might_permit_raw_init: also check aggregate fields
This is the next step for https://github.com/rust-lang/rust/issues/66151: when doing `mem::zeroed`/`mem::uninitialized`, also recursively check fields of aggregates (except for arrays) for whether they permit zero/uninit initialization.
Refactor and fix intra-doc link diagnostics, and fix links to primitives
Closes https://github.com/rust-lang/rust/issues/76925, closes https://github.com/rust-lang/rust/issues/76693, closes https://github.com/rust-lang/rust/issues/76692.
Originally I only meant to fix#76925. But the hack with `has_primitive` was so bad it was easier to fix the primitive issues than to try and work around it.
Note that this still has one bug: `std::primitive::i32::MAX` does not resolve. However, this fixes the ICE so I'm fine with fixing the link in a later PR.
This is part of a series of refactors to make #76467 possible.
This is best reviewed commit-by-commit; it has detailed commit messages.
r? `@euclio`
Remove std::io::lazy::Lazy in favour of SyncOnceCell
The (internal) std::io::lazy::Lazy was used to lazily initialize the stdout and stdin buffers (and mutexes). It uses atexit() to register a destructor to flush the streams on exit, and mark the streams as 'closed'. Using the stream afterwards would result in a panic.
Stdout uses a LineWriter which contains a BufWriter that will flush the buffer on drop. This one is important to be executed during shutdown, to make sure no buffered output is lost. It also forbids access to stdout afterwards, since the buffer is already flushed and gone.
Stdin uses a BufReader, which does not implement Drop. It simply forgets any previously read data that was not read from the buffer yet. This means that in the case of stdin, the atexit() function's only effect is making stdin inaccessible to the program, such that later accesses result in a panic. This is uncessary, as it'd have been safe to access stdin during shutdown of the program.
---
This change removes the entire io::lazy module in favour of SyncOnceCell. SyncOnceCell's fast path is much faster (a single atomic operation) than locking a sys_common::Mutex on every access like Lazy did.
However, SyncOnceCell does not use atexit() to drop the contained object during shutdown.
As noted above, this is not a problem for stdin. It simply means stdin is now usable during shutdown.
The atexit() call for stdout is moved to the stdio module. Unlike the now-removed Lazy struct, SyncOnceCell does not have a 'gone and unusable' state that panics. Instead of adding this again, this simply replaces the buffer with one with zero capacity. This effectively flushes the old buffer *and* makes any writes afterwards pass through directly without touching a buffer, making print!() available during shutdown without panicking.
---
In addition, because the contents of the SyncOnceCell are no longer dropped, we can now use `&'static` instead of `Arc` in `Stdout` and `Stdin`. This also saves two levels of indirection in `stdin()` and `stdout()`, since Lazy effectively stored a `Box<Arc<T>>`, and SyncOnceCell stores the `T` directly.
Return values up to 128 bits in registers
This fixes https://github.com/rust-lang/rust/issues/26494#issuecomment-619506345 by making Rust's default ABI pass return values up to 128 bits in size in registers, just like the System V ABI.
The result is that these methods from the comment linked above now generate the same code, making the Rust ABI as efficient as the `"C"` ABI:
```rust
pub struct Stats { x: u32, y: u32, z: u32, }
pub extern "C" fn sum_c(a: &Stats, b: &Stats) -> Stats {
return Stats {x: a.x + b.x, y: a.y + b.y, z: a.z + b.z };
}
pub fn sum_rust(a: &Stats, b: &Stats) -> Stats {
return Stats {x: a.x + b.x, y: a.y + b.y, z: a.z + b.z };
}
```
```asm
sum_rust:
movl (%rsi), %eax
addl (%rdi), %eax
movl 4(%rsi), %ecx
addl 4(%rdi), %ecx
movl 8(%rsi), %edx
addl 8(%rdi), %edx
shlq $32, %rcx
orq %rcx, %rax
retq
```
Add `#![feature(const_fn_floating_point_arithmetic)]`
cc #76618
This is a template for splitting up `const_fn` into granular feature gates. I think this will make it easier, both for us and for users, to track stabilization of each individual feature. We don't *have* to do this, however. We could also keep stabilizing things out from under `const_fn`.
cc @rust-lang/wg-const-eval
r? @oli-obk
Ignore ZST offsets when deciding whether to use Scalar/ScalarPair layout
This is important because Scalar/ScalarPair layout previously would not be used if any ZST had nonzero offset.
For example, before this change, only `((), u128)` would be laid out like `u128`, not `(u128, ())`.
