In preparation for incremental compilation this commit refactors the lint
handling infrastructure in the compiler to be more "eager" and overall more
incremental-friendly. Many passes of the compiler can emit lints at various
points but before this commit all lints were buffered in a table to be emitted
at the very end of compilation. This commit changes these lints to be emitted
immediately during compilation using pre-calculated lint level-related data
structures.
Linting today is split into two phases, one set of "early" lints run on the
`syntax::ast` and a "late" set of lints run on the HIR. This commit moves the
"early" lints to running as late as possible in compilation, just before HIR
lowering. This notably means that we're catching resolve-related lints just
before HIR lowering. The early linting remains a pass very similar to how it was
before, maintaining context of the current lint level as it walks the tree.
Post-HIR, however, linting is structured as a method on the `TyCtxt` which
transitively executes a query to calculate lint levels. Each request to lint on
a `TyCtxt` will query the entire crate's 'lint level data structure' and then go
from there about whether the lint should be emitted or not.
The query depends on the entire HIR crate but should be very quick to calculate
(just a quick walk of the HIR) and the red-green system should notice that the
lint level data structure rarely changes, and should hopefully preserve
incrementality.
Overall this resulted in a pretty big change to the test suite now that lints
are emitted much earlier in compilation (on-demand vs only at the end). This in
turn necessitated the addition of many `#![allow(warnings)]` directives
throughout the compile-fail test suite and a number of updates to the UI test
suite.
fixed some clippy warnings in compiletest
This is mainly readability stuff. Whenever the `clone_ref` lint asked me to clone the dereferenced object, I removed the `.clone()` instead, relying on the fact that it has worked so far and the immutable borrow ensures that the value won't change.
add `allow_fail` test attribute
This change allows the user to add an `#[allow_fail]` attribute to
tests that will cause the test to compile & run, but if the test fails
it will not cause the entire test run to fail. The test output will
show the failure, but in yellow instead of red, and also indicate that
it was an allowed failure.
Here is an example of the output: http://imgur.com/a/wt7ga
This change allows the user to add an `#[allow_fail]` attribute to
tests that will cause the test to compile & run, but if the test fails
it will not cause the entire test run to fail. The test output will
show the failure, but in yellow instead of red, and also indicate that
it was an allowed failure.
This is used in wasm32-experimental-emscripten to ensure that emscripten
links against the libc bitcode files produced by the wasm LLVM backend,
instead of using fastcomp.
This adds the experimental targets option to configure so it can be used
by the builders and changes the wasm32 Dockerfile accordingly. Instead
of using LLVM from the emsdk, the builder's emscripten tools now uses
the Rust in-tree LLVM, since this is the one built with wasm support.
This commit deletes the in-tree `getopts` crate in favor of the crates.io-based
`getopts` crate. The main difference here is with a new builder-style API, but
otherwise everything else remains relatively standard.
The 'run-pass' header cause a 'ui' test to execute the result. It is used
to test the lint output, at the same time ensure those lints won't cause
the source code to become compile-fail.
12 run-pass/run-pass-fulldeps tests gained the header and are moved to
ui/ui-fulldeps. After this move, no run-pass/run-pass-fulldeps tests should
rely on the compiler's JSON message. This allows us to stop passing
`--error-format json` in run-pass tests, thus fixing #36516.
ci: Update android ndk and sdk
Make install-sdk.sh and install-ndk.sh more generic so future updates can be made directly on Dockerfile. Update ndk to r13b, which will be necessary to make host builds for android (in the future). Update sdk to r25.2.5 (maybe some emulator performance improvement).
Overall goal: reduce the amount of context a mir pass needs so that it
resembles a query.
- The hooks are no longer "threaded down" to the pass, but rather run
automatically from the top-level (we also thread down the current pass
number, so that the files are sorted better).
- The hook now receives a *single* callback, rather than a callback per-MIR.
- The traits are no longer lifetime parameters, which moved to the
methods -- given that we required
`for<'tcx>` objecs, there wasn't much point to that.
- Several passes now store a `String` instead of a `&'l str` (again, no
point).
use diff crate for compile-fail test diagnostics #41474
Hello!
This fixes#41474
We were using a custom implementation to dump the differences between expected and actual outputs of compile-fail tests.
I removed this internal implementation and added `diff` crate as a new dependency to `compile-fail`.
Again, huge thanks to @nikomatsakis for guiding.
travis: Parallelize tests on Android
Currently our slowest test suite on android, run-pass, takes over 5 times longer
than the x86_64 component (~400 -> ~2200s). Typically QEMU emulation does indeed
add overhead, but not 5x for this kind of workload. One of the slowest parts of
the Android process is that *compilation* happens serially. Tests themselves
need to run single-threaded on the emulator (due to how the test harness works)
and this forces the compiles themselves to be single threaded.
Now Travis gives us more than one core per machine, so it'd be much better if we
could take advantage of them! The emulator itself is still fundamentally
single-threaded, but we should see a nice speedup by sending binaries for it to
run much more quickly.
It turns out that we've already got all the toos to do this in-tree. The
qemu-test-{server,client} that are in use for the ARM Linux testing are a
perfect match for the Android emulator. This commit migrates the custom adb
management code in compiletest/rustbuild to the same qemu-test-{server,client}
implementation that ARM Linux uses.
This allows us to lift the parallelism restriction on the compiletest test
suites, namely run-pass. Consequently although we'll still basically run the
tests themselves in single threaded mode we'll be able to compile all of them in
parallel, keeping the pipeline much more full hopefully and using more cores for
the work at hand. Additionally the architecture here should be a bit speedier as
it should have less overhead than adb which is a whole new process on both the
host and the emulator!
Locally on an 8 core machine I've seen the run-pass test suite speed up from
taking nearly an hour to only taking 5 minutes. I don't think we'll see quite a
drastic speedup on Travis but I'm hoping this change can place the Android tests
well below 2 hours instead of just above 2 hours.
Because the client/server here are now repurposed for more than just QEMU,
they've been renamed to `remote-test-{server,client}`.
Note that this PR does not currently modify how debuginfo tests are executed on
Android. While parallelizable it wouldn't be quite as easy, so that's left to
another day. Thankfull that test suite is much smaller than the run-pass test
suite.
Implement a file-path remapping feature in support of debuginfo and reproducible builds
This PR adds the `-Zremap-path-prefix-from`/`-Zremap-path-prefix-to` commandline option pair and is a more general implementation of #41419. As opposed to the previous attempt, this implementation should enable reproducible builds regardless of the working directory of the compiler.
This implementation of the feature is more general in the sense that the re-mapping will affect *all* paths the compiler emits, including the ones in error messages.
r? @alexcrichton
Currently our slowest test suite on android, run-pass, takes over 5 times longer
than the x86_64 component (~400 -> ~2200s). Typically QEMU emulation does indeed
add overhead, but not 5x for this kind of workload. One of the slowest parts of
the Android process is that *compilation* happens serially. Tests themselves
need to run single-threaded on the emulator (due to how the test harness works)
and this forces the compiles themselves to be single threaded.
Now Travis gives us more than one core per machine, so it'd be much better if we
could take advantage of them! The emulator itself is still fundamentally
single-threaded, but we should see a nice speedup by sending binaries for it to
run much more quickly.
It turns out that we've already got all the tools to do this in-tree. The
qemu-test-{server,client} that are in use for the ARM Linux testing are a
perfect match for the Android emulator. This commit migrates the custom adb
management code in compiletest/rustbuild to the same qemu-test-{server,client}
implementation that ARM Linux uses.
This allows us to lift the parallelism restriction on the compiletest test
suites, namely run-pass. Consequently although we'll still basically run the
tests themselves in single threaded mode we'll be able to compile all of them in
parallel, keeping the pipeline much more full and using more cores for the work
at hand. Additionally the architecture here should be a bit speedier as it
should have less overhead than adb which is a whole new process on both the host
and the emulator!
Locally on an 8 core machine I've seen the run-pass test suite speed up from
taking nearly an hour to only taking 6 minutes. I don't think we'll see quite a
drastic speedup on Travis but I'm hoping this change can place the Android tests
well below 2 hours instead of just above 2 hours.
Because the client/server here are now repurposed for more than just QEMU,
they've been renamed to `remote-test-{server,client}`.
Note that this PR does not currently modify how debuginfo tests are executed on
Android. While parallelizable it wouldn't be quite as easy, so that's left to
another day. Thankfully that test suite is much smaller than the run-pass test
suite.
As a final fix I discovered that the ARM and Android test suites were actually
running all library unit tests (e.g. stdtest, coretest, etc) twice. I've
corrected that to only run tests once which should also give a nice boost in
overall cycle time here.