longjmp` doesn't run cleanups
for *caught* exceptions, it only runs cleanups for cleanup pads. Using this
information this commit tweaks the codegen for an `extern` function to
a catch-all clause for exceptions instead of a cleanup block. This catch-all is
equivalent to the C++ code:
try {
foo();
} catch (...) {
bar();
}
and in fact our codegen here is designed to match exactly what clang emits for
that C++ code!
With this tweak a longjmp over Rust code will no longer abort the process. A
longjmp will continue to "accidentally" run Rust cleanups (destructors) on MSVC.
Other non-MSVC platforms will not rust destructors with a longjmp, so we'll
probably still recommend "don't have destructors on the stack", but in any case
this is a more surgical fix than #48567 and should help us stick to standard
personality functions a bit longer.
Warn when rustc output conflicts with existing directories
When the compiled executable would conflict with a directory, display a
rustc error instead of a verbose and potentially-confusing linker
error. This is a usability improvement, and doesn’t actually change
behaviour with regards to compilation success. This addresses the
concern in #35887. Fixes#13098.
save-analysis: avoid implicit unwrap
When looking up a field defintion, since the name might be incorrect in the field init shorthand case.
cc https://github.com/rust-lang-nursery/rls/issues/699
r? @eddyb
add documentation from doc(include) to analysis data
cc #44732
Currently save-analysis only loads docs from plain doc comments and doc attributes. Since `#[doc(include="filename.md")]` doesn't create a plain doc attribute when it loads the file, we need to be sure to pick up this info for the analysis data.
When the compiled executable would conflict with a directory, display a
rustc error instead of a verbose and potentially-confusing linker
error. This is a usability improvement, and doesn’t actually change
behaviour with regards to compilation success. This addresses the
concern in #35887.
rustc: Load the `rustc_trans` crate at runtime
Building on the work of #45684 this commit updates the compiler to
unconditionally load the `rustc_trans` crate at runtime instead of linking to it
at compile time. The end goal of this work is to implement #46819 where rustc
will have multiple backends available to it to load.
This commit starts off by removing the `extern crate rustc_trans` from the
driver. This involved moving some miscellaneous functionality into the
`TransCrate` trait and also required an implementation of how to locate and load
the trans backend. This ended up being a little tricky because the sysroot isn't
always the right location (for example `--sysroot` arguments) so some extra code
was added as well to probe a directory relative to the current dll (the
rustc_driver dll).
Rustbuild has been updated accordingly as well to have a separate compilation
invocation for the `rustc_trans` crate and assembly it accordingly into the
sysroot. Finally, the distribution logic for the `rustc` package was also
updated to slurp up the trans backends folder.
A number of assorted fallout changes were included here as well to ensure tests
pass and such, and they should all be commented inline.
Building on the work of # 45684 this commit updates the compiler to
unconditionally load the `rustc_trans` crate at runtime instead of linking to it
at compile time. The end goal of this work is to implement # 46819 where rustc
will have multiple backends available to it to load.
This commit starts off by removing the `extern crate rustc_trans` from the
driver. This involved moving some miscellaneous functionality into the
`TransCrate` trait and also required an implementation of how to locate and load
the trans backend. This ended up being a little tricky because the sysroot isn't
always the right location (for example `--sysroot` arguments) so some extra code
was added as well to probe a directory relative to the current dll (the
rustc_driver dll).
Rustbuild has been updated accordingly as well to have a separate compilation
invocation for the `rustc_trans` crate and assembly it accordingly into the
sysroot. Finally, the distribution logic for the `rustc` package was also
updated to slurp up the trans backends folder.
A number of assorted fallout changes were included here as well to ensure tests
pass and such, and they should all be commented inline.
Libtest json output
A revisit to my [last PR](https://github.com/rust-lang/rust/pull/45923).
Events are now more atomic, printed in a flat hierarchy.
For the normal test output:
```
running 1 test
test f ... FAILED
failures:
---- f stdout ----
thread 'f' panicked at 'assertion failed: `(left == right)`
left: `3`,
right: `4`', f.rs:3:1
note: Run with `RUST_BACKTRACE=1` for a backtrace.
failures:
f
test result: FAILED. 0 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out
```
The JSON equivalent is:
```
{ "type": "suite", "event": "started", "test_count": "1" }
{ "type": "test", "event": "started", "name": "f" }
{ "type": "test", "event": "failed", "name": "f" }
{ "type": "suite", "event": "failed", "passed": 0, "failed": 1, "allowed_fail": 0, "ignored": 0, "measured": 0, "filtered_out": "0" }
{ "type": "test_output", "name": "f", "output": "thread 'f' panicked at 'assertion failed: `(left == right)`
left: `3`,
right: `4`', f.rs:3:1
note: Run with `RUST_BACKTRACE=1` for a backtrace.
" }
```
libtest: Split HumanFormatter into {Pretty,Terse}
libtest: Fixed padding of benchmarks when not benchmarking
libtest: Fixed benchmarks' names not showing in terse-mode
libtest: Formatting
Fix no_integrated_as option to work with new codegen architecture.
Old implementation called the assembler once per crate, but we need to call
it for each object file instead, because a single crate can now have more
than one object file.
This patch fixes issue #45836 (Can't compile core for msp430 in release mode)
This change can be tested on x86_64 using
```sh
export RUSTFLAGS="-C no_integrated_as -C save_temps"
```
r? @alexcrichton
cc @japaric