[rustdoc] Wrap code blocks in <code> tag
This PR modifies Rustdoc output so that fenced code snippets, items and whole file source codes are wrapped in `<pre><code>` instead of just `<pre>`. This should improve the semantic meaning of the generated content.
I'm not sure what to do about `render_attributes_in_pre` and `render_attributes_in_code`. These functions were clearly expected to be used for things inside `<pre>` or `<code>`, and since I added `<code>` in this PR, some of them will be used in a different context than before. However, it seems to me that even before they were not consistent. For example, `item_constant` used `render_attributes_in_code` for its attributes, however there was no `<code>` used for constants before this PR...
Should I create some `rustdoc-gui` tests? For example to check that all `<pre>` tags have a `<code>` child?
Fixes: https://github.com/rust-lang/rust/issues/88020
[rustdoc] Copy only item path to clipboard rather than full `use` statement.
The (somewhat) recent addition of the "copy item import to clipboard" button is extremely nice.
However, i tend to write my code with fully qualified paths wherever feasible and only resort to `use` statements as a refactoring pass. This makes the "copy to clipboard" workflow awkward to use, as i would be copy-pasting that as, say
```rust
impl use std::ops::Add; for MyType {
```
and then go back and remove the `use ` and `;`.
This PR removes the `use ;` decorations, making it much nicer to use for fully-qualified items. I argue, however, that this does not noticeably degrade experience for those who prefer to import items, since the hard part about those is getting the path right, and writing the `use ;` decoration can be done by hand with little effort.
Closes#87828
The issue seems to stem from #87210 where code headings were changed from a heading containing code to a heading with the `code-header` class. `rustdoc.css` was updated, but `ayu.css` was missed.
This way, we can show the plus and minus buttons on screens, while voice
control will read off actual words "Collapse" and "Expand" instead of reading
"open brace minus close brace" and "open brace plus close brace".
Part of #87059
Change rustdoc logo to use the full container size
We have a logo in svg that scales nicely to large sizes, but by default
is only 5px large, i.e. very small. With the change the logo expands to
the full size. By only setting the height to 100% we ensure that the
width-height ratio isn't changed.
* The toggle adds visual clutter
* It's easy to miss that there are fields
* Tuple variant fields are always shown, so it is inconsistent to hide
struct variant fields
* It's annoying to have to click the toggle every time
We have a logo in svg that scales nicely to large sizes, but by default
is only 5px large, i.e. very small. With the change the logo expands to
the full size. By only setting the height to 100% we ensure that the
width-height ratio isn't changed.
In #86157cd0f93193c
Use Tera templates for rustdoc.
dropped the following transformation from the keys of the default
settings element's `data-` attribute names:
.map(|(k, v)| format!(r#" data-{}="{}""#, k.replace('-', "_"), Escape(v)))
The `Escape` part is indeed no longer needed, because Tera does that
for us. But the massaging of `-` to `_` is needed, for the (bizarre)
reasons explained in the new comments.
I have tested that the default theme function works again for me. I
have also verified that passing
--default-theme="zork&"
escapes the value in the HTML.
Closes#87263.
CC: Jacob Hoffman-Andrews <github@hoffman-andrews.com>
Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
Fix sidebar display on small devices
Part of #87059.
Instead of hiding the sidebar on small devices, we instead move it out of the viewport so that it remains "visible" to our text only users.
Could you confirm it works for you `@ahicks92` and `@DataTriny` please? You can give it a try at [this URL](https://guillaume-gomez.fr/rustdoc-test/test_docs/index.html).
r? `@notriddle`
Fix codeblocks overflow
Fixes#87043.
Instead of completely relying on `pulldown-cmark` (and its potential changes), I decided to move the generation of codeblocks HTML directly in rustdoc so we can unify the DOM and the CSS classes.
r? `@Nemo157`
This function was used in an earlier version, when idx's were used
to serialize function inputs and outputs. That's not done any more,
so removed the JS-side support for it.
This commit adds a test case for generics, re-adds generics data
to the search index, and tweaks function indexing to use less space in JSON.
This reverts commit 14ca89446c.
Fix rustdoc query type filter
I realized while reviewing #86659 that the type filter was broken on search so I'd prefer it to get merged before merging #86659.
r? `@notriddle`
Fix boldness (put it back where needed)
I realized that I created a GUI test that wasn't run because it had ".rs" extension instead of ".goml" so I moved its content into `font-weight.goml` (since it was checking font weight).