This updates the `Extend` implementations to use `for_each` for many
collections: `BinaryHeap`, `BTreeMap`, `BTreeSet`, `LinkedList`, `Path`,
`TokenStream`, `VecDeque`, and `Wtf8Buf`.
Folding with `for_each` enables better performance than a `for`-loop for
some iterators, especially if they can just forward to internal
iterators, like `Chain` and `FlatMap` do.
Implement specialized nth_back() for Box and Windows.
Hi there, this is my first pull request to rust :-)
I started implementing some specializations for DoubleEndedIterator::nth_back() and these are the first two. The problem has been discussed in #54054 and nth_back() is tracked in #56995.
I'm stuck with the next implementation so I though I do a PR for the ones I'm confident with to get some feedback.
Move alloc::prelude::* to alloc::prelude::v1, make alloc a subset of std
This was one of the unresolved questions of https://github.com/rust-lang/rfcs/pull/2480. As the RFC says this is maybe not useful in the sense that we are unlikely to ever have a second version, but making the crate a true subset makes one less issue to think about if we stabilize it and later want to merge standard library crates and have Cargo feature flags to enable or disable parts of the `std` crate.
See also discussion in https://github.com/rust-lang/rust/pull/58175.
Also rename the feature gate and point to a dedicated tracking issue: https://github.com/rust-lang/rust/issues/58935
This was one of the unresolved questions of https://github.com/rust-lang/rfcs/pull/2480.
As the RFC says this is maybe not useful in the sense that we are unlikely
to ever have a second version, but making the crate a true subset
makes one less issue to think about if we stabilize it and later
want to merge standard library crates and have Cargo feature flags
to enable or disable parts of the `std` crate.
See also discussion in https://github.com/rust-lang/rust/pull/58175
In bluss/indexmap#88, we found that there was no easy way to implement
`Debug` for our `IterMut` and `Drain` iterators. Those are built on
`slice::IterMut` and `vec::Drain`, which implement `Debug` themselves,
but have no other way to access their data. With a new `as_slice()`
method, we can read the data and customize its presentation.
Clarify guarantees for `Box` allocation
This basically says `Box` does the obvious things for its allocations.
See also: https://users.rust-lang.org/t/alloc-crate-guarantees/24981
This may require a T-libs FCP? Not sure.
r? @sfackler
introduce benchmarks of BTreeSet.intersection
16 tests combining 4 kinds of contents with different sizes exposing edge cases.
The ones with asymmetric sizes are addressed by https://github.com/rust-lang/rust/pull/58577.
The pos_vs_neg cases seems (are were meant to be) the same as the neg_vs_pos case (same thing, reverse order) but reality shows a surprsing 25% difference.
fix overlapping references in BTree
This fixes two kinds of overlapping references in BTree (both found by running the BTree test suite in Miri).
In `into_slices_mut`, we did `k.into_key_slice_mut()` followed by `self.into_val_slice_mut()` (where `k` is a copy of `self`). Calling `into_val_slice_mut` calls `self.len()`, which creates a shared reference to `NodeHeader`, which unfortunately (due to padding) overlaps with the mutable reference returned by `into_key_slice_mut`. Hence the key slice got (partially) invalidated. The fix is to avoid creating an `&NodeHeader` after the first slice got created.
In the iterators, we used to first create the references that will be returned, and then perform the walk on the tree. Walking the tree creates references (such as `&mut InternalNode`) that overlap with all of the keys and values stored in a pointer; in particular, they overlap with the references the iterator will later return. This is fixed by reordering the operations of walking the tree and obtaining the inner references.
The test suite still passes (and it passes in Miri now!), but there is a lot of code here that I do not understand...
override `VecDeque::try_rfold`, also update iterator
This keeps the slice based iteration and updates the iterator state after each slice. It also uses a loop to reduce the amount of code.
This uses unsafe code, so some thorough review would be appreciated. Cc @RalfJung