Implement `TryFrom<&OsStr>` for `&str`
Recently when trying to work with `&OsStr` I was surprised to find this `impl` missing.
Since the `to_str` method already existed the actual implementation is fairly non-controversial, except for maybe the choice of the error type. I chose an opaque error here instead of something like `std::str::Utf8Error`, since that would already make a number of assumption about the underlying implementation of `OsStr`.
As this is a trait implementation, it is insta-stable, if I'm not mistaken?
Either way this will need an FCP.
I chose "1.64.0" as the version, since this is unlikely to land before the beta cut-off.
`@rustbot` modify labels: +T-libs-api
API Change Proposal: rust-lang/rust#99031 (accepted)
use c literals in compiler and library
Use c literals #108801 in compiler and library
currently blocked on:
* <strike>rustfmt: don't know how to format c literals</strike> nope, nightly one works.
* <strike>bootstrap</strike>
r? `@ghost`
`@rustbot` blocked
This fixes the behavior of sending EOF by pressing Ctrl+Z => Enter in a
windows console.
Previously, that would trip the unpaired surrogate error, whereas now we
correctly detect EOF.
`OsStr` has historically kept its implementation details private out of
concern for locking us into a specific encoding on Windows.
This is an alternative to #95290 which proposed specifying the encoding on Windows. Instead, this
only specifies that for cross-platform code, `OsStr`'s encoding is a superset of UTF-8 and defines
rules for safely interacting with it
At minimum, this can greatly simplify the `os_str_bytes` crate and every
arg parser that interacts with `OsStr` directly (which is most of those
that support invalid UTF-8).
This can be done by simply changing the `\??\` prefix to `\\?\` and then attempting to convert to a user path.
Currently it simply strips off the prefix which could lead to the wrong path being returned (e.g. if it's not a drive path or if the path contains trailing spaces, etc).
If opening a directory with `FILE_LIST_DIRECTORY` access fails then we should try opening without requesting that access. We may still be able to delete it if it's empty or a link.
NotFound errors:
* `ERROR_INVALID_DRIVE`: The system cannot find the drive specified
* `ERROR_BAD_NETPATH`: The network path was not found
* `ERROR_BAD_NET_NAME`: The network name cannot be found.
InvalidFilename:
* `ERROR_BAD_PATHNAME`: The specified path is invalid.
Windows: make `Command` prefer non-verbatim paths
When spawning Commands, the path we use can end up being queried using `env::current_exe` (or the equivalent in other languages). Not all applications handle these paths properly therefore we should have a stronger preference for non-verbatim paths when spawning processes.
Implement read_buf for a few more types
Implement read_buf for TcpStream, Stdin, StdinLock, ChildStdout,
ChildStderr (and internally for AnonPipe, Handle, Socket), so
that it skips buffer initialization.
The other provided methods like read_to_string and read_to_end are
implemented in terms of read_buf and so benefit from the optimization
as well.
This commit also implements read_vectored and is_read_vectored where
applicable.
Distribute libntdll.a with windows-gnu toolchains
This allows the OS loader to load essential functions (e.g. read/write file) at load time instead of lazily doing so at runtime.
r? libs
Implement read_buf for TcpStream, Stdin, StdinLock, ChildStdout,
ChildStderr (and internally for AnonPipe, Handle, Socket), so
that it skips buffer initialization.
The other provided methods like read_to_string and read_to_end are
implemented in terms of read_buf and so benefit from the optimization
as well.
This commit also implements read_vectored and is_read_vectored where
applicable.
[stdio][windows] Use MBTWC and WCTMB
`MultiByteToWideChar` and `WideCharToMultiByte` are extremely well optimized, and therefore should probably be used when we know we can (specifically in the Windows stdio stuff).
Fixes#107092
As reported in sunfishcode/is-terminal#18, there are situations where
`GetFileInformationByHandleEx` can write a file name length that is
longer than the provided buffer. To avoid deferencing memory past the
end of the buffer, use a bounds-checked function to form a slice to
the buffer and handle the out-of-bounds case.
This ports the fix from sunfishcode/is-terminal#19 to std's `is_terminal`
implementation.
Make sure to quote batch file arguments that contain command prompt special characters.
Additionally add `/d` command line parameter to disable any commands that may change the way variable expansion works.
Use associated items of `char` instead of freestanding items in `core::char`
The associated functions and constants on `char` have been stable since 1.52 and the freestanding items have soft-deprecated since 1.62 (https://github.com/rust-lang/rust/pull/95566). This PR ~~marks them as "deprecated in future", similar to the integer and floating point modules (`core::{i32, f32}` etc)~~ replaces all uses of `core::char::*` with `char::*` to prepare for future deprecation of `core::char::*`.
This allows decoupling `Command::spawn` and `Command::output`. This is
useful for targets which do support launching programs in blocking mode
but do not support multitasking (Eg: UEFI).
This was originally conceived when working on https://github.com/rust-lang/rust/pull/100316
Signed-off-by: Ayush Singh <ayushsingh1325@gmail.com>
Add `read_to_end` method for `sys::{target}::pipe::AnonPipe`. This allows
having a more optimized version of `read_to_end` for ChildStdout.
Signed-off-by: Ayush Singh <ayushsingh1325@gmail.com>
Pass on null handle values to child process
Fixes#101645
In Windows, stdio handles are (semantically speaking) `Option<Handle>` where `Handle` is a non-zero value. When spawning a process with `Stdio::Inherit`, Rust currently turns zero values into `-1` values. This has the unfortunate effect of breaking console subprocesses (which typically need stdio) that are spawned from gui applications (that lack stdio by default) because the console process won't be assigned handles from the newly created console (as they usually would in that situation). Worse, `-1` is actually [a valid handle](https://doc.rust-lang.org/std/os/windows/io/struct.OwnedHandle.html) which means "the current process". So if a console process, for example, waits on stdin and it has a `-1` value then the process will end up waiting on itself.
This PR fixes it by propagating the nulls instead of converting them to `-1`.
While I think the current behaviour is a mistake, changing it (however justified) is an API change so I think this PR should at least have some input from t-libs-api. So choosing at random...
r? `@joshtriplett`