Closes#37915
This commit enhances documentation with several links and
fixes an error in the `sync_channel` documentation as well:
`send` doesn't panic when the senders are all disconnected
Restore `DISCONNECTED` state in `oneshot::Packet::send`
Closes#32114
I'm not sure if this is the best approach, but the current action of swapping `DISCONNECTED` with `DATA` seems wrong. Additionally, it is strange that the `send` method (and others in the `oneshot` module) takes `&mut self` despite performing atomic operations, as this requires extra discipline to avoid data races and lets us use methods like `AtomicUsize::get_mut` instead of methods that require a memory ordering.
This is intended to maintain existing standards of code organization
in hopes that the standard library will continue to be refactored to
isolate platform-specific bits, making porting easier; where "standard
library" roughly means "all the dependencies of the std and test
crates".
This generally means placing restrictions on where `cfg(unix)`,
`cfg(windows)`, `cfg(target_os)` and `cfg(target_env)` may appear,
the basic objective being to isolate platform-specific code to the
platform-specific `std::sys` modules, and to the allocation,
unwinding, and libc crates.
Following are the basic rules, though there are currently
exceptions:
- core may not have platform-specific code
- liballoc_system may have platform-specific code
- liballoc_jemalloc may have platform-specific code
- libpanic_abort may have platform-specific code
- libpanic_unwind may have platform-specific code
- other crates in the std facade may not
- std may have platform-specific code in the following places
- sys/unix/
- sys/windows/
- os/
There are plenty of exceptions today though, noted in the whitelist.
Documentation of what Default does for each type
Addresses #36265
I haven't changed the following types due to doubts:
1)src/libstd/ffi/c_str.rs
2)src/libcore/iter/sources.rs
3)src/libcore/hash/mod.rs
4)src/libcore/hash/mod.rs
5)src/librustc/middle/privacy.rs
r? @steveklabnik
Use monotonic time in condition variables.
Configure condition variables to use monotonic time using
pthread_condattr_setclock on systems where this is possible.
This fixes the issue when thread waiting on condition variable is
woken up too late when system time is moved backwards.
Configure condition variables to use monotonic time using
pthread_condattr_setclock on systems where this is possible.
This fixes the issue when thread waiting on condition variable is
woken up too late when system time is moved backwards.
Add a method to the mpsc::Receiver for producing a non-blocking iterator
Currently, the `mpsc::Receiver` offers methods for receiving values in both blocking (`recv`) and non-blocking (`try_recv`) flavours. However only blocking iteration over values is supported. This PR adds a non-blocking iterator to complement the `try_recv` method, just as the blocking iterator complements the `recv` method.
Use-case
-------------
I predominantly use rust in my work on real-time systems and in particular real-time audio generation/processing. I use `mpsc::channel`s to communicate between threads in a purely non-blocking manner. I.e. I might send messages from the GUI thread to the audio thread to update the state of the dsp-graph, or from the audio thread to the GUI thread to display the RMS of each node. These are just a couple examples (I'm probably using 30+ channels across my various projects). I almost exclusively use the `mpsc::Receiver::try_recv` method to avoid blocking any of the real-time threads and causing unwanted glitching/stuttering. Now that I mention it, I can't think of a single time that I personally have used the `recv` method (though I can of course see why it would be useful, and perhaps the common case for many people).
As a result of this experience, I can't help but feel there is a large hole in the `Receiver` API.
| blocking | non-blocking |
|------------|--------------------|
| `recv` | `try_recv` |
| `iter` | 🙀 |
For the most part, I've been working around this using `while let Ok(v) = r.try_recv() { ... }`, however as nice as this is, it is clearly no match for the Iterator API.
As an example, in the majority of my channel use cases I only want to check for *n* number of messages before breaking from the loop so that I don't miss the audio IO callback or hog the GUI thread for too long when an unexpectedly large number of messages are sent. Currently, I have to write something like this:
```rust
let mut take = 100;
while let Ok(msg) = rx.try_recv() {
// Do stuff with msg
if take == 0 {
break;
}
take -= 1;
}
```
or wrap the `try_recv` call in a `Range<usize>`/`FilterMap` iterator combo.
On the other hand, this PR would allow for the following:
```rust
for msg in rx.try_iter().take(100) {
// Do stuff with msg
}
```
I imagine this might also be useful to game devs, embedded or anyone doing message passing across real-time threads.