Fixes#63244
Fix#76803 miscompilation
Fixes#76803
Seems like it was an oversight that the discriminant value being set was not compared to the target value from the SwitchInt, as a comment says this is a requirement for the optimization to be sound.
r? `@wesleywiser` since you are probably familiar with the optimization and made #76837 to workaround the bug
Suggest `const_fn_transmute`, not `const_fn`
More fallout from #76850 in the vein of #77134. The fix is the same. I looked through the structured errors file and didn't see any more of this kind of diagnostics bug.
r? @oli-obk
Suggest `const_mut_refs`, not `const_fn` for mutable references in `const fn`
Resolves#77134.
Prior to #76850, most uses of `&mut` in `const fn` ~~required~~ involved two feature gates, `const_mut_refs` and `const_fn`. The first allowed all mutable borrows of locals. The second allowed only locals, arguments and return values whose types contained `&mut`. I switched the second check to the `const_mut_refs` gate. However, I forgot update the error message with the new suggestion.
Alternatively, we could revert to having two different feature gates for this. OP's code never borrows anything mutably, so it didn't need `const_mut_refs` in the past, only `const_fn`. I'd prefer to keep everything under a single gate, however.
r? @oli-obk
Now that `PrimTy::name()` exists, there's no need to carry around the
name of the primitive that failed to resolve. This removes the variants
special-casing primitives in favor of `NotResolved`.
- Remove `NoPrimitiveImpl` and `NoPrimitiveAssocItem`
- Remove hacky `has_primitive` check in `resolution_failure()`
- Fixup a couple tests that I forgot to `--bless` before
- Add `PrimTy::name` and `PrimTy::name_str`
- Use those new functions to distinguish between the name in scope and
the canonical name
- Fix diagnostics for primitive types
- Add tests for primitives
Previously, these were spread throughout the codebase. This had two
drawbacks:
1. It caused the fast path to be slower: even if a link resolved,
rustdoc would still perform various lookups for the error diagnostic.
2. It was inconsistent and didn't always give all diagnostics (https://github.com/rust-lang/rust/issues/76925)
Now, diagnostics only perform expensive lookups in the error case.
Additionally, the error handling is much more consistent, both in
wording and behavior.
- Remove `CannotHaveAssociatedItems`, `NotInScope`, `NoAssocItem`, and `NotAVariant`
in favor of the more general `NotResolved`
`resolution_failure` will now look up which of the four above
categories is relevant, instead of requiring the rest of the code to
be consistent and accurate in which it picked.
- Remove unnecessary lookups throughout the intra-doc link pass. These
are now done by `resolution_failure`.
+ Remove unnecessary `extra_fragment` argument to `variant_field()`;
it was only used to do lookups on failure.
+ Remove various lookups related to associated items
+ Remove distinction between 'not in scope' and 'no associated item'
- Don't perform unnecessary copies
- Remove unused variables and code
- Update tests
- Note why looking at other namespaces is still necessary
- 'has no inner item' -> 'contains no item'
bless tests
revert const_type_id stabilization
This reverts #72488, which is currently on beta and scheduled to stabilize in `1.47.0`, based on https://github.com/rust-lang/rust/pull/75923#issuecomment-696676511
It turns out we might not be quite ready to stabilize `TypeId` in const contexts before having a chance to rework its internals. Since `TypeId` is a bit of an oddity we want to be careful about how those internals are currently being relied on while making changes. That will be easier to do without having to also consider compile-time contexts.
r? `@eddyb`
Rollup of 9 pull requests
Successful merges:
- #76898 (Record `tcx.def_span` instead of `item.span` in crate metadata)
- #76939 (emit errors during AbstractConst building)
- #76965 (Add cfg(target_has_atomic_equal_alignment) and use it for Atomic::from_mut.)
- #76993 (Changing the alloc() to accept &self instead of &mut self)
- #76994 (fix small typo in docs and comments)
- #77017 (Add missing examples on Vec iter types)
- #77042 (Improve documentation for ToSocketAddrs)
- #77047 (Miri: more informative deallocation error messages)
- #77055 (Add #[track_caller] to more panicking Cell functions)
Failed merges:
r? `@ghost`
MIR pass to remove unneeded drops on types not needing drop
This is heavily dependent on MIR inlining running to actually see the drop statement.
Do we want to special case replacing a call to std::mem::drop with a goto aswell?
Add cfg(target_has_atomic_equal_alignment) and use it for Atomic::from_mut.
Fixes some platform-specific problems with #74532 by using the actual alignment of the types instead of hardcoding a few `target_arch`s.
r? @RalfJung