This test relies on the parent to be descheduled before the child sends its
data. This has proved to be unreliable on libnative on the bots. It's a fairly
trivial test regardless, so ignoring it for now won't lose much.
This removes the `attr` matcher and adds a `meta` matcher. The previous `attr`
matcher is now ambiguous because it doesn't disambiguate whether it means inner
attribute or outer attribute.
The new behavior can still be achieved by taking an argument of the form
`#[$foo:meta]` (the brackets are part of the macro pattern).
Closes#13067
This commit contains an implementation of synchronous, bounded channels for
Rust. This is an implementation of the proposal made last January [1]. These
channels are built on mutexes, and currently focus on a working implementation
rather than speed. Receivers for sync channels have select() implemented for
them, but there is currently no implementation of select() for sync senders.
Rust will continue to provide both synchronous and asynchronous channels as part
of the standard distribution, there is no intent to remove asynchronous
channels. This flavor of channels is meant to provide an alternative to
asynchronous channels because like green tasks, asynchronous channels are not
appropriate for all situations.
[1] - https://mail.mozilla.org/pipermail/rust-dev/2014-January/007924.html
Formatting via reflection has been a little questionable for some time now, and
it's a little unfortunate that one of the standard macros will silently use
reflection when you weren't expecting it. This adds small bits of code bloat to
libraries, as well as not always being necessary. In light of this information,
this commit switches assert_eq!() to using {} in the error message instead of
{:?}.
In updating existing code, there were a few error cases that I encountered:
* It's impossible to define Show for [T, ..N]. I think DST will alleviate this
because we can define Show for [T].
* A few types here and there just needed a #[deriving(Show)]
* Type parameters needed a Show bound, I often moved this to `assert!(a == b)`
* `Path` doesn't implement `Show`, so assert_eq!() cannot be used on two paths.
I don't think this is much of a regression though because {:?} on paths looks
awful (it's a byte array).
Concretely speaking, this shaved 10K off a 656K binary. Not a lot, but sometime
significant for smaller binaries.
The fairness yield mistakenly called `Local::take()` which meant that it would
only work if a local task was available. In theory sending on a channel (or
calling try_recv) requires no runtime because it never blocks, so there's no
reason it shouldn't support such a use case.
Closes#12391
This, the Nth rewrite of channels, is not a rewrite of the core logic behind
channels, but rather their API usage. In the past, we had the distinction
between oneshot, stream, and shared channels, but the most recent rewrite
dropped oneshots in favor of streams and shared channels.
This distinction of stream vs shared has shown that it's not quite what we'd
like either, and this moves the `std::comm` module in the direction of "one
channel to rule them all". There now remains only one Chan and one Port.
This new channel is actually a hybrid oneshot/stream/shared channel under the
hood in order to optimize for the use cases in question. Additionally, this also
reduces the cognitive burden of having to choose between a Chan or a SharedChan
in an API.
My simple benchmarks show no reduction in efficiency over the existing channels
today, and a 3x improvement in the oneshot case. I sadly don't have a
pre-last-rewrite compiler to test out the old old oneshots, but I would imagine
that the performance is comparable, but slightly slower (due to atomic reference
counting).
This commit also brings the bonus bugfix to channels that the pending queue of
messages are all dropped when a Port disappears rather then when both the Port
and the Chan disappear.
Beforehand, using a concurrent queue always mandated that the "shared state" be
stored internally to the queues in order to provide a safe interface. This isn't
quite as flexible as one would want in some circumstances, so instead this
commit moves the queues to not containing the shared state.
The queues no longer have a "default useful safe" interface, but rather a
"default safe" interface (minus the useful part). The queues have to be shared
manually through an Arc or some other means. This allows them to be a little
more flexible at the cost of a usability hindrance.
I plan on using this new flexibility to upgrade a channel to a shared channel
seamlessly.
`Times::times` was always a second-class loop because it did not support the `break` and `continue` operations. Its playful appeal was then lost after `do` was disabled for closures. It's time to let this one go.
These are either returned from public functions, and really should
appear in the documentation, but don't since they're private, or are
implementation details that are currently public.
These are either returned from public functions, and really should
appear in the documentation, but don't since they're private, or are
implementation details that are currently public.
This commit uniforms the short title of modules provided by libstd,
in order to make their roles more explicit when glancing at the index.
Signed-off-by: Luca Bruno <lucab@debian.org>
These functions are all unnecessary now, and they only have meaning in the M:N
context. Removing these functions uncovered a bug in the librustuv timer
bindings, but it was fairly easy to cover (and the test is already committed).
These cannot be completely removed just yet due to their usage in the WaitQueue
of extra::sync, and until the mutex in libextra is rewritten it will not be
possible to remove the deferred sends for channels.
This is a very real problem with cvars on normal systems, and all of channels
will not work if spurious wakeups are accepted. This problem is just solved with
a synchronized flag (accessed in the cvar's lock) to see whether a signal()
actually happened or whether it's spurious.
This will prevent a deadlock when a task spins in a try_recv when using channel
communication routines is a clear location for a M:N scheduling to happen.
Like the librustuv refactoring, this refactors std::comm to sever all ties with
the scheduler. This means that the entire `comm::imp` module can be deleted in
favor of implementations outside of libstd.
* Streams are now ~3x faster than before (fewer allocations and more optimized)
* Based on a single-producer single-consumer lock-free queue that doesn't
always have to allocate on every send.
* Blocking via mutexes/cond vars outside the runtime
* Streams work in/out of the runtime seamlessly
* Select now works in/out of the runtime seamlessly
* Streams will now fail!() on send() if the other end has hung up
* try_send() will not fail
* PortOne/ChanOne removed
* SharedPort removed
* MegaPipe removed
* Generic select removed (only one kind of port now)
* API redesign
* try_recv == never block
* recv_opt == block, don't fail
* iter() == Iterator<T> for Port<T>
* removed peek
* Type::new
* Removed rt::comm