Change x64 size checks to not apply to x32.
Rust contains various size checks conditional on target_arch = "x86_64", but these checks were never intended to apply to x86_64-unknown-linux-gnux32. Add target_pointer_width = "64" to the conditions.
rustdoc: Cleanup `html::render::Context`
- Move most shared fields to `SharedContext` (except for `cache`, which
isn't mutated anyway)
- Replace a use of `Arc` with `Rc`
- Make a bunch of fields private
- Add static size assertion for `Context`
- Don't share `id_map` and `deref_id_map`
Update minifier dependency version
Very small PR simply upgrading the minifier-rs version we use in rustdoc.
Some details might be useful: there were a few bug fixes and a lot of cleanup/code improvements.
r? `@camelid`
Remove Item::kind, use tagged enum. Rename variants to match
Fixes#82299, by making the ItemEnum tagged. Doesn't remove ItemKind as it's still used in other places.
r? `````@jyn514`````
`````@rustbot````` label: +A-rustdoc-json +T-rustdoc
rustdoc: Add an unstable option to print all unversioned files
This allows sharing those files between different doc invocations
without having to know their names ahead of time.
Helps with https://github.com/rust-lang/docs.rs/issues/1302.
r? ````@GuillaumeGomez```` cc ````@pietroalbini```` ````@Nemo157````
Cleanup rustdoc warnings
## Clean up error reporting for deprecated passes
Using `error!` here goes all the way back to the original commit, https://github.com/rust-lang/rust/pull/8540. I don't see any reason to use logging; rustdoc should use diagnostics wherever possible. See https://github.com/rust-lang/rust/pull/81932#issuecomment-785291244 for further context.
- Use spans for deprecated attributes
- Use a proper diagnostic for unknown passes, instead of error logging
- Add tests for unknown passes
- Improve some wording in diagnostics
## Report that `doc(plugins)` doesn't work using diagnostics instead of `eprintln!`
This also adds a test for the output.
This was added in https://github.com/rust-lang/rust/pull/52194. I don't see any particular reason not to use diagnostics here, I think it was just missed in https://github.com/rust-lang/rust/pull/50541.
Remove RefCell around `module_trait_cache`
This builds on https://github.com/rust-lang/rust/pull/82018 and should not be merged before.
## Don't require a `DocContext` for `report_diagnostic`
This is needed for the next commit, which needs mutable access to the `cx` from
within the `decorate` closure.
- Change `as_local_hir_id` to an associated function, since it only
needs a `TyCtxt`
- Change `source_span_for_markdown_range` to only take a `TyCtxt`
## Remove RefCell around module_trait_cache
This is mostly just changing lots of functions from `&DocContext` to `&mut DocContext`.
Rust contains various size checks conditional on target_arch = "x86_64",
but these checks were never intended to apply to
x86_64-unknown-linux-gnux32. Add target_pointer_width = "64" to the
conditions.
I don't think the boxing helped performance, in fact I think it
potentially made it worse. The data was still being copied, but now it
was through a pointer. Thinking about it more, I think boxing might only
help when you're passing a big object around by value all the time,
rather than the slowdown being that you're cloning it.
There was no need to clone `id_map` because it was reset before each
item was rendered. `deref_id_map` was not reset, but it was keyed by
`DefId` and thus was unlikely to have collisions (at least for now).
Now we just clone the fields that need to be cloned, and instead create
fresh versions of the others.
All the tests passed, so it doesn't seem they need to be shared.
Plus they should be item/page-specific.
I'm not sure why they were shared before. I think the reason `id_map`
worked as a shared value before is that it is cleared before rendering
each item (in `render_item`). And then I'm guessing `deref_id_map`
worked because it's a hashmap keyed by `DefId`, so there was no overlap
(though I'm guessing we could have had issues in the future).
Note that `id_map` currently still has to be cleared because otherwise
child items would inherit the `id_map` of their parent. I'm hoping to
figure out a way to stop cloning `Context`, but until then we have to
reset `id_map`.
It doesn't look like it's shared across threads, so it doesn't need to
be thread-safe. Of course, since we're using Rust, we'll get an error if
we try to share it across threads, so this should be safe :)
rustdoc: Use substrings instead of split to grab enum variant paths
Both versions are about equally readable, but this version avoids scanning the entire path and building an intermediate array (`split()` in Rust is a lazy iterator, but not in JavaScript).
Make ItemKind::ExternCrate looks like hir::ItemKind::ExternCrate to make transition over hir::ItemKind simpler
It was surprisingly difficult to make this change, mostly because of two issues:
* We now store the `ExternCrate` name in the parent struct (`clean::Item`), which forced me to modify the json conversion code a bit more than expected.
* The second problem was that, since we now have a `Some(name)`, it was trying to render it, ending up in a panic because we ended up in a `unreachable` statement. The solution was simply to add `!item.is_extern_crate()` in `formats::renderer` before calling `cx.item(item, &cache)?;`.
I'll continue to replace all the `clean::ItemKind` variants one by one until it looks exactly like `hir::ItemKind`. Then we'll simply discard the rustdoc type. Once this done, we'll be able to discard `clean::Item` too to use `hir::Item`.
r? ``@jyn514``
Both versions are about equally readable, but this version avoids scanning
the entire path and building an intermediate array (`split()` in Rust is
a lazy iterator, but not in JavaScript).
It looks like `lev_distance` was used in a very old version of the function,
since it was written but never read, and Blame reports that it was added
before the `checkGenerics` function header itself.
`convertHTMLToPlaintext` is was removed by 768d5e9509
Shorten html::render
The `mod.rs` for librustdoc's `html::render` was over 3,000 lines. This PR reduces it to around 2,300 by
1. Moving `Context` and associated `impl`s to a separate file
2. Moving the `print_item` function and its helpers to a separate file
3. Moving `write_shared` and `write_minify` to their own file
Related to issue #60302.
Edit 1: `SharedContext` and related `impl`s is only 72 lines and so will not be moved.
This is needed for the next commit, which needs access to the `cx` from
within the `decorate` closure.
- Change `as_local_hir_id` to an associated function, since it only
needs a `TyCtxt`
- Change `source_span_for_markdown_range` to only take a `TyCtxt`
Pass `CrateNum` by value instead of by reference
It's more idiomatic to pass a small Copy type by value and `CrateNum` is
half the size of `&CrateNum` on 64-bit systems. The memory use change is
almost certainly insignificant, but why not!
Improve page load performance in rustdoc
Add an explicit height to icons (which already had an explicit width) to allow browsers to lay out the page more accurately before the icons have been loaded. https://web.dev/optimize-cls/.
Add min-width: 115px to the crate search dropdown. When the HTML first loads, this dropdown includes only the text "All crates." Later, JS loads the items underneath it, some of which are wider. That causes the dropdown to get wider, causing a distracting reflow. This sets a min-width based on the size that the dropdown eventually becomes based on the crates on doc.rust-lang.org, reducing page movement during load.
Add font-display: swap. Per https://web.dev/font-display/, this prevents "flash of invisible text" during load by using a system font until the custom font is available. I've noticed this flash of invisible text occasionally when reading Rust docs. Note that users without cached fonts will see text, and then see it reflow. For `docs.rust-lang.org`, [setting caching headers will help a lot](https://github.com/rust-lang/simpleinfra/issues/62).
Generated output at https://jacob.hoffman-andrews.com/rust/flow-improvements/std/string/struct.String.html.
It's more idiomatic to pass a small Copy type by value and `CrateNum` is
half the size of `&CrateNum` on 64-bit systems. The memory use change is
almost certainly insignificant, but why not!
On most platforms and browsers, `sans-serif` is equivalent to Arial.
However, on Firefox on Ubuntu (and possibly other Linuxes), `sans-serif`
is DejaVu Sans, a much wider font. This creates a larger shift in text
when the custom fonts finally load. Arial is a web-safe font, and
specifying it explicitly gives us more cross-platform consistency, as
well as reducing the layout shift that happens when fonts load.
Add font-display: swap. Per https://web.dev/font-display/, this prevents
"flash of invisible text" during load by using a system font until the
custom font is available. I've noticed this flash of invisible text
occasionally when reading Rust docs.
Add an explicit height to icons (which already had an explicit width)
to allow browsers to lay out the page more accurately before the icons
have been loaded. https://web.dev/optimize-cls/.
Add min-width: 115px to the crate search dropdown. When the HTML first
loads, this dropdown includes only the text "All crates." Later, JS
loads the items underneath it, some of which are wider. That causes
the dropdown to get wider, causing a distracting reflow. This sets a
min-width based on the size that the dropdown eventually becomes based
on the crates on doc.rust-lang.org, reducing page movement during load.