This behavior is worth documenting because there are other plausible
alternatives, such as panicking when a duplicate is encountered, and
it reminds the programmer to consider whether they should, for example,
coalesce duplicate keys first.
In some `Vec` and `VecDeque` examples where elements are i32, examples can seem a bit confusing at first glance if a parameter of the method is an usize.
btree: add `{Entry,VacantEntry}::insert_entry`
This matches the recently-stabilized methods on `HashMap` entries. I've
reused tracking issue #65225 for now, but we may want to split it.
btree: don't leak value if destructor of key panics
This PR fixes a regression from https://github.com/rust-lang/rust/pull/84904.
The `BTreeMap` already attempts to handle panicking destructors of the key-value pairs by continuing to execute the remaining destructors after one destructor panicked. However, after #84904 the destructor of a value in a key-value pair gets skipped if the destructor of the key panics, only continuing with the next key-value pair. This PR reverts to the behavior before #84904 to also drop the corresponding value if the destructor of a key panics.
This avoids potential memory leaks and can fix the soundness of programs that rely on the destructors being executed (even though this should not be relied upon, because the std collections currently do not guarantee that the remaining elements are dropped after a panic in a destructor).
cc `@Amanieu` because you had opinions on panicking destructors
Add vec_deque::Iter::as_slices and friends
Add the following methods, that work similarly to VecDeque::as_slices:
- alloc::collections::vec_deque::Iter::as_slices
- alloc::collections::vec_deque::IterMut::into_slices
- alloc::collections::vec_deque::IterMut::as_slices
- alloc::collections::vec_deque::IterMut::as_mut_slices
Obtaining slices from a VecDeque iterator was not previously possible.
They are unusual methods. The docs don't really describe the cases when
they might be useful (as opposed to just `get`), and the examples don't
demonstrate the interesting cases at all.
This commit improves the docs and the examples.
The internal `btree::Recover` trait acted as a private API between
`BTreeSet` and `BTreeMap`, but we can use `pub(_)` restrictions these
days, and some of the methods don't need special handling anymore.
* `BTreeSet::get` can use `BTreeMap::get_key_value`
* `BTreeSet::take` can use `BTreeMap::remove_entry`
* `BTreeSet::replace` does need help, but this now uses a `pub(super)`
method on `BTreeMap` instead of the trait.
* `btree::Recover` is now removed.
Since the stabilization in #127679 has reached stage0, 1.82-beta, we can
start using `&raw` freely, and even the soft-deprecated `ptr::addr_of!`
and `ptr::addr_of_mut!` can stop allowing the unstable feature.
I intentionally did not change any documentation or tests, but the rest
of those macro uses are all now using `&raw const` or `&raw mut` in the
standard library.
some const cleanup: remove unnecessary attributes, add const-hack indications
I learned that we use `FIXME(const-hack)` on top of the "const-hack" label. That seems much better since it marks the right place in the code and moves around with the code. So I went through the PRs with that label and added appropriate FIXMEs in the code. IMO this means we can then remove the label -- Cc ``@rust-lang/wg-const-eval.``
I also noticed some const stability attributes that don't do anything useful, and removed them.
r? ``@fee1-dead``
enable -Zrandomize-layout in debug CI builds
This builds rustc/libs/tools with `-Zrandomize-layout` on *-debug CI runners.
Only a handful of tests and asserts break with that enabled, which is promising. One test was fixable, the rest is dealt with by disabling them through new cargo features or compiletest directives.
The config.toml flag `rust.randomize-layout` defaults to false, so it has to be explicitly enabled for now.
impl `Default` for collection iterators that don't already have it
There is a pretty strong precedent for implementing `Default` for collection iterators, and this does so for some where this implementation was missed.
I don't think this needs a separate ACP (since this precedent already exists, and these feel like they were just missed), however, it *will* need an FCP since these implementations are instantly stable.
Implement cursors for `BTreeSet`
Tracking issue: https://github.com/rust-lang/rust/issues/107540
This is a straightforward wrapping of the map API, except that map's `CursorMut` does not make sense, because there is no value to mutate. Hence, map's `CursorMutKey` is wrapped here as just `CursorMut`, since it's unambiguous for sets and we don't normally speak of "keys". On the other hand, I can see some potential for confusion with `CursorMut` meaning different things in each module. I'm happy to take suggestions to improve that.
r? ````@Amanieu